mopoz

Alejandro Fernández-Quejo Cano

mopoz settings

Download mopoz config 2026
Gentle Mates mopoz settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
eDPI5602%
DPI40038%
Zoom Sensitivity176%
Windows Sensitivity689%
Sensitivity1.41%
Hz100067%
zoom_sensitivity 1; sensitivity 1.4
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.41

0.31

Headshots %

60.6%

46%

Shots

10.9

12.28

Accuracy

20.6%

17%

Sensitivity compare

Avg 1.52

Crosshair
preview
Center DotYes
Length0
Gap-6
Thickness1.5
OutlineYes
Outline Thickness0
Red0
Green255
Blue0
Alpha EnabledYes
Alpha0
T StyleYes
Deployed Weapon GapYes
Sniper Width0
Created At2025-09-22T12:14:49.133+00:00
Updated At2025-09-22T12:14:49.133+00:00
Styleclassic_static
Colorgreen
Follow RecoilYes
Split Distance0
Fixed Gap3
Inner Split Alpha0
Outer Split Alpha0
Split Size Ratio0
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

1.1K22%

Chest

2.6K51%

Stomach

65613%

Arms

53710%

Legs

2244%

Video Settings
preview
Advanced Video
Shader DetailLow51%
High Dynamic RangeQuality38%
Multisampling Anti Aliasing ModeNone11%
NVIDIA Reflex Low LatencyEnabled20%
NVIDIA G SyncUnknown61%
Boost Player ContrastEnabled49%
Fidelity FX Super ResolutionDisabled (Highest Quality)46%
V-SyncDisabled46%
Maximum FPS In GameUnknown60%
Global Shadow QualityHigh37%
Dynamic ShadowsUnknown61%
Model Texture DetailHigh7%
Particle DetailLow40%
Texture Filtering ModeAnisotropic 16x6%
Ambient OcclusionDisabled27%
Video
Scaling ModeStretched74%
Display ModeFullscreen93%
Aspect Ratio16:104%
Resolution1440x9000%
viewmodel
preview
Offset Z-19%
FOV608%
BobFalse47%
Offset X18%
Offset Y19%
Preset Pos112%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.278

0.24

AK47 damage

28.08

24.98

AWP kills

0.004

0.081

AWP damage

0.22

7.39

M4A1 kills

0.005

0.114

M4A1 damage

0.54

11.76

Launch options
-novid -refresh 240 -freq 240 -threads 4 -high -tickrate 128
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-refresh 240
Sets the refresh rate of your game client e.g. -refresh 144
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-threads 4
Specifies number of CPU threads (match to your CPU)
-high 
Sets CS2 process to high priority, allocating more CPU resources
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
HUD Scale0.8512%
HUD ColorTeam Color28%
Radar
preview
Radar Is RotatingYes68%
Toggle Shape With ScoreboardNo9%
Radar Centers The PlayerYes59%
Radar HUD SizeUnknown30%
Radar Map Zoom0.418%
FAQ
mopoz's mouse configuration features a DPI of 400, a sensitivity of 1.4, and a polling rate of 1000 Hz, which results in an effective eDPI of 560. This combination is favored by many professional players as it offers a measured balance between fine aim control and quick responsiveness, helping mopoz maintain precise crosshair placement during high-pressure situations.
mopoz uses a classic static crosshair with a green color, a very small gap of -6, no visible length, and a thickness of 1.5, complemented by a center dot. The outline is enabled but set to zero thickness, making the crosshair crisp yet unobtrusive. This configuration is designed to provide a clear focal point for aiming while minimizing distractions and maximizing target visibility.
mopoz plays on the ZOWIE XL2546K monitor, which is renowned for its 240 Hz refresh rate and fast response time. This high-performance monitor ensures extremely smooth motion and minimal input lag, giving mopoz a competitive edge in spotting and reacting to opponents quickly, especially in fast-paced duels.
mopoz uses a 1440x900 resolution with a 16:10 aspect ratio in fullscreen mode, paired with a stretched scaling option. He opts for low shader and particle details but sets model and shadow quality to high, and texture filtering to Anisotropic 16x. This mix prioritizes visibility and performance, ensuring high frame rates while maintaining clear player models and important visual cues.
Over his career, mopoz has switched between several high-end peripherals. His current mouse is the Pulsar eS FS-1, previously using the ZOWIE FK1+, and he rotates between keyboards like the Pulsar PCMK 2 HE TKL White, Wooting 80HE Ghost, and Logitech G715. This evolution reflects his pursuit of the optimal tactile feedback and precision required for top-level play, adapting to the latest technology and personal comfort.
mopoz uses launch options like '-novid -refresh 240 -freq 240 -threads 4 -high -tickrate 128' to optimize game performance. These parameters help skip the intro video, set the monitor to 240 Hz, allocate four CPU threads, prioritize the game's process, and set the server tickrate to 128, all contributing to smoother gameplay and reduced latency.
mopoz uses the HyperX Cloud II headset, a popular choice among professionals for its clear positional audio and comfortable fit. This headset allows him to accurately pinpoint enemy footsteps and in-game cues, which is crucial for making informed decisions and reacting swiftly during clutch moments.
mopoz’s viewmodel is set with a field of view of 60, offset values of 1 for both X and Y axes, and -1 for Z, using preset position 1. These settings position the weapon model in a way that minimizes obstruction of the screen, ensuring a clearer view of the environment and enemy players, which can be especially advantageous in close-quarter engagements.
mopoz sets his radar map zoom to 0.4, enables radar rotation and centers the player, but does not toggle radar shape with the scoreboard. This setup provides a balanced overview of the map, allowing for quick and easy tracking of both his position and that of his teammates, which is vital for strategic plays and effective communication.
mopoz’s system is equipped with an NVIDIA GeForce RTX 4080 graphics card and an Intel Core i9-13900KF processor. This top-tier hardware combination delivers high frame rates and ultra-fast processing, ensuring his game runs smoothly even in the most demanding scenarios, thereby eliminating technical bottlenecks and allowing him to focus entirely on gameplay.
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