steel

Lucas Lopes

steel settings

Download steel config 2026
Afundacao steel settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPI80046%
eDPI10004%
Sensitivity1.253%
Hz100065%
Windows Sensitivity688%
Zoom Sensitivity0.650%
sensitivity 1.25; zoom_sensitivity 0.65
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.33

0.31

Headshots %

55.5%

46%

Shots

16.23

12.28

Accuracy

13.3%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotNo
Length5
Gap-1
Thickness1
OutlineNo
Outline Thickness0
Red0
Green255
Blue0
Alpha EnabledYes
Alpha240
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2025-10-11T05:26:07.339+00:00
Updated At2025-10-11T05:26:07.339+00:00
StyleLegacy
ColorCustom
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Advanced Video
NVIDIA Reflex Low LatencyEnabled + Boost7%
Boost Player ContrastDisabled17%
Global Shadow QualityHigh37%
Dynamic ShadowsAll42%
Ambient OcclusionMedium15%
V-SyncDisabled45%
NVIDIA G SyncUnknown58%
Multisampling Anti Aliasing Mode2x MSAA7%
Maximum FPS In Game030%
Model Texture DetailHigh7%
Texture Filtering ModeAnisotropic 2x2%
Shader DetailLow52%
Particle DetailLow43%
High Dynamic RangePerformance9%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
Video
Resolution1280x7200%
Aspect Ratio16:930%
Display ModeFullscreen94%
Scaling ModeNative10%
viewmodel
preview
Preset Pos263%
FOV6884%
Offset Y069%
Offset Z-1.574%
Offset X2.580%
BobFalse66%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.16

0.24

AK47 damage

17.49

24.98

AWP kills

0.02

0.081

AWP damage

1.84

7.39

M4A1 kills

0.033

0.114

M4A1 damage

4.26

11.76

HUD Scale0.93%
HUD ColorYellow5%
Radar
preview
Radar Centers The PlayerYes60%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardNo10%
Radar HUD Size140%
Radar Map Zoom0.355%
FAQ
steel is currently using a Razer Deathadder V3 Pro Black mouse set to 800 DPI and an in-game sensitivity of 1.25, resulting in an eDPI of 1000. This configuration provides a balanced approach between fast flicks and precise aiming, which is essential for consistent performance in competitive play.
steel utilizes a custom, legacy-style crosshair with a minimal gap of -1, length of 5, and a thickness of 1, without a center dot. The crosshair is colored bright green (RGB 0,255,0, alpha 240), making it highly visible against most map backgrounds, while its static nature and lack of outlines reduce distractions, supporting precise aiming during intense gunfights.
steel plays on a ZOWIE XL2546 monitor, a popular choice among professional players due to its high refresh rate and rapid response times. This monitor is designed to minimize input lag and motion blur, providing steel with a clear and smooth visual experience that is crucial for spotting opponents and reacting swiftly in high-stakes situations.
steel uses the HyperX Alloy Origins keyboard and the ZOWIE G-SR mousepad. The Alloy Origins offers responsive mechanical switches for consistent keypresses, while the G-SR provides a large, smooth cloth surface that supports precise mouse movements and control, both of which contribute to reliable gameplay performance.
steel plays at a resolution of 1280x720 with a 16:9 aspect ratio in fullscreen mode. This setup offers a wide field of view and sharp image clarity, helping him spot opponents at the edges of his screen while maintaining high frame rates and minimal input delay, which are vital in competitive matches.
steel sets most video settings to performance-oriented values, such as low shader and particle detail, while keeping model and global shadow quality high. He also enables NVIDIA Reflex Low Latency with Boost and disables V-Sync, ensuring minimal input lag and maximizing frame rate for smooth, responsive gameplay.
steel uses the Sennheiser GAME ZERO headset, which is renowned for its clear audio reproduction and comfort during extended sessions. This headset, combined with his likely in-game audio settings, allows him to accurately pinpoint enemy footsteps and other crucial audio cues, giving him a tactical edge in matches.
steel sets his HUD color to yellow and scales it to 0.9, making essential information stand out without taking up excessive screen space. For his radar, he uses a HUD size of 1, a map zoom of 0.35, and ensures the radar rotates and centers on the player, enabling quick situational awareness while keeping the interface clean and unobtrusive.
steel’s current viewmodel setup features a field of view of 68, with offset values of x: 2.5, y: 0, and z: -1.5, using preset position 2. These settings position the weapon model further to the side and lower on the screen, maximizing visibility of the play area and reducing distractions from the weapon, which can help with spotting opponents and focusing on crosshair placement.
Historically, steel has used both 800 and 400 DPI with varying sensitivities (1.25 and 1.60), indicating he has experimented with different configurations to find what best suits his playstyle. This willingness to adjust settings demonstrates adaptability and a commitment to optimizing his technical setup for peak performance.
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