joel
Joel Holmlund
joel settings
Download joel config 2026
joel settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
DPI40039%
Windows Sensitivity689%
Sensitivity2.11%
Hz200012%
eDPI8402%
Zoom Sensitivity177%
sensitivity 2.1; zoom_sensitivity 1
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.49
0.31
Headshots %
59.2%
46%
Shots
14.92
12.28
Accuracy
17.6%
17%
Sensitivity compare
Avg 1.53
Crosshair
previewCenter DotYes
Length1.5
Gap-4
Thickness0
OutlineNo
Outline Thickness0
Red27
Green195
Blue144
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
StyleClassic Static
ColorCyan
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CSGO-efEhv-t9BPB-YYACW-Q3iFs-QT43L
Accuracy statsLast 15 matches
There are currently no data
Video Settings
previewAdvanced Video
Shader DetailLow50%
Ambient OcclusionUnknown54%
Model Texture DetailHigh7%
Texture Filtering ModeAnisotropic 4x10%
Global Shadow QualityHigh36%
Boost Player ContrastEnabled49%
NVIDIA Reflex Low LatencyUnknown54%
V-SyncDisabled46%
NVIDIA G SyncUnknown62%
Maximum FPS In GameUnknown62%
Fidelity FX Super ResolutionUnknown54%
Multisampling Anti Aliasing Mode4x MSAA28%
Dynamic ShadowsUnknown62%
Particle DetailUnknown54%
High Dynamic RangeUnknown54%
Video
Resolution1920x108027%
Aspect Ratio16:930%
Display ModeFullscreen93%
Scaling ModeNative10%
viewmodel
previewBobFalse48%
FOV6881%
Offset X2.578%
Offset Z-1.572%
Preset Pos262%
Offset Y069%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.398
0.24
AK47 damage
40.87
24.98
AWP kills
0.016
0.081
AWP damage
1.46
7.39
M4A1 kills
0.182
0.114
M4A1 damage
20.25
11.76
Launch options
-freq 240 -novid -tickrate 128 -exec autoexec -allow_third_party_software
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-novid
Skips the intro videos when launching CS2, getting you to the menu faster
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-allow_third_party_software
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD
previewHUD Scale0.8332%
HUD ColorBright White6%
Radar
previewToggle Shape With ScoreboardYes59%
Radar Is RotatingYes67%
Radar HUD Size1.130790%
Radar Centers The PlayerYes58%
Radar Map Zoom0.454%
FAQ
joel utilizes a Logitech G Pro X Superlight 2 Magenta mouse set at 400 DPI with a sensitivity of 2.1, resulting in an effective eDPI of 840. This combination strikes a balance between precise crosshair movement and quick turning capability, which is particularly advantageous for both accurate aiming and swift reactions in high-level competitive play.
joel employs a Classic Static crosshair with a very small gap of -4, minimal length, and no outline, complemented by a visible center dot. The crosshair is colored cyan with a high alpha value for maximum visibility. This compact design, with its static nature and distinct coloring, helps maintain focus on targets while minimizing distractions, ensuring precise shot placement during intense firefights.
joel uses the ZOWIE XL2546K monitor, which is renowned in the esports community for its 240Hz refresh rate and fast response times. Combined with his launch option of '-freq 240', this setup delivers ultra-smooth motion clarity and minimal input lag—critical factors for tracking opponents and reacting quickly in competitive matches.
joel plays at a native 1920x1080 resolution with a 16:9 aspect ratio in fullscreen mode, with V-Sync disabled to reduce input delay. He favors high texture and shadow quality to ensure clear visibility of models and environments, while keeping shader detail low for better performance. Anisotropic filtering is set to 4x and multisampling anti-aliasing to 4x MSAA, striking a balance between visual clarity and system responsiveness.
joel's launch options include '-freq 240' to match his monitor's refresh rate, '-novid' to skip intro videos for faster game startup, '-tickrate 128' to ensure offline servers run at competitive tick rates, '-exec autoexec' to automatically load his custom config, and '-allow_third_party_software' for compatibility with tools like performance overlays. These settings collectively streamline his experience and ensure a competitive edge.
joel relies on the Logitech G Pro X Headset, a model favored by many professionals for its high-fidelity audio and clear positional cues. While specific in-game audio settings are not detailed, this headset is known for delivering crisp sound separation, which is vital for accurately identifying enemy movements and actions during play.
joel chooses a 'Bright White' HUD color and a scale of 0.833 to keep interface elements clear yet unobtrusive. His radar is set to a HUD size of 1.13079 and a map zoom of 0.45, with settings enabled to keep the radar rotating and centered on the player. This configuration ensures he maintains strong situational awareness without cluttering his primary view.
joel plays with the Logitech G915 TKL Carbon keyboard, a tenkeyless model that offers both portability and ample space for mouse movement. While his specific keybinds aren't listed, the choice of a TKL keyboard suggests a preference for ergonomics and rapid response, both crucial for executing complex maneuvers and quick weapon switches in-game.
joel's viewmodel is set with an FOV of 68 and custom offsets (X: 2.5, Y: 0, Z: -1.5), using preset position 2 and disabling weapon bob. These settings push the weapon model further to the side and reduce visual distractions, maximizing screen real estate for spotting opponents while maintaining a familiar feel for weapon handling.
joel uses the SteelSeries QcK Heavy mousepad, known for its large surface area and consistent glide. This choice complements his relatively low DPI and moderate sensitivity by offering ample space for broad, controlled mouse movements, which is essential for maintaining accuracy during rapid aim adjustments and long spray transfers.
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