Moco
Sarina Kawashima
Moco settings
Mouse settings
Sensitivity0.1420%
Hz100065%
DPI160014%
Windows Sensitivity688%
eDPI227.20%
Scoped Sensitivity0.93%
ADS Sensitivity144%
Raw Input BufferOn58%
sensitivity 0.142
ingame statslast 15 matches
Overall statistics
Stats
Value
Avg
Top
ACS
190.4
302.5
Kills
0.67
1.15
Death
0.61
0.33
Open kills
0.063
0.122
Headshots
0.46
0.68
Kill cost
5444
3096
Sensitivity compare
Avg 0.25
Crosshair
previewPrimary
Center dot thickness2
Crosshair color codeffff00
Outline Thickness1
Outline Opacity0.5
OutlinesOff
Center dotOff
Crosshair color4
Center dot opacity1
Outer lines
Outer line thickness2
Movement error multiplier1
Outer line offset10
Movement errorOn
Outer line length2
Firing errorOn
Firing error multiplier1
Show outer linesOff
Outer line opacity0.35
Inner lines
Inner line thickness2
Movement error multiplier1
Inner line offset2
Movement errorOff
Inner line length4
Firing errorOff
Firing error multiplier1
Show inner linesOn
Inner line opacity1
0;p;0;c;1;s;1;P;c;4;h;0;f;0;0l;4;0v;3;0g;1;0o;2;0a;1;0f;0;1b;0;A;c;5;o;1;d;1;0b;0;1b;0
Video Settings
previewGeneral
Aspect Ratio16:931%
Display ModeFullscreen94%
Aspect Ratio MethodLetterbox30%
Resolution1920x108029%
Graphics Quality
DistortionOn4%
Cast ShadowsOn7%
V-SyncOff26%
Improve ClarityOff68%
Detail QualityLow78%
Material QualityLow78%
Multithreaded RenderingOn76%
Texture QualityLow76%
UI QualityLow75%
VignetteOff77%
Anti AliasingMSAA 4x35%
Anisotropic Filtering4x22%
Experimental SharpeningOff63%
BloomOn19%
Accessibility
Enemy Highlight ColorYellow (Deuteranopia)32%
Map
Minimap Vision ConesOn68%
Fixed OrientationBased On Side58%
RotateRotate57%
Keep Player CenteredOff47%
Show Map Region NamesAlways58%
Minimap Size1.70%
Minimap Zoom0.72%
Accuracy statsLast 15 matches
Body part
Hits%
Head
87925%
Body
238868%
Legs
2597%
Keybinds
equip_primary_weapon
1
equip_secondary_weapon
2
equip_melee_weapon
3
equip_spike
4
use_equip_ability3
e
use_object
f
use_equip_ability2
q
use_equip_ability_ultimate
x
jump
space
walk
shift
crouch
ctrl
shift
walk
ctrl
crouch
space
jump
f
use object
1
equip primary weapon
2
equip secondary weapon
3
equip melee weapon
4
equip spike
c
use equip ability1
q
use equip ability2
e
use equip ability3
x
use equip ability ultimate
use_equip_ability1
c
FAQ
Moco's current setup features a DPI of 1600 and an in-game sensitivity of 0.142, resulting in an effective DPI (eDPI) of 227.2. This combination offers a balanced approach, providing both swift movement for rapid crosshair placement and the fine control necessary for precise aiming. High DPI paired with low sensitivity is favored by many professional players as it allows for smoother tracking and more granular adjustments, particularly beneficial during intense firefights or when holding tight angles.
Moco employs a custom crosshair using the code '0;p;0;c;1;s;1;P;c;4;u;006400FF;h;0;f;0;0l;4;0v;3;0g;1;0o;2;0a;1;0f;0;1b;0;A;c;5;o;1;d;1;0b;0;1b;0', which results in a clear, static design with a green color (hex: #006400FF). This type of crosshair is designed to be easily visible against most backgrounds while minimizing distractions, helping Moco maintain focus on targets and make quick, accurate shots without visual clutter.
Moco plays on the ZOWIE XL2566K, a monitor renowned for its high refresh rate and low response time. This model is widely respected in the esports community for its 360Hz refresh rate, which enables ultra-smooth visuals and reduces motion blur, providing a significant advantage in fast-paced shooters like Valorant. The clarity and responsiveness of this monitor allow Moco to react quickly to in-game events and spot enemies with greater accuracy.
Moco opts for a 1920x1080 resolution with a 16:9 aspect ratio, running the game in fullscreen mode. Most graphics settings, such as detail, texture, and material quality, are set to 'Low', and features like V-Sync and vignette are disabled. However, she enables multithreaded rendering and bloom, and uses MSAA 4x anti-aliasing with anisotropic filtering at 4x. This configuration prioritizes high frame rates and minimal input lag, ensuring consistent performance while maintaining enough visual clarity for effective gameplay.
Moco's current mouse is the Lamzu Paro Aurora Black, having previously used the Razer DeathAdder V4 Pro Black. This shift suggests a preference for lightweight, agile mice that offer high precision and comfort during extended sessions. The Lamzu Paro Aurora is known for its low weight and responsive sensor, which can contribute to faster flicks and reduced fatigue, aligning with the demands of top-level Valorant play.
Moco utilizes a traditional yet efficient keybind layout: primary, secondary, and melee weapons are bound to 1, 2, and 3, while abilities are assigned to C, Q, and E, with the ultimate on X. Movement is mapped to standard keys, with crouch on L-Ctrl, jump on Space Bar, and walk on L-Shift. This familiar arrangement allows for quick