1mpala
Stefan Ailazyan
1mpala settings
Download 1mpala config 2026
V1dar 1mpala settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
Sensitivity1.570%
eDPI25120%
Zoom Sensitivity177%
Hz100065%
DPI160014%
Windows Sensitivity688%
sensitivity 1.57; zoom_sensitivity 1
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.31
0.31
Headshots %
54.4%
46%
Shots
12.98
12.28
Accuracy
14.7%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotYes
Length5
Gap-1
Thickness0.5
OutlineNo
Outline Thickness0
Red0
Green255
Blue192
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
StyleClassic Static
ColorCustom
Follow RecoilNo
Split Distance7
Fixed Gap-2
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CSGO-9qhvB-NKnft-HrrNQ-JJE3m-zSNMB
Accuracy statsLast 15 matches
There are currently no data
Video Settings
previewAdvanced Video
Boost Player ContrastEnabled50%
Dynamic ShadowsUnknown58%
V-SyncDisabled45%
Ambient OcclusionMedium15%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
Maximum FPS In GameUnknown58%
Multisampling Anti Aliasing ModeNone10%
Model Texture DetailLow51%
Texture Filtering ModeAnisotropic 16x6%
Shader DetailLow52%
NVIDIA Reflex Low LatencyDisabled20%
Particle DetailLow43%
NVIDIA G SyncUnknown58%
Global Shadow QualityHigh37%
High Dynamic RangePerformance9%
Video
Resolution1920x108029%
Display ModeFullscreen94%
Aspect Ratio16:931%
Scaling ModeNative10%
viewmodel
previewPreset Pos263%
Offset X2.580%
BobFalse69%
FOV6884%
Offset Y069%
Offset Z-1.573%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.202
0.24
AK47 damage
21.67
24.98
AWP kills
0.056
0.081
AWP damage
4.86
7.39
M4A1 kills
0.098
0.114
M4A1 damage
11.71
11.76
Launch options
-tickrate 128 -novid +fps_max 400 +mat_queue_mode 2 r_dynamic 0 -untrusted -allow_third_party_software
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-novid
Skips the intro videos when launching CS2, getting you to the menu faster
+fps_max 400
Limits the maximum FPS. +fps_max 0 removes the FPS limit.
-allow_third_party_software
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD
previewHUD ColorPurple4%
HUD Scale0.8511%
Radar
previewRadar Is RotatingYes69%
Toggle Shape With ScoreboardNo9%
Radar Centers The PlayerYes60%
Radar HUD Size1.35%
Radar Map Zoom0.255%
FAQ
1mpala plays with a mouse sensitivity of 1.57 and a DPI setting of 1600, resulting in an effective eDPI of 2512. This combination offers a balance between rapid turning and fine aiming, allowing for agile crosshair movement while maintaining precise control during gunfights, a setup often favored by players who value both speed and accuracy.
1mpala utilizes a Classic Static crosshair featuring a small gap of -1, a length of 5, and a slim thickness of 0.5, with a center dot enabled. The crosshair is custom-colored in a vivid green (RGB 0,255,192), ensuring high visibility without being distracting. This configuration promotes precise aiming and clear visibility of targets, which is essential during fast-paced engagements.
1mpala plays on the ASUS ROG SWIFT PG259QN monitor, a high-end display known for its extremely high refresh rate and low response time. This monitor provides ultra-smooth visuals and minimal input lag, which is crucial for competitive Counter-Strike 2 play, allowing for faster reaction times and more accurate tracking of opponents.
1mpala opts for a 1920x1080 resolution with a 16:9 aspect ratio in fullscreen mode and native scaling. He prioritizes performance by setting shader, particle, and model texture details to low, while keeping global shadow quality high and ambient occlusion at medium. Texture filtering is set to Anisotropic 16x, and anti-aliasing is disabled. This configuration maximizes frame rates and ensures clear visibility of enemies, reducing unnecessary visual clutter.
1mpala customizes his HUD with a purple color and a scale of 0.85, making it compact and visually distinct. His radar is set to a HUD size of 1.3 with a map zoom of 0.25, is always rotating, and centers the player. These settings ensure essential information is readily accessible without overwhelming the screen, aiding quick decision-making in high-pressure scenarios.
1mpala relies on the HyperX Cloud Alpha S headset, a model renowned for its clear sound reproduction and comfortable fit. High-quality audio equipment like this is vital in Counter-Strike 2, as it allows players to accurately pinpoint enemy footsteps and other critical in-game sounds, granting a significant tactical advantage.
1mpala's viewmodel is set with a field of view of 68, offset values of 2.5 (X), 0 (Y), and -1.5 (Z), and uses preset position 2. He disables viewmodel bob. These settings position the weapon model in a way that maximizes screen visibility, ensuring the weapon doesn't obstruct the player's view of enemies or important map details.
1mpala uses the Xtrfy M8 Frosty Purple mouse paired with the XTEN Control mousepad. The Xtrfy M8 is known for its lightweight design and high-precision sensor, while the XTEN Control mousepad provides a consistent glide with controlled stopping power. Together, they allow for fast yet controlled movements, essential for precise aiming and quick flicks in intense matches.
1mpala launches the game with options such as -tickrate 128, -novid, +fps_max 400, +mat_queue_mode 2, r_dynamic 0, -untrusted, and -allow_third_party_software. These commands optimize server tickrate, skip intro videos, cap frame rates, improve multi-threading, and disable dynamic lighting. Such tweaks ensure smoother gameplay, reduced load times, and higher, more stable frame rates.
While the most recent mouse settings are a sensitivity of 1.57 and a DPI of 1600, any historical changes would be reflected in the array if present. This willingness to fine-tune sensitivity and DPI demonstrates 1mpala's commitment to continually optimizing his hardware and in-game settings to match his evolving playstyle and to adapt to the demands of high-level competition.
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