iDISBALANCE

Artem Egorov

iDISBALANCE settings

Download iDISBALANCE config 2026
Flame Sharks iDISBALANCE settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Sensitivity1.351%
DPI80044%
Windows Sensitivity691%
eDPI10801%
Zoom Sensitivity177%
Hz200011%
sensitivity 1.35; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.16

0.31

Headshots %

27.8%

46%

Shots

5.18

12.28

Accuracy

22.3%

17%

Sensitivity compare

Avg 1.56

Crosshair
preview
Center DotNo
Length1
Gap-4
Thickness1
OutlineNo
Outline Thickness0
Red255
Green0
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2025-09-22T12:14:43.800+00:00
Updated At2025-09-22T12:14:43.800+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

33918%

Chest

88047%

Stomach

34518%

Arms

19811%

Legs

1166%

Video Settings
preview
Video
Scaling ModeBlack Bars11%
Display ModeFullscreen93%
Aspect Ratio4:359%
Resolution1152x8642%
Advanced Video
Multisampling Anti Aliasing Mode8x MSAA19%
NVIDIA G SyncDisabled35%
Boost Player ContrastDisabled17%
V-SyncDisabled48%
NVIDIA Reflex Low LatencyEnabled18%
Dynamic ShadowsAll35%
Maximum FPS In Game026%
Global Shadow QualityHigh36%
Texture Filtering ModeBilinear35%
Model Texture DetailLow48%
Shader DetailLow48%
Particle DetailLow37%
Ambient OcclusionMedium13%
High Dynamic RangeQuality35%
Fidelity FX Super ResolutionDisabled (Highest Quality)43%
viewmodel
preview
Offset X2.577%
Offset Z-1.750%
BobFalse50%
Offset Y068%
FOV654%
Preset Pos34%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.053

0.24

AK47 damage

5.82

24.98

AWP kills

0.335

0.081

AWP damage

31.09

7.39

M4A1 kills

0.033

0.114

M4A1 damage

2.67

11.76

HUD Scale0.9522%
HUD ColorLight Blue5%
Radar
preview
Radar Map Zoom0.4150%
Radar Is RotatingYes66%
Toggle Shape With ScoreboardYes58%
Radar Centers The PlayerNo11%
Radar HUD Size1.152%
FAQ
iDISBALANCE currently uses a mouse sensitivity of 1.35 paired with an 800 DPI setting, resulting in an effective eDPI of 1080. This configuration strikes a balance between swift movement and precise control, which is ideal for tracking opponents and making fine adjustments during intense firefights. Many professional players prefer similar low-to-mid eDPI values as it allows for accurate aiming while still enabling quick turns when needed.
iDISBALANCE opts for a classic static crosshair with a minimalistic design: a small gap of -4, length and thickness set to 1, and no center dot. The crosshair is colored green with RGB values set to maximum for both green and blue, creating a vibrant look that stands out against most backgrounds. This compact and static style minimizes distractions, making it easier to focus on precise headshots and track targets without visual clutter.
iDISBALANCE relies on the ZOWIE XL2546K, a popular choice among professional players due to its high refresh rate and fast response time. This monitor is renowned for its 240Hz refresh rate, which ensures ultra-smooth visuals and reduces input lag. Such a setup allows iDISBALANCE to react swiftly to in-game events and maintain a competitive edge during fast-paced matches.
iDISBALANCE plays at a 1152x864 resolution with a 4:3 aspect ratio and black bars scaling mode, all set to fullscreen. He disables V-Sync and NVIDIA G-Sync, keeps most details like shader and particle detail on low, and uses 8x MSAA for anti-aliasing. This combination prioritizes high framerate and clear visibility of player models, minimizing distractions and input lag while ensuring smooth, distraction-free gameplay.
iDISBALANCE uses the Sennheiser GAME ZERO headset, known for its clear and accurate sound reproduction. While specific in-game audio settings aren't provided, pairing this headset with a high-end system like his ensures he can pinpoint enemy footsteps and other crucial audio cues, giving him a distinct advantage in situational awareness during matches.
iDISBALANCE uses the Logitech G Pro X Superlight 2 White mouse set to a polling rate of 2000 Hz. The high polling rate results in more frequent updates between the mouse and the computer, translating to smoother and more responsive cursor movement. This setup is particularly beneficial in fast-paced shooters like Counter-Strike 2, where precise and instantaneous aiming can make all the difference.
iDISBALANCE's current keyboard is the Logitech G915 TKL White, a tenkeyless, low-profile mechanical keyboard favored for its responsive keystrokes and compact form factor. While specific keybinds aren't detailed, using a TKL keyboard allows for more mouse movement space and faster access to essential keys, both of which are critical for efficient movement and quick weapon switching in high-level play.
iDISBALANCE configures his radar with a HUD size of 1.15 and a map zoom of 0.415, with radar rotation enabled and the player not centered. He also toggles the radar shape with the scoreboard. These settings ensure the radar displays a broad view of the map, allowing him to maintain awareness of both his position and his teammates’, which is vital for strategic play and quick decision-making.
iDISBALANCE uses a viewmodel field of view (FOV) of 65, with offsets set to 2.5 on the X-axis, 0 on the Y-axis, and -1.75 on the Z-axis, and disables viewmodel bobbing. These settings position the weapon model closer to the screen’s edge and minimize unnecessary movement, maximizing his field of vision and reducing distractions, which helps him spot opponents more easily and react faster during engagements.
iDISBALANCE’s hardware includes an Intel Core i9-11900K processor and an NVIDIA GeForce RTX 3080 graphics card, both of which are high-end components. This powerful combination ensures that he experiences consistently high frame rates and minimal latency, even during the most demanding in-game scenarios, supporting smooth gameplay and giving him a technical advantage over competitors with less capable systems.
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