M1key
Jakub Krausko
M1key settings
Download M1key config 2026
UNiTY M1key settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
DPIUnknown2%
eDPIUnknown2%
SensitivityUnknown2%
HzUnknown2%
Windows SensitivityUnknown5%
Zoom SensitivityUnknown2%
sensitivity Unknown; zoom_sensitivity Unknown
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.29
0.31
Headshots %
43.1%
46%
Shots
11.52
12.28
Accuracy
20.6%
17%
Sensitivity compare
Avg 1.55
Crosshair
previewCenter DotNo
Length0.9
Gap-3.6
Thickness0.9
OutlineNo
Outline Thickness0
Red255
Green255
Blue255
Alpha EnabledNo
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
StyleClassic Static
ColorCyan
Follow RecoilNo
Split Distance3
Fixed Gap-4.5
Inner Split Alpha1
Outer Split Alpha0.3
Split Size Ratio0.1
CSGO-WnSdT-tnWPA-xOVWy-SEUHm-ca9GJ
Accuracy statsLast 15 matches
Body part
Hits%
Head
1.1K20%
Chest
2.4K46%
Stomach
89617%
Arms
55211%
Legs
3156%
Video Settings
previewVideo
ResolutionUnknown5%
Display ModeUnknown6%
Aspect RatioUnknown5%
Scaling ModeUnknown6%
Advanced Video
NVIDIA Reflex Low LatencyUnknown55%
Texture Filtering ModeUnknown35%
Boost Player ContrastUnknown35%
NVIDIA G SyncUnknown64%
V-SyncUnknown31%
Multisampling Anti Aliasing ModeUnknown35%
Global Shadow QualityUnknown42%
Fidelity FX Super ResolutionUnknown56%
Maximum FPS In GameUnknown64%
Dynamic ShadowsUnknown64%
Particle DetailUnknown56%
Model Texture DetailUnknown35%
Ambient OcclusionUnknown56%
Shader DetailUnknown39%
High Dynamic RangeUnknown56%
viewmodel
previewOffset X2.577%
Offset Z-1.572%
FOV6881%
Offset Y068%
Preset Pos262%
BobUnknown51%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.259
0.24
AK47 damage
27.15
24.98
AWP kills
0.008
0.081
AWP damage
0.7
7.39
M4A1 kills
0.169
0.114
M4A1 damage
16.02
11.76
HUD
previewHUD ColorUnknown30%
HUD ScaleUnknown30%
Radar
previewRadar HUD SizeUnknown32%
Radar Is RotatingUnknown32%
Toggle Shape With ScoreboardUnknown32%
Radar Centers The PlayerUnknown32%
Radar Map ZoomUnknown32%
FAQ
M1key currently uses a compact, classic static crosshair with a minimalistic design: a gap of -3.6, length and thickness both set to 0.9, and no center dot. This setup is tailored for precision aiming, offering players a clear and unobtrusive visual guide that doesn’t distract during high-pressure firefights. The crosshair color is set to cyan, which stands out against most in-game environments, aiding in quick target acquisition.
M1key's crosshair configuration does not include an outline, as the outline feature is disabled and its thickness is set to zero. Additionally, while the crosshair is colored cyan for visibility, the RGB color customization is not enabled, meaning he relies on the default color options rather than custom RGB values. This approach keeps the crosshair crisp and visible without extra visual noise.
M1key uses a viewmodel field of view (FOV) of 68, which is relatively wide and provides an expanded view of the weapon without causing excessive distortion. The offsets are set to 2.5 on the X-axis, 0 on the Y-axis, and -1.5 on the Z-axis, placing the weapon slightly to the right and lower on the screen. This configuration maximizes peripheral vision and keeps the gun model from obstructing the central aiming area, which is advantageous for quick target spotting.
Currently, M1key's mouse sensitivity, DPI, eDPI, and polling rate settings are not publicly available. While these are crucial for understanding a player's aiming preferences and consistency, the absence of this data means fans and aspiring players will need to look to other aspects of his setup for inspiration.
M1key uses the VAXEE VAXEE PE Kumo mousepad, a high-quality surface known for its balance of speed and control. This mousepad provides consistent tracking and smooth gliding, which can be crucial for precise aim adjustments and stable movement during competitive play. The choice of mousepad demonstrates a preference for reliability and comfort during long gaming sessions.
M1key's crosshair behavior is set to remain static, without following weapon recoil or changing for deployed weapons. This means his crosshair maintains a consistent appearance regardless of the weapon or firing mode, which can help develop muscle memory and aiming consistency, especially for players who prefer a fixed reference point during all in-game scenarios.
Details about M1key's specific video and display settings, such as resolution, aspect ratio, and refresh rate, are currently unknown. These settings significantly impact visual clarity and frame rates, but without this information, it is unclear how M1key optimizes his game for responsiveness and visibility. Players interested in emulating his setup can focus instead on his crosshair and viewmodel choices.
Information regarding M1key's keybinds and HUD customizations is not available at this time. HUD color and scale settings are marked as unknown, indicating that his preferences in these areas have not been disclosed. As HUD and keybind adjustments can streamline information delivery and control responsiveness, fans may need to experiment with their own setups or look for future updates on M1key's preferences.
M1key's audio settings and sound configuration details are not provided in the current data. Audio setup is a critical aspect for competitive play, as it affects the ability to pinpoint enemy locations and react to in-game cues. Since these preferences are not listed, players should focus on other technical aspects of M1key's setup or rely on general best practices for configuring audio in Counter-Strike 2.
M1key provides a viewmodel console command string—'viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;'—which allows players to exactly replicate his weapon positioning and field of view. Using this command ensures that the weapon is displayed in the same spot and size as in M1key's setup, giving aspiring players the same visual experience and potentially aiding in muscle memory development and aiming consistency.
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