New Patch 25.16 in League of Legends
  • 18:44, 12.08.2025

New Patch 25.16 in League of Legends

In patch 25.16, the development team decided to shake up the current meta a bit by adding variety among popular junglers and boosting the weakest support mages. At the same time, excessively strong champions were nerfed, and several builds that were previously unpopular received support.

  
  

This is the last patch of the second season's ranked split, giving players a chance to reach their desired rank and earn the long-awaited Victorious Fiora! Additionally, the update will feature an ARAM mode Clash.

  
  

Battle Pass Changes

With the start of the third season, we will implement several changes to the Battle Pass. Specifically, the number of levels will decrease from 50 to 48, making progression a bit easier and faster. However, the rewards and the amount of experience required for leveling up will remain unchanged—the pass will simply become more compact. We hope these improvements will be well-received and make progress more enjoyable.

End of the Second Ranked Season in Summoner's Rift

The second ranked season of 2025 will end on August 26 at 23:59:59 local time—at which point update 25.16 will take effect.

The third season will begin on August 27 at 12:00:00 local time along with the release of patch 25.17. Rewards for the second season will be distributed shortly after the new season starts.

As in the previous season, there will be no reset of ranking points and progress towards the next rank in the third season. Only the quest for wins in ranked matches will be updated—now requiring 15 victories.

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Champion Changes

Brand

Blaze (Passive Ability)

  • Damage per proc against monsters: 240% ⇒ 260%.

Sear [Q]

  • Stun duration on targets on fire: 1.5 seconds ⇒ 1.75 seconds.

Pyroclasm [R]

  • Cooldown: 110/100/90 seconds ⇒ 100/90/80 seconds.
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Gnar

Boulder Toss / Boomerang Throw [Q]

  • Cooldown: 20/17.5/15/12.5/10 ⇒ 16/14.5/13/11.5/10 seconds.

Illaoi

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Prophet of an Elder God (Passive Ability)

  • Attack damage scaling: 105% ⇒ 110%.
  • Tentacle spawn cooldown: 20–7.25 seconds (based on level) ⇒ 18–7 seconds (based on level).

Jarvan IV

Base Stats

  • Armor growth: 5.2 ⇒ 4.6.
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Kalista

Base Stats

  • Attack damage growth: 4 ⇒ 4.25.

Rend [E]

  • Ability power scaling: 20% ⇒ 65%.
  • Spear damage from ability power: 20% ⇒ 50%.

Lulu

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Help, Pix! [E]

  • Cooldown: 8 seconds ⇒ 10/9.5/9/8.5/8 seconds.
  • Base damage: 80/120/160/200/240 ⇒ 70/110/150/190/230.
  • Shield strength: 80/120/160/200/240 (+55% ability power) ⇒ 70/110/150/190/230 (+50% ability power).

Master Yi

Alpha Strike [Q]

  • On-hit interaction: Alpha Strike now grants Kraken Slayer and Guinsoo's Rageblade stacks.
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Mordekaiser

Obliterate [Q]

  • Attack damage scaling: 0% bonus attack damage ⇒ 120% bonus attack damage.

Morgana

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Results

Tormented Shadow [W]

  • Minimum damage: 60/115/170/225/280 (+85% ability power) ⇒ 70/140/210/280/350 (+100% ability power).
  • Maximum damage: 162/310.5/459/607.5/756 (+229.5% ability power) ⇒ 140/280/420/560/700 (+200% ability power).

Nautilus

Riptide [E]

  • Monster damage modifier: 150% ⇒ first hit [E] additionally deals 125/165/205/245/285 (+50% ability power) damage to monsters.
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Nocturne

Base Stats

  • Armor growth: 4.7 ⇒ 4.2.

Duskbringer [Q]

  • Bonus attack damage: 20/30/40/50/60 ⇒ 15/25/35/45/55.

Qiyana

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Edge of Ixtal / Elemental Wrath [Q]

  • Base damage: 60/90/120/150/180 ⇒ 70/100/130/160/190.

Terrashape [W]

  • Bonus attack speed: 5/10/15/20/25% ⇒ 15/20/25/30/35%.

Rek'Sai

Base Stats

  • Attack damage: 58 ⇒ 62.
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Bug Fixes

  • Queen's Wrath [Q]: Auto-attack damage applied near the end of the buff will no longer be nullified.
  • Tunnel [E]: Rek'Sai now always appears at the exit of the tunnel when using it.

Rell

Ferromancy: Crash Down [W]

  • Shield strength: 20/40/60/80/100 (+13% maximum health) ⇒ 20/40/60/80/100 (+11% maximum health).
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Rumble

Flamespitter [Q]

  • Damage over 3 seconds: 60/90/120/150/180 (+110% ability power) (+6/6.8/7.6/8.4/9.2% target's maximum health) ⇒ 60/90/120/150/180 (+100% ability power) (+6/6.5/7/7.5/8% target's maximum health).
  • Maximum burn duration: 3 seconds ⇒ 3.5 seconds.
  • Effect no longer ends prematurely.
  • If Rumble is on the red team, damage to champions is no longer reduced and is applied without delay.
  • The debuff deals damage even if the target is out of reach.
  • The debuff deals damage even if Rumble is more than 700 units away from the target.

