cs2-skin-english

Furlan

Damian Kislowski

Furlan settings

Download Furlan config 2026
Furlan settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPI80046%
Zoom Sensitivity177%
eDPI10401%
Hz100065%
Windows Sensitivity688%
Sensitivity1.31%
zoom_sensitivity 1; sensitivity 1.3
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.33

0.31

Headshots %

59.7%

46%

Shots

17.85

12.28

Accuracy

11.1%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotNo
Length2.5
Gap-2
Thickness1
OutlineNo
Outline Thickness0
Red27
Green195
Blue144
Alpha EnabledYes
Alpha250
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2025-09-22T12:14:49.285+00:00
Updated At2025-09-22T12:14:49.285+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Video
Resolution1440x10804%
Display ModeFullscreen94%
Scaling ModeStretched75%
Aspect Ratio4:356%
Advanced Video
Multisampling Anti Aliasing Mode4x MSAA30%
Ambient OcclusionUnknown51%
Fidelity FX Super ResolutionUnknown51%
V-SyncDisabled45%
NVIDIA Reflex Low LatencyUnknown51%
NVIDIA G SyncUnknown58%
Particle DetailUnknown50%
Maximum FPS In GameUnknown58%
Boost Player ContrastDisabled17%
Global Shadow QualityMedium4%
Dynamic ShadowsUnknown58%
Model Texture DetailMedium8%
Texture Filtering ModeAnisotropic 4x10%
Shader DetailLow52%
High Dynamic RangeUnknown51%
viewmodel
preview
Offset Y069%
BobFalse69%
FOV6884%
Offset X2.580%
Offset Z-1.573%
Preset Pos263%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.204

0.24

AK47 damage

21.12

24.98

AWP kills

0.004

0.081

AWP damage

0.41

7.39

M4A1 kills

0.142

0.114

M4A1 damage

16.43

11.76

Launch options
-legacyscaleformui -novid -w 1440 -h 1080 -tickrate 128 -freq 240 -language english -d3d9ex
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-w 1440
Sets the width of your CS2 window in pixels (e.g. -w 1920).
-h 1080
Sets the height of your CS2 window in pixels (e.g. -h 1080).
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-freq 240
Sets the screen refresh rate. Example: -refresh 144
HUD Scale0.9520%
HUD ColorTeam Color30%
Radar
preview
Toggle Shape With ScoreboardYes61%
Radar Centers The PlayerYes60%
Radar Map Zoom0.61%
Radar Is RotatingYes69%
Radar HUD Size0.92%
FAQ
Furlan is currently using a Razer Deathadder V3 Pro Black mouse set to 800 DPI with an in-game sensitivity of 1.3, resulting in an effective DPI (eDPI) of 1040. This combination offers a balanced approach between rapid turning and precise aiming, which is ideal for the dynamic engagements common in competitive play. The mouse is set to a polling rate of 1000 Hz, ensuring minimal input lag and responsive tracking.
Furlan opts for a Classic Static crosshair style with no center dot, a gap of -2, a length of 2.5, and a thickness of 1. The crosshair is colored green using custom RGB values for high visibility against most backgrounds, and outlines are disabled to maintain a clean look. This setup is tailored for precision, providing a clear point of reference without unnecessary distractions, which can be crucial during high-pressure situations.
Furlan plays at a 1440x1080 resolution using a 4:3 aspect ratio in fullscreen mode, with the scaling mode set to stretched. This configuration is popular among professional players as it makes enemy models appear wider, aiding in quicker target acquisition. Additionally, vertical sync is disabled to minimize input lag, further enhancing his reaction time during gameplay.
Furlan relies on the ZOWIE XL2546K monitor, which is renowned for its high refresh rate and fast response time. This monitor supports up to 240 Hz, allowing him to take full advantage of high frame rates and providing ultra-smooth visuals. Such specifications are essential for competitive play, as they reduce motion blur and ensure that every frame is delivered with minimal delay.
Furlan uses the Razer BlackShark V2 headset, which is known for its precise soundstage and clear directional audio. This allows him to accurately pinpoint the location of footsteps, gunfire, and other critical in-game sounds, giving him a competitive edge in reacting to enemy movements and coordinating with teammates.
Furlan alternates between the Wooting 80HE Black and the Razer Blackwidow V4 75% keyboards, both of which offer rapid actuation and customizable keybinds suited for fast-paced play. He pairs this with the Razer Gigantus V2 mousepad, which provides a large, consistent surface for smooth and controlled mouse movements, supporting his precise aiming style.
Furlan sets his HUD color to team color for quick identification and uses a HUD scale of 0.95, making the interface slightly smaller to maximize screen real estate. This allows him to maintain focus on the game environment while still having all necessary information readily accessible, a subtle but effective tweak for high-level play.
Furlan configures his radar with a HUD size of 0.9 and a map zoom of 0.6, ensuring a comprehensive view of the battlefield without overwhelming his screen. The radar is set to rotate and always center on the player, with the option to toggle shape with the scoreboard. These settings provide consistent situational awareness, which is vital for strategic positioning and team coordination.
Furlan's system is equipped with an Intel Core i7-13700KF processor and an NVIDIA GeForce RTX 3080 graphics card. This high-end combination ensures smooth gameplay at high frame rates, even with demanding settings, minimizing stutter and maximizing responsiveness—a crucial factor for maintaining peak performance in competitive matches.
Furlan uses a viewmodel field of view (FOV) set to 68, with offsets of 2.5 on the X-axis, 0 on the Y-axis, and -1.5 on the Z-axis, along with preset position 2. These settings position his weapon model in a way that minimizes visual obstruction while keeping the gun visible for reference, facilitating better focus on the crosshair and enemy targets during engagements.
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