As the 2025 season approaches, LFL teams are finalizing their player rosters. Just yesterday, GameWard confirmed their starting lineup, bringing the number of announced teams to nine out of ten.
This off-season brought a significant change to the LFL: a salary cap introduced by Webedia and key teams to control rising costs. Initially set at 300,000 euros, the cap was later reduced to 250,000 euros per year and applies only to the salaries of the five main players, excluding other staff expenses. Although not formally approved yet, teams are adhering to this "gentleman's agreement," which significantly impacts their roster-building strategies.
How the Salary Cap Changes Player Choices
With the introduction of the salary cap, players now earn between 25,000 to 50,000 euros per year, with elite players nearing the upper limit. Besides compensation, players are increasingly considering the quality of coaching staff, living conditions, and team opportunities.
Academies linked with the LEC gain an additional advantage, offering players the chance to be promoted to the main roster—a lucrative perk in a league with reduced salaries. For instance, Team BDS Academy has already adjusted their 2025 budget to align with the cap, hinting at a more competitive league structure.
Financial Sustainability in Esports
Similar financial rules were implemented in the LEC last year with an initial cap of 2 million euros. According to insider information, further reductions are expected in the future to support the league's sustainability, highlighting the organizers' commitment to managing expenses and ensuring balanced competition. The salary caps in the LFL aim to develop the European esports scene, strengthen team stability, and increase fan interest.
Source: Sheep Esports
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