The Equalizer [R]

  • Damage tick rate: 0.5 seconds ⇒ 0.25 seconds.
  • Now affects the entire area of effect and does not end prematurely.
  • Deals damage faster immediately after casting.
  • If Rumble is on the red team, damage to champions is no longer reduced and is applied without delay.

Shaco

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Backstab (Passive Ability)

  • Bonus attack damage scaling: 30% ⇒ 25%.

Deceive [Q]

  • Bonus attack damage scaling: 65% ⇒ 60%.
  • Cooldown: 12/11.5/11/10.5/10 seconds ⇒ 13/12.5/12/11.5/11 seconds.

Singed

Poison Trail [Q]

  • If Singed is on the red team, damage to champions is no longer reduced and is applied without delay.
  • Poison tick rate: 0.5 seconds ⇒ 0.25 seconds.
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Sion

Glory in Death (Passive Ability)

  • Health reduction per proc: 2.3–24.4 (based on level) ⇒ 2–19 (based on level).

Roar of the Slayer [E]

  • Armor reduction: 20% ⇒ 25%.

Unstoppable Onslaught [R]

  • Bonus attack damage scaling (based on charge time): 40–80% ⇒ 60–120%.

Sylas

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Petricite Burst (Passive Ability)

  • Monster damage modifier: 100% ⇒ 150%.

Trundle

Frozen Domain [W]

  • Bonus attack speed: 30/50/70/90/110% ⇒ 30/45/60/75/90%.
  • Cooldown: 16/15/14/13/12 seconds ⇒ 18/17/16/15/14 seconds.
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Varus

Piercing Arrow [Q]

  • Base damage: 90/160/230/300/370 ⇒ 80/150/220/290/360.

Blighted Quiver [W]

  • Bonus magic damage on-hit: 6/12/18/24/30 ⇒ 6/14/22/30/38.

Hail of Arrows [E]

  • Damage: 60/100/140/180/220 (+100% bonus attack damage) ⇒ 60/90/120/150/180 (+90% bonus attack damage).

Bug Fix

  • Now when Varus's [R] affects additional targets, they will again take damage for each stack of Blight applied to them.
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Viego

Base Stats

  • Attack speed growth: 2.5% ⇒ 2.25%

Blade of the Ruined King [Q]

  • Damage: 15/30/45/60/75 ⇒ 25/40/55/70/85.
  • Critical damage multiplier: 100% ⇒ 75%.
  • Bonus damage to monsters: 15 ⇒ 0.
  • Healing from marks on minions: 50% ⇒ 100%.
  • Healing from marks on monsters: 145% ⇒ 125%.
  • Healing from marks on champions: 135% ⇒ 150%.
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Warwick

Base Stats

  • Attack damage: 60 ⇒ 65.

Eternal Hunger (Passive Ability)

  • Bonus on-hit damage: 12–46 (based on level) ⇒ 6–46 (based on level).

Xin Zhao

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Base Stats

  • Health: 640 ⇒ 620.

Three Talon Strike [Q]

  • Fixed bonus damage per hit: 20/35/50/65/80 ⇒ 15/30/45/60/75.

Yuumi

Prowling Projectile [Q]

  • Base damage of empowered ability: 80/140/200/260/320/380 ⇒ 80/135/190/245/300/355.

You and Me! [W]

  • Healing and shield effectiveness: 5/7.5/10/12.5/15% ⇒ 4/5/6/7/8%.
  • Healing on-hit: 3/5/7/9/11 (+4% ability power) ⇒ 3/4/5/6/7 (+3% ability power).
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Zyra

Grasping Roots [E]

  • Cooldown: 12 seconds ⇒ 11 seconds.

Stranglethorns [R]

  • Base damage: 180/265/350 ⇒ 200/300/400.

Item Changes

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Experimental Hextech Armor

  • Attack speed from Overload: 30% ⇒ 50%.
  • Movement speed from Overload: 15% ⇒ 20%.

Baron Nashor Changes

After the removal of health regeneration from Baron Nashor in the previous update, it was found that it continued to receive additional regeneration every minute of the match. This bug has been fixed—Baron's health now definitely does not regenerate during battle. To compensate for the changes, its health pool has been slightly increased to keep the average duration of Baron fights approximately the same.

  • Health pool: 11500 ⇒ 11800.
  • Health regeneration per minute: 180 ⇒ 190.
  • Increase in health regeneration per second every minute: 0.375 ⇒ 0.

In addition to gameplay changes, two new skins will appear in Summoner's Rift—Toy Corki and Bowling League Lillia.

Thus, patch 25.16 will be an important step in the game's development: the changes will bring freshness to the meta, fix old bugs, and prepare players for the start of the new season.

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