CoJoMo
Collin Moren
CoJoMo settings
Download CoJoMo config 2026
CoJoMo settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
DPI40038%
Hz100067%
eDPI80011%
Windows Sensitivity689%
Sensitivity26%
Zoom Sensitivity177%
sensitivity 2; zoom_sensitivity 1
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.22
0.31
Headshots %
33%
46%
Shots
13.53
12.28
Accuracy
15.1%
17%
Sensitivity compare
Avg 1.53
Crosshair
previewCenter DotNo
Length1.5
Gap-3
Thickness1
OutlineNo
Outline Thickness0
Red255
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2025-12-06T05:26:43.072+00:00
Updated At2025-12-06T05:26:43.072+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance2
Fixed Gap-4
Inner Split Alpha1
Outer Split Alpha0.3
Split Size Ratio0
CurrentYes
Accuracy statsLast 15 matches
Body part
Hits%
Head
1514%
Chest
4946%
Stomach
2221%
Arms
1615%
Legs
44%
Video Settings
previewVideo
Aspect Ratio4:356%
Display ModeFullscreen93%
Scaling ModeStretched74%
Resolution1280x96043%
Advanced Video
Maximum FPS In GameUnknown61%
NVIDIA G SyncUnknown61%
Multisampling Anti Aliasing Mode4x MSAA28%
NVIDIA Reflex Low LatencyDisabled19%
Fidelity FX Super ResolutionPerformance0%
Model Texture DetailLow50%
Texture Filtering ModeBilinear36%
Boost Player ContrastEnabled49%
V-SyncDisabled45%
Global Shadow QualityMedium4%
Dynamic ShadowsUnknown61%
Shader DetailLow51%
Particle DetailLow40%
Ambient OcclusionDisabled26%
High Dynamic RangePerformance9%
viewmodel
previewOffset Z-213%
Preset Pos017%
FOV6882%
Offset X2.578%
Offset Y213%
BobUnknown53%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.115
0.24
AK47 damage
11.15
24.98
AWP kills
0.228
0.081
AWP damage
23.46
7.39
M4A1 kills
0.057
0.114
M4A1 damage
7.1
11.76
Launch options
-novid -freq 240 -allow_third_party_software -nod3d9ex1 -nojoy -threads 25
-novid
Skips the intro videos when launching CS2, getting you to the menu faster
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-allow_third_party_software
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
-nojoy
Disables joystick support, freeing up memory resources
-threads 25
Specifies number of CPU threads (match to your CPU)
HUD
previewHUD Scale0.8060%
HUD ColorGreen5%
Radar
previewRadar HUD Size139%
Radar Centers The PlayerYes58%
Radar Is RotatingYes68%
Toggle Shape With ScoreboardYes60%
Radar Map Zoom0.355%
FAQ
CoJoMo is currently using the Razer DeathAdder V4 Pro White mouse set at 400 DPI with an in-game sensitivity of 2. This combination results in an effective DPI (eDPI) of 800, which is a popular choice among competitive players as it strikes a balance between precision and quick aiming, allowing for both accurate tracking and swift flick shots. The mouse is also set to a 1000 Hz polling rate to ensure minimal input lag and smooth cursor movement.
CoJoMo uses a Classic Static crosshair style with a minimalistic design: a small gap of -3, length of 1.5, and thickness of 1, all without a center dot or outline. The crosshair is colored green with full opacity, ensuring high visibility against most map backgrounds without being distracting. This setup is favored by many pros for its clarity and precision, supporting accurate aim and fast target acquisition.
CoJoMo plays on the ASUS ROG SWIFT PG259QN monitor, which is renowned for its high refresh rate and low response time. Such a monitor provides ultra-smooth visuals and minimizes motion blur, which is crucial for tracking fast-moving opponents and reacting quickly in high-stakes situations. This hardware advantage allows CoJoMo to make the most of his mechanical skills and maintain top-tier performance.
CoJoMo opts for a 1280x960 resolution with a 4:3 aspect ratio on stretched fullscreen mode. Most graphical settings, such as shader detail, particle detail, and model texture detail, are set to low, while boost player contrast is enabled for better enemy visibility. He also disables v-sync and ambient occlusion to reduce input latency and uses 4x MSAA for anti-aliasing, striking a balance between visual clarity and high frame rates.
CoJoMo currently uses the Razer BlackShark V3 Pro Dragon Lore headset, which is known for its clear positional audio and comfortable fit for long sessions. While specific in-game audio settings aren’t detailed, pairing a high-quality headset like this with properly tuned game sound provides CoJoMo with accurate directional cues, helping him detect enemy footsteps and utility usage with precision.
CoJoMo’s current keyboard is the Wooting 60HE v2 Silver (Split), a top-tier analog input keyboard favored for its rapid actuation and customization options. While individual keybinds aren’t specified, using such a keyboard allows for fine-tuned control customization and faster response times, which can be critical for movement precision and executing complex in-game actions seamlessly.
CoJoMo’s hardware choices have evolved, as seen in his mouse preference shifting from the Razer Viper V3 Pro White to the current DeathAdder V4 Pro White, and his headset moving from the Razer BlackShark V2 Pro White to the V3 Pro Dragon Lore edition. These upgrades suggest a continuous pursuit of comfort, performance, and audio clarity, reflecting his commitment to staying on the cutting edge of esports gear.
CoJoMo’s launch options include commands like -novid to skip intro videos, -freq 240 to match the monitor’s refresh rate, -allow_third_party_software for compatibility, -nod3d9ex1 and -nojoy to optimize performance, and -threads 25 to utilize his CPU’s cores. These settings are tailored to reduce load times, minimize distractions, and ensure the game runs as smoothly and responsively as possible.
CoJoMo’s current viewmodel settings are set to a FOV of 68 with offset values of 2.5 (x), 2 (y), and -2 (z), and preset position 0. This compact viewmodel reduces weapon clutter on screen, maximizing visibility of the play area and enemy models, which is crucial for spotting opponents and reacting to threats quickly during competitive matches.
CoJoMo’s radar is set to a HUD size of 1 and a map zoom of 0.35, with rotation and player centering enabled. The HUD color is green, matching his crosshair for visual consistency, and the HUD scale is set to 0.806. These settings ensure that important information is easily visible without being intrusive, allowing CoJoMo to process map data quickly and make informed decisions in real time.
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