Riot Games has released a patch note for the upcoming 11.02 update in Valorant
  • 13:57, 29.07.2025

Riot Games has released a patch note for the upcoming 11.02 update in Valorant

The important 11.02 update, which will transition Valorant to a new engine, will be available in the game in the near future. Today, the developers published a patch note on their official social media accounts, detailing all the changes that will be coming to the game.

Changes in patch 11.02

As usual, the developers first addressed the players with a brief description. Kenny stated that in addition to the transition to Unreal Engine 5, which will improve the game, the future update will focus on fixing bugs and errors.

Hello everyone! This is Kenny. Today is an important milestone for VALORANT. We are transitioning to Unreal Engine 5. While you may not notice any significant changes right now, this update will open up a whole new world of possibilities for VALORANT in the coming years. Be sure to check out your weapon collection later today and show off your “hot new weapon” if you're a fan of cool new technology. Also, enjoy the bug fixes! No one likes bugs in video games, right? Unless you're a speedrunner or something... Anyway, that's it. GL HF GG.
 
 

All platforms

The first and most important update will be Valorant's transition to Unreal Engine 5. This will give developers more opportunities and should improve the game's system component. You can read more about the new engine in our article. According to the developers themselves, the update will be larger than usual, but after that, Valorant will take up half as much space on your disk.

We have updated our game engine from Unreal Engine 4.27 to Unreal Engine 5.3. This has no direct impact on your gaming experience, except for a slight performance improvement, but it adds a lot of value for the development team in terms of improving the game in the future. The size of this patch will be larger because we are updating the engine, but one of the benefits is that the installation size of VALORANT will be half the size on your hard drive. After this patch, the download size will return to normal. We have also updated the minimum system requirements for VALORANT, which can be found here.
 
 
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BUG FIXES

General

  • Fixed a bug where Light and Heavy Armor UI elements were not aligned properly in the HUD.

Agents

  • Astra
  1. Fixed a bug where the incorrect audio cue would play when getting caught in an allied (or self-casted) Gravity Well.
  • Gekko
  1. Fixed a bug where other players would hear the incorrect audio cue when a nearby Gekko (allied or enemy) used Dizzy.
  2. Fixed a bug that caused Thrash’s hit indicator sound effect to not play for the enemy hit by Thrash.
  • Killjoy
  1. Fixed an issue where Iso’s Undercut would suppress Killjoy’s Turret and cause it to become inactive if hit directly without hitting Killjoy.
  • Yoru
  1. Fixed a bug that caused Yoru’s right hand to glow if an enemy Yoru equipped his Gatecrash within a certain range.
  • Cypher
  1. Fixed an issue that caused Cypher’s Spycam dart to not display the correct VFX when seen in first-person perspective.
  • Phoenix
  1. Fixed a bug that caused Phoenix’s Blaze minimap indicator to persist on the minimap for a couple seconds after the utility expired.

Maps

  • Corrode
  1. Fixed an issue where Killjoy’s Alarmbot would not correctly path to enemies after being deployed on the edge of Corrode’s B-Site Tower.
  2. Fixed a bug where Raze could super boost to a very high spot in Defender Spawn on Corrode.
  3. Fixed bugs where Deadlock could use her ultimate through unintended gaps in map geometry on Corrode.
  4. Fixed bugs where Jett could boost to and hover on top of unintended spots on Corrode.
  5. Fixed a bug where Sova’s Owl Drone could fly higher than intended on B site on Corrode.
  6. Fixed an issue where Killjoy’s Alarmbot would not correctly path to enemies after being deployed on the box in B Main.
  7. Fixed a variety of other bugs on Corrode
  • Pearl
  1. Fixed a bug that prevented Raze’s Showstopper from damaging enemies standing on top of Pearl’s A Link Box when the ult was aimed at the top of the box.
  • Split
  1. Fixed a bug that allowed Sage’s Barrier Orb wall to be placed floating outwards from Split’s A-Site rafters without any support underneath.

Release date of update 11.02

Patch 11.02, which will transition the game to Unreal Engine 5, will be released in Valorant today or tomorrow, depending on the region. On July 29, players in the American region will be the first to receive the update, while in Europe and other regions, the patch will be released on the morning of July 30.

You can follow all the changes and new bugs that will appear in the game after the transition to the new engine by following the link on our website.

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