DGL
Brajan Lemecha
DGL settings
Download DGL config 2026
Reveal DGL settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
DPI40036%
Zoom Sensitivity177%
Hz100065%
eDPI10004%
Sensitivity2.51%
Windows Sensitivity688%
zoom_sensitivity 1; sensitivity 2.5
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.26
0.31
Headshots %
40.2%
46%
Shots
5.08
12.28
Accuracy
25.4%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotNo
Length2
Gap-3
Thickness0.5
OutlineNo
Outline Thickness0
Red0
Green0
Blue0
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2026-09-10T05:27:40.076+00:00
Updated At2026-09-10T05:27:40.076+00:00
StyleClassic Static
ColorYellow
Follow RecoilNo
Split Distance7
Fixed Gap-2
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
previewAdvanced Video
Texture Filtering ModeBilinear38%
Boost Player ContrastEnabled50%
V-SyncDisabled45%
NVIDIA G SyncDisabled41%
NVIDIA Reflex Low LatencyDisabled20%
Multisampling Anti Aliasing ModeNone10%
Maximum FPS In Game030%
Global Shadow QualityLow15%
Dynamic ShadowsAll42%
Model Texture DetailLow51%
Shader DetailLow52%
Particle DetailLow43%
Ambient OcclusionDisabled28%
High Dynamic RangeQuality41%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
Video
Resolution1024x7687%
Aspect Ratio4:357%
Display ModeFullscreen94%
Scaling ModeStretched75%
viewmodel
previewBob
Preset Pos113%
FOV609%
Offset X18%
Offset Y19%
Offset Z-17%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.095
0.24
AK47 damage
9.79
24.98
AWP kills
0.349
0.081
AWP damage
30.31
7.39
M4A1 kills
0.063
0.114
M4A1 damage
6.42
11.76
HUD
previewHUD ColorUnknown27%
HUD ScaleUnknown27%
Radar
previewToggle Shape With ScoreboardUnknown29%
Radar Is RotatingUnknown29%
Radar HUD SizeUnknown29%
Radar Centers The PlayerUnknown29%
Radar Map ZoomUnknown29%
FAQ
DGL utilizes the Logitech G Pro X Superlight Magenta mouse, paired with a sensitivity setting of 2.5 and a DPI of 400, yielding an effective eDPI of 1000. This configuration is a popular choice among professional players for its balance between rapid movement and precise control, allowing DGL to execute both swift flicks and meticulous tracking with consistency.
DGL's crosshair is set up in the Classic Static style with a compact design featuring a gap of -3, a length of 2, and a minimal thickness of 0.5, without a center dot. The crosshair is colored yellow for high visibility and uses solid RGB values at full opacity, ensuring clarity against varied in-game backgrounds. This setup supports precision aiming while minimizing distractions during fast-paced matches.
DGL plays on the ZOWIE XL2546K monitor, a model renowned in the esports scene for its high refresh rate and rapid response times. This monitor delivers exceptionally smooth motion and minimal input lag, which are critical for tracking opponents and reacting quickly in high-stakes situations. Its advanced features give DGL a tangible edge in visual clarity and responsiveness.
DGL opts for a 1024x768 resolution with a 4:3 aspect ratio set to stretched mode. This choice is popular among professional players as it enlarges player models horizontally, making enemy targets easier to spot and track. The lower resolution also reduces GPU load, potentially increasing frame rates and ensuring consistent performance during gameplay.
DGL uses the Razer BlackShark V2 Pro White headset, a model known for its clear positional audio and comfort during long sessions. While specific in-game audio settings are not provided, this headset's design helps DGL detect subtle sounds like footsteps and reloads, giving him a competitive advantage in situational awareness.
DGL's setup includes the Razer Huntsman V3 Pro TKL Black keyboard and the Razer Gigantus V2 mousepad. The tenkeyless keyboard offers more space for mouse movement, while the large, smooth surface of the Gigantus V2 ensures consistent glide and control, both of which are crucial for precise and rapid input in high-pressure matches.
DGL uses a viewmodel field of view set to 60, with offsets of x:1, y:1, and z:-1, and a preset position of 1. This configuration positions his weapon model in a way that maximizes peripheral vision while keeping the weapon out of the center of the screen, enabling better awareness of enemy movements without unnecessary visual obstruction.
DGL uses a 1000 Hz mouse polling rate, ensuring that his mouse sends input data to his computer 1000 times per second. This high polling rate minimizes input delay and provides ultra-responsive tracking, which is essential for landing precise shots and making quick adjustments during intense firefights.
DGL prioritizes performance with settings such as low shader, model, and particle detail, disabled ambient occlusion and anti-aliasing, and bilinear texture filtering. He enables boost player contrast to enhance enemy visibility and disables V-Sync, G-Sync, and Nvidia Reflex Low Latency to minimize input lag, ensuring smooth and responsive gameplay even during chaotic moments.
Based on the available data, DGL's most recent and current mouse settings are a DPI of 400 and a sensitivity of 2.5. While historical data is not provided for previous sensitivity or DPI values, these settings reflect a balanced approach favored by many professional players, focusing on both swift movement and accuracy.
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