c0llins

Luka Živanović

c0llins settings

Download c0llins config 2026
Hashiras c0llins settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPI40037%
Sensitivity26%
eDPI80011%
Zoom Sensitivity177%
Hz400016%
Windows Sensitivity689%
sensitivity 2; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.34

0.31

Headshots %

56.8%

46%

Shots

11.18

12.28

Accuracy

18.1%

17%

Sensitivity compare

Avg 1.52

Crosshair
preview
Center DotNo
Length1
Gap-4
Thickness1
OutlineNo
Outline Thickness0
Red100
Green100
Blue100
Alpha EnabledNo
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2025-10-24T05:25:28.572+00:00
Updated At2025-10-24T05:25:28.572+00:00
StyleClassic Static
ColorCustom
Follow RecoilNo
Split Distance0
Fixed Gap0
Inner Split Alpha0
Outer Split Alpha0
Split Size Ratio0
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

18221%

Chest

41448%

Stomach

10612%

Arms

12214%

Legs

344%

Video Settings
preview
Advanced Video
Boost Player ContrastEnabled49%
V-SyncDisabled46%
NVIDIA Reflex Low LatencyDisabled20%
Particle DetailLow42%
Ambient OcclusionDisabled28%
Maximum FPS In GameUnknown59%
Multisampling Anti Aliasing Mode4x MSAA30%
NVIDIA G SyncUnknown59%
Dynamic ShadowsUnknown59%
Model Texture DetailLow51%
Global Shadow QualityLow15%
Texture Filtering ModeBilinear37%
Shader DetailLow52%
High Dynamic RangeQuality40%
Fidelity FX Super ResolutionDisabled (Highest Quality)48%
Video
Aspect Ratio4:357%
Resolution1280x96043%
Display ModeFullscreen94%
Scaling ModeStretched75%
Monitor settings
Game Settings
DyAcPremium74%
Black Equalizer59%
Low Blue Light092%
Color Vibrance1222%
viewmodel
preview
Offset Z-1.572%
Offset X18%
FOV654%
Offset Y213%
BobUnknown54%
Preset Pos017%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.233

0.24

AK47 damage

25.49

24.98

AWP kills

0

0.081

AWP damage

0

7.39

M4A1 kills

0.15

0.114

M4A1 damage

16.07

11.76

Launch options
-high
-high 
Sets CS2 process to high priority, allocating more CPU resources
HUD Scale1.11%
HUD ColorTeam Color29%
Radar
preview
Radar Centers The PlayerYes59%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar HUD Size1.151%
Radar Map Zoom0.355%
FAQ
c0llins utilizes a Razer DeathAdder V4 Pro Green (Unreleased) mouse set at 400 DPI with a raw sensitivity of 2, resulting in an effective eDPI of 800. This combination strikes a balance between swift flicks and precise tracking, making it suitable for both rapid engagements and controlled spray transfers, a preference common among professional players seeking consistent accuracy.
c0llins prefers a Classic Static crosshair with a very tight gap of -4, minimal length and thickness set at 1, and no center dot. This setup, coupled with a custom grayish color (RGB 100,100,100), provides a clean and unobtrusive visual aid, ensuring clear visibility of opponents while minimizing distractions around the crosshair during intense firefights.
For maximum performance and clarity, c0llins plays at a 1280x960 resolution with a 4:3 aspect ratio in fullscreen mode, using stretched scaling. His graphics settings are tuned for competitive advantage: most options like shader detail, particle detail, and model texture detail are set to 'Low', ambient occlusion is disabled, and boost player contrast is enabled. This approach minimizes visual clutter and maximizes frame rates, ensuring smoother gameplay during critical moments.
c0llins relies on the ZOWIE XL2566K monitor, known for its high refresh rate and esports-oriented features. He enables the 'Premium' DyAc (Dynamic Accuracy) mode, sets color vibrance to 12 for more vivid in-game colors, keeps blue light reduction at 0 to maintain true color fidelity, and sets black equalizer to 5 to enhance visibility in dark areas. These settings collectively offer a responsive and visually optimized experience tailored for high-level competitive play.
While the specific keybinds are not detailed in the provided data, c0llins’s in-game preferences reflect a focus on visibility and accessibility, such as using a HUD scale of 1.1 for better readability and a HUD color set to 'Team Color' for quick identification. These choices suggest he values a user interface that provides essential information at a glance without overwhelming his field of view.
c0llins configures his radar with a HUD size of 1.15 and a map zoom of 0.35, ensuring a broad overview of the map without sacrificing detail. He enables radar rotation and centers the player, maintaining situational awareness regardless of movement. Additionally, the radar shape toggles with the scoreboard, allowing for quick tactical reference during matches.
c0llins uses the Razer BlackShark V3 Pro Green (Unreleased) headset, which is designed for high-fidelity positional audio, crucial for detecting enemy footsteps and in-game cues. While specific audio settings aren’t provided, this headset choice indicates a priority on immersive and accurate sound reproduction, which is vital for competitive edge in Counter-Strike 2.
Yes, c0llins has transitioned from the Razer DeathAdder V3 Pro White to the newer DeathAdder V4 Pro Green (Unreleased), and similarly upgraded his headset and keyboard to unreleased Razer models. This trend towards the latest high-performance gear suggests he prioritizes cutting-edge technology and is proactive in adopting equipment that may offer even marginal improvements in responsiveness and comfort.
c0llins uses a viewmodel with a field of view set to 65, offset X at 1, offset Y at 2, and offset Z at -1.5, with the preset position at 0. This configuration positions the weapon model lower and slightly to the right, maximizing screen real estate and minimizing visual obstruction. Such a setup allows for better enemy visibility and a clearer line of sight, which is particularly advantageous for quick target acquisition.
c0llins includes the '-high' launch option, which prioritizes the game process for the operating system, potentially reducing input lag and improving overall responsiveness. This tweak, while simple, is a common optimization among professional players seeking every possible performance advantage in high-stakes competition.
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