atarax1a

Joaquin Biglieri

atarax1a settings

Download atarax1a config 2026
Isurus atarax1a settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPI40036%
Hz100065%
eDPI80011%
Zoom Sensitivity177%
Sensitivity26%
Windows Sensitivity688%
zoom_sensitivity 1; sensitivity 2
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.24

0.31

Headshots %

34%

46%

Shots

8.46

12.28

Accuracy

20.4%

17%

Sensitivity compare

Avg 1.51

Crosshair
preview
Center DotNo
Length1
Gap-4
Thickness1
OutlineNo
Outline Thickness0
Red255
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2026-08-31T05:26:30.615+00:00
Updated At2026-08-31T05:26:30.615+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance3
Fixed Gap0
Inner Split Alpha0
Outer Split Alpha1
Split Size Ratio1
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

73017%

Chest

2K49%

Stomach

76418%

Arms

48011%

Legs

1985%

Video Settings
preview
Video
Aspect Ratio5:45%
Resolution1280x10245%
Display ModeFullscreen94%
Scaling ModeStretched75%
Advanced Video
Shader DetailUnknown36%
NVIDIA G SyncUnknown58%
Ambient OcclusionUnknown51%
Fidelity FX Super ResolutionUnknown51%
Dynamic ShadowsUnknown58%
V-SyncUnknown28%
Boost Player ContrastUnknown33%
NVIDIA Reflex Low LatencyUnknown51%
Multisampling Anti Aliasing ModeUnknown33%
Global Shadow QualityUnknown39%
Maximum FPS In GameUnknown58%
Texture Filtering ModeUnknown33%
Particle DetailUnknown50%
Model Texture DetailUnknown32%
High Dynamic RangeUnknown51%
viewmodel
preview
Bob
FOV6884%
Offset Z-215%
Offset X2.580%
Offset Y213%
Preset Pos017%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.146

0.24

AK47 damage

14.9

24.98

AWP kills

0.316

0.081

AWP damage

27.54

7.39

M4A1 kills

0.019

0.114

M4A1 damage

2.02

11.76

Launch options
-high -freq 240 -console -novid -tickrate 128 +r_dynamic "0" +cl_forcepreload "1"
-high 
Sets CS2 process to high priority, allocating more CPU resources
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-console 
Enables the developer console for quick command access
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
+r_dynamic "0"
Disable dynamic lighting for FPS stability during action
+cl_forcepreload "1"
Preloads all models/maps, reducing in-game stuttering
HUD Scale0.9520%
HUD ColorTeam Color30%
Radar
preview
Radar Map Zoom0.53%
Radar Centers The PlayerYes60%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar HUD Size1.13%
FAQ
atarax1a plays with a VAXEE ZYGEN NP-01S Wireless White mouse set to 400 DPI and an in-game sensitivity of 2, resulting in an effective eDPI of 800. This combination offers a balance between precise crosshair control and the ability to make quick, sweeping movements, which is crucial for both aiming accuracy and rapid target acquisition in high-level play.
atarax1a’s crosshair is a classic static style with a very small gap of -4, length and thickness set to 1, and no center dot. It uses a bright green color with full opacity and no outline, which ensures maximum visibility against most backgrounds while minimizing distractions. The static and minimalistic design is favored for its unobtrusive nature, allowing for unobstructed vision and precise placement during engagements.
atarax1a uses the ZOWIE XL2546K monitor, known for its high refresh rate and rapid response time. This monitor is a staple among professional players because it delivers ultra-smooth motion clarity and minimal input lag, both of which are essential for fast-paced gameplay and for tracking opponents accurately in Counter-Strike 2.
atarax1a plays at a resolution of 1280x1024 with a 5:4 aspect ratio in fullscreen mode, using a stretched scaling mode. This configuration makes player models appear wider, potentially making them easier targets, and is a popular choice among competitive players seeking visual advantages in duels.
atarax1a currently uses the Ducky One 2 SF keyboard. While specific keybinds are not detailed, this compact and reliable keyboard is favored for its quick actuation and minimal form factor, providing efficient key response and additional desk space for wide mouse movements, both of which are critical in competitive FPS games.
atarax1a uses the HyperX Cloud II headset, which is renowned for its clear positional audio and comfort during long sessions. This headset helps ensure that subtle in-game sounds like footsteps and reloads are easily distinguishable, giving atarax1a an edge in detecting opponents’ movements and reacting swiftly.
atarax1a’s launch options include performance and quality-of-life commands such as '-high' for prioritizing the game process, '-freq 240' to match the refresh rate of his monitor, '-console' and '-novid' for faster game startups, and network optimizations like '-tickrate 128'. These options collectively ensure a smoother, more responsive in-game experience with reduced load times and consistent server performance.
atarax1a sets his radar with a HUD size of 1.1 and a map zoom of 0.5, ensuring a broad view of the map and better situational awareness. The radar is configured to rotate and always center the player, and toggles its shape with the scoreboard, allowing atarax1a to quickly interpret team positions and enemy locations, which is crucial for tactical decision-making.
atarax1a pairs his mouse with the VAXEE PA FunSpark V2 mousepad, designed for consistent glide and control. This mousepad provides a smooth surface that enables precise tracking and flicks, which, combined with his chosen mouse and sensitivity, supports consistent aim and comfort during extended competitive sessions.
atarax1a’s viewmodel settings include a field of view (FOV) of 68 and custom offsets that move the weapon model slightly to the side and lower on the screen. This setup maximizes the visible play area, reduces visual clutter from weapon models, and allows for better spotting of opponents and utility usage without obstruction.
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