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Teams advantage Nuke (M1)
Records Nuke
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK kills on a map
41.4531
GLOCK damage (avg/round)
13.44.2
Smoke thrown on a map
2414.2369
AK47 kills on a map
176.3792
AK47 damage (avg/round)
74.625.2
GLOCK kills on a map
31.4531
Player score (round)
36261010
Multikill x-
4
Molotov damage (total/round)
9623.5
Flash duration on a round (sec)
00:15s00:05s
Historical Maps winrate Last 6 months
Train
G
100%
Inferno
67%
Nuke
50%
Anubis
G
50%
Dust II
25%
Mirage
0%
Ancient
0%
Last 5 maps
Train
100%
1
3
Inferno
0%
0
5
Nuke
50%
4
1
Anubis
100%
2
5
Dust II
50%
2
4
Mirage
100%
4
1
Ancient
100%
5
1
Last 5 maps
Train
0%
0
5
Inferno
67%
3
3
Nuke
100%
2
9
Anubis
50%
4
1
Dust II
75%
4
8
Mirage
100%
2
4
Ancient
100%
3
2
Last results
Head to head
Past matches
- wwwww
- wwlww
Info
Map Analysis of Getting Info vs Marsborne by the Bo3.gg Team
Marsborne on Nuke Analysis
Marsborne demonstrated their prowers on Nuke, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Marsborne on Nuke were Griizz, who contributed 25 kills, and chop, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 8757 overall damage.
On the defensive side of Nuke, Marsborne held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Getting Info on Nuke Analysis
Nuke proved to be a challenging battleground for Getting Info, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Getting Info on Nuke included dea, who contributed 17 kills, and MarKE, who added 17 kills. Despite their individual efforts, inflicting 7167 total damage, Getting Info couldn't prevent Marsborne from securing victory on Nuke
On the defensive side of Nuke, Getting Info struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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