DGL
Brajan Lemecha
DGL settings
Download DGL config 2026
Reveal DGL settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
DPI40036%
Sensitivity2.51%
eDPI10004%
Hz100065%
Zoom Sensitivity177%
Windows Sensitivity688%
sensitivity 2.5; zoom_sensitivity 1
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.26
0.31
Headshots %
40.2%
46%
Shots
5.08
12.28
Accuracy
25.4%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotNo
Length2
Gap-3
Thickness0.5
OutlineNo
Outline Thickness0
Red0
Green0
Blue0
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2026-09-10T05:27:40.076+00:00
Updated At2026-09-10T05:27:40.076+00:00
StyleClassic Static
ColorYellow
Follow RecoilNo
Split Distance7
Fixed Gap-2
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
previewVideo
Display ModeFullscreen94%
Aspect Ratio4:356%
Resolution1024x7687%
Scaling ModeStretched75%
Advanced Video
NVIDIA G SyncDisabled42%
Model Texture DetailLow51%
Boost Player ContrastEnabled50%
V-SyncDisabled45%
Maximum FPS In Game030%
NVIDIA Reflex Low LatencyDisabled20%
Texture Filtering ModeBilinear38%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
Multisampling Anti Aliasing ModeNone10%
Global Shadow QualityLow15%
Dynamic ShadowsAll42%
Shader DetailLow52%
Particle DetailLow43%
Ambient OcclusionDisabled29%
High Dynamic RangeQuality41%
viewmodel
previewBob
Offset Y19%
Offset X19%
Preset Pos113%
FOV609%
Offset Z-18%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.095
0.24
AK47 damage
9.79
24.98
AWP kills
0.349
0.081
AWP damage
30.31
7.39
M4A1 kills
0.063
0.114
M4A1 damage
6.42
11.76
HUD
previewHUD ScaleUnknown27%
HUD ColorUnknown27%
Radar
previewRadar Centers The PlayerUnknown29%
Radar Is RotatingUnknown29%
Toggle Shape With ScoreboardUnknown29%
Radar HUD SizeUnknown29%
Radar Map ZoomUnknown29%
FAQ
DGL plays with a DPI of 400 and an in-game sensitivity of 2.5, resulting in an effective eDPI of 1000. This combination strikes a balance between precise aiming and swift movement, which is a favored setup among professional players who value both accuracy and quick target acquisition in high-stakes matches.
DGL uses the Logitech G Pro X Superlight Magenta mouse, a popular choice for esports professionals due to its ultra-lightweight design and reliable sensor. The low weight and high responsiveness allow for rapid flicks and consistent tracking, making it ideal for the fast-paced demands of Counter-Strike 2.
DGL opts for a minimalistic crosshair with a small gap, short length, and thin lines, using a static style with no center dot or outline. This design reduces visual clutter, offering a clear view of opponents and aiding in precise aiming, which is crucial for landing accurate shots in competitive play.
DGL plays on a ZOWIE XL2546K monitor, renowned for its 240Hz refresh rate and fast response times. He pairs this with a 1024x768 resolution, 4:3 aspect ratio, and stretched scaling mode, maximizing enemy model visibility and ensuring ultra-smooth motion—a setup that many professionals use to gain a competitive edge.
DGL’s keyboard is the Razer Huntsman V3 Pro TKL Black, known for its responsive optical switches, while his mousepad is the Razer Gigantus V2, offering a large, consistent surface for smooth mouse movements. This combination supports rapid and precise inputs, essential for high-level FPS gameplay.
DGL prioritizes performance by setting most graphics options to low, such as shader detail, model texture detail, and particle detail, and disabling features like ambient occlusion and anti-aliasing. This approach ensures high frame rates and minimal distractions, allowing him to focus solely on gameplay without graphical slowdowns.
DGL uses the Razer BlackShark V2 Pro White headset, a model celebrated for its clear positional audio and noise isolation. While specific in-game audio settings aren't listed, such a headset enables him to accurately pinpoint enemy movements and actions, which is critical for tactical awareness in Counter-Strike 2.
DGL’s viewmodel is configured with an FOV of 60 and offset values of 1 for X and Y, and -1 for Z, using preset position 1. This compact setup keeps weapon models out of the way, maximizing screen space and ensuring his focus remains on the action, a preference that helps with spotting opponents quickly.
DGL’s crosshair uses a solid black color with full opacity, which stands out against most map backgrounds and helps maintain visibility in various lighting conditions. This choice ensures his aim point remains clear and unobstructed, regardless of the in-game environment.
Based on the available data, DGL’s most recent settings are provided, and if any changes occurred, they would be reflected in the arrays. However, since only the latest values are listed for sensitivity and crosshair, it suggests he maintains a consistent configuration, indicating a preference for stability in his technical setup to build reliable muscle memory.
Comments
By date






No comments yet! Be the first one to react