CoJoMo

Collin Moren

CoJoMo settings

Download CoJoMo config 2026
CoJoMo settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPI40038%
Sensitivity26%
eDPI80011%
Zoom Sensitivity177%
Hz100066%
Windows Sensitivity689%
sensitivity 2; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.22

0.31

Headshots %

33%

46%

Shots

13.53

12.28

Accuracy

15.1%

17%

Sensitivity compare

Avg 1.53

Crosshair
preview
Center DotNo
Length1.5
Gap-3
Thickness1
OutlineNo
Outline Thickness0
Red255
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2025-12-06T05:26:43.072+00:00
Updated At2025-12-06T05:26:43.072+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance2
Fixed Gap-4
Inner Split Alpha1
Outer Split Alpha0.3
Split Size Ratio0
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

1514%

Chest

4946%

Stomach

2221%

Arms

1615%

Legs

44%

Video Settings
preview
Advanced Video
NVIDIA Reflex Low LatencyDisabled20%
Boost Player ContrastEnabled49%
NVIDIA G SyncUnknown60%
Dynamic ShadowsUnknown60%
V-SyncDisabled46%
Maximum FPS In GameUnknown59%
Multisampling Anti Aliasing Mode4x MSAA29%
Global Shadow QualityMedium4%
Model Texture DetailLow51%
Texture Filtering ModeBilinear37%
Shader DetailLow51%
Particle DetailLow41%
Ambient OcclusionDisabled27%
High Dynamic RangePerformance9%
Fidelity FX Super ResolutionPerformance1%
Video
Aspect Ratio4:356%
Resolution1280x96043%
Display ModeFullscreen94%
Scaling ModeStretched74%
viewmodel
preview
FOV6882%
Offset X2.578%
Offset Y213%
Offset Z-213%
Preset Pos017%
BobUnknown54%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.115

0.24

AK47 damage

11.15

24.98

AWP kills

0.228

0.081

AWP damage

23.46

7.39

M4A1 kills

0.057

0.114

M4A1 damage

7.1

11.76

Launch options
-novid -freq 240 -allow_third_party_software -nod3d9ex1 -nojoy -threads 25
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
-nojoy 
Disables joystick support, freeing up memory resources
-threads 25
Specifies number of CPU threads (match to your CPU)
HUD Scale0.8060%
HUD ColorGreen5%
Radar
preview
Radar Centers The PlayerYes59%
Radar Is RotatingYes68%
Toggle Shape With ScoreboardYes60%
Radar HUD Size139%
Radar Map Zoom0.355%
FAQ
CoJoMo plays with a mouse DPI of 400 and an in-game sensitivity of 2, resulting in an effective eDPI of 800. This combination offers a balanced approach, providing precise control for accurate aiming while maintaining enough speed for quick adjustments during intense matches. Many professionals favor low DPI and moderate sensitivity setups to maximize consistency and accuracy in their shots.
CoJoMo uses a Classic Static crosshair style with a minimalistic design—featuring a gap of -3, a length of 1.5, and a thickness of 1, with no center dot. The crosshair is colored green with full opacity, and outlines are disabled. This compact and clean setup ensures maximum visibility of targets and reduces distractions, promoting precision during aiming and tracking.
CoJoMo plays on an ASUS ROG SWIFT PG259QN monitor, a high-end display known for its extremely high refresh rates and low input lag. Such a monitor enables smoother motion and quicker reaction times, giving CoJoMo a significant edge in fast-paced situations where every millisecond counts.
CoJoMo opts for a 1280x960 resolution with a 4:3 aspect ratio set to stretched mode. This configuration is popular among competitive players because stretching the 4:3 image makes enemy models appear wider, potentially making them easier to spot and target in high-pressure engagements.
CoJoMo currently uses the Pwnage Ultra Custom Pro Symm 3 mouse in combination with the ZOWIE G-SR mousepad. This pairing is well-regarded for offering precise tracking and consistent glide, which is essential for executing accurate flicks and maintaining control during rapid movements.
CoJoMo’s HUD is set to a green color with a scale of 0.806, providing clear visibility without overwhelming the screen. His radar is configured with a HUD size of 1, map zoom at 0.35, and is set to rotate and center on the player. These settings ensure that crucial information is always accessible, supporting fast decision-making and situational awareness.
CoJoMo prioritizes performance and clarity by disabling V-Sync and ambient occlusion, setting shader, model, and particle detail to low, and enabling boost player contrast. He uses 4x MSAA for anti-aliasing and opts for performance modes in both HDR and FidelityFX Super Resolution. These choices maximize frame rates and reduce visual clutter, allowing for smoother gameplay and better visibility of opponents.
CoJoMo utilizes the Wooting 60HE v2 Silver (Split) keyboard, which is renowned for its analog input capabilities and rapid key actuation. This kind of keyboard can offer more precise movement control and faster response times, which are critical for executing advanced maneuvers and quick reactions during matches.
CoJoMo’s current viewmodel is set with a field of view of 68, offset X at 2.5, offset Y at 2, and offset Z at -2, along with a preset position of 0. This configuration keeps the weapon model low and to the side, ensuring a clear view of the crosshair and surroundings, which helps with target acquisition and peripheral awareness.
CoJoMo’s launch options include commands such as -novid to skip the intro video, -freq 240 to match his monitor’s refresh rate, -allow_third_party_software for compatibility, -nod3d9ex1 and -nojoy to disable unnecessary features, and -threads 25 to optimize CPU usage. These options streamline game startup, reduce potential input lag, and ensure the game takes full advantage of his hardware capabilities.
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