A Bright Future Awaits: Rainbow Six Siege X Review
A Bright Future Awaits: Rainbow Six Siege X Review

Ubisoft has announced Siege X — an update that changes a lot in Rainbow Six Siege. The game is transitioning to a free-to-play model, which could attract new players. The developers also introduced enhanced audio, revamped map graphics, an updated anti-cheat system, improved rope movement mechanics, environmental destruction capabilities, a new 6v6 mode called Dual Front, a communication wheel, and weapon inspection.

Additionally, beta testing was launched from March 13 to 19, allowing players to personally try out the new features. You can find out how to access the beta in our article via this link.

Performance

One of the main concerns for players remains performance. After conducting a test with the same settings in QHD resolution, I noticed a significant difference between the Live version and the Beta. In the Live version benchmark, FPS reached 154 frames, while in the Beta's Dual Front mode, it dropped to 100-110. A loss of 40 frames is a substantial factor to consider. However, developers have time for optimization before the full release on June 10.

One of the significant changes - sound

One of the most noticeable improvements is the updated sound. Now, the footsteps and movements of opponents are much clearer, and the direction from which the sound is coming is better determined. This is a significant step forward that could impact the tactical aspects of the game. The new sound system feels pleasant, especially in tense situations.

Rainbow Six Siege: Thorn full guide
Rainbow Six Siege: Thorn full guide   
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Destructible environment

Ubisoft has introduced the ability to destroy parts of the environment in Siege X. In the beta, the Dual Front mode includes gas pipes, but how much this truly impacts gameplay — I can't say yet. During my gameplay, there wasn't any standout interaction with the environment, but over time, as players adapt to this environment, interesting tactical solutions may emerge using destructive elements, such as shooting a fire extinguisher to create smoke in a passage, or throwing C4 on a gas pipe to blow up nearby opponents; the variations are many.

Source: Ubisoft
Source: Ubisoft

The rope movement system has become more convenient. Now, interaction with surfaces feels smoother and more realistic, making the game more comfortable. Using ropes now feels natural rather than jerky.

Graphics and visual changes

Ubisoft has updated map textures to 4K, improved lighting and shadows. In the beta, you can't check the updated maps, but the developers have shown changes using the maps Club, Chalet, Border, Bank, and Café as examples. The new map District is available in Dual Front, which looks fresh, but there's nothing to compare it to since it's an entirely new location.

First impressions of Siege X

After trying the beta version, it can be said that Siege X feels like an evolution, not a revolution. The core mechanics remain familiar, but the improvements make the game more comfortable. The updated sound is truly impressive, and rope movement has become smoother and more convenient. However, the performance still leaves much to be desired — the difference in FPS is noticeable, and this can affect the gameplay experience. Overall, the impressions are positive, but much will depend on the refinements before the release.

You can learn more about the new features and changes in Siege X in our article via this link.

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