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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK kills on a map
21.4531
GLOCK damage (avg/round)
11.74.2
Flash duration on a map (sec)
01:21s00:35s
Flash blinded on a map (opp)
5228
HE damage (avg/round)
16.73.4
USP damage (avg/round)
15.14.9
Flash blinded on a map (opp)
4428
M4A4 kills on a map
113.3516
M4A4 damage (avg/round)
80.711.7
USP damage (avg/round)
14.94.9







Historical Maps winrate Last 6 months
Train
G
100%
Inferno
67%
Anubis
G
43%
Ancient
G
29%
Dust II
G
27%
Mirage
17%
Nuke
G
7%
Last 5 maps
Train
0%
0
15
Inferno
67%
6
3
Anubis
57%
7
1
Ancient
57%
7
3
Dust II
40%
10
10
Mirage
100%
2
14
Nuke
60%
5
10
Last 5 maps
Train
100%
1
5
Inferno
0%
0
9
Anubis
100%
2
11
Ancient
86%
7
4
Dust II
67%
3
5
Mirage
83%
6
1
Nuke
67%
6
1
Last results
Head to head
Past matches
- lllll
- lwlww
Info
Match analysis of Marsborne vs Getting Info by the Bo3.gg Team
In the CS2 match between Marsborne and Getting Info, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Dust II, and victory was secured by Getting Info. The MVP of this match was shane.
Getting Info analytics
The team Getting Info secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II. They also successfully set 0 bombs during the match.
The standout players for Getting Info were shane contributed 16 kills and nosraC contributed 17 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 6991 overall damage.
On the defensive side, Getting Info held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Marsborne analytics
The team Marsborne managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Marsborne were motm contributed 8 kills and chop contributed 9 kills. 4083 of total damage by Marsborne could not prevent Getting Info from securing the victory
On the defensive side, Marsborne struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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