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Teams Vorteil
Punktzahl
4.7
7.3
Dust II2.6
Gewinn Runden
2
13
Dust II11
Tötungen
33
68
Dust II35
Schaden
4.08K
6.99K
Dust II2908
Ökonomie
244.9K
367.5K
Dust II122600
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
GLOCK Kills auf der Karte
21.4531
GLOCK Schaden (avg/round)
11.74.2
Flash Dauer auf der Karte (sec)
01:21s00:35s
Flash geblendet auf der Karte (opp)
5228
HE Schaden (avg/round)
16.73.4
USP Schaden (avg/round)
15.14.9
Flash geblendet auf der Karte (opp)
4428
M4A4 Kills auf der Karte
113.3516
M4A4 Schaden (avg/round)
80.711.7
USP Schaden (avg/round)
14.94.9
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Historisch Karten Gewinnrate Letzte 6 Monate
Train
G
100%
Inferno
67%
Anubis
G
43%
Ancient
G
29%
Dust II
G
27%
Mirage
17%
Nuke
G
7%
Letzte 5 Karten
Train
0%
0
15
Inferno
67%
6
3
Anubis
57%
7
1
Ancient
57%
7
3
Dust II
40%
10
10
Mirage
100%
2
14
Nuke
60%
5
10
Letzte 5 Karten
Train
100%
1
5
Inferno
0%
0
9
Anubis
100%
2
11
Ancient
86%
7
4
Dust II
67%
3
5
Mirage
83%
6
1
Nuke
67%
6
1
Letzte Ergebnisse
Kopf an Kopf
Vergangene Spiele
- lllll
- lwluu
Info
Match analysis of Marsborne vs Getting Info by the Bo3.gg Team
In the CS2 match between Marsborne and Getting Info, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Dust II, and victory was secured by Getting Info. The MVP of this match was shane.
Getting Info analytics
The team Getting Info secured 13 out of 15 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II. They also successfully set 1 bombs during the match.
The standout players for Getting Info were shane contributed 16 kills and nosraC contributed 17 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 6991 overall damage.
On the defensive side, Getting Info held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control proved to be crucial.
Marsborne analytics
The team Marsborne managed to secure 2 out of 15 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Marsborne were motm contributed 8 kills and chop contributed 9 kills. 4083 of total damage by Marsborne could not prevent Getting Info from securing the victory
On the defensive side, Marsborne struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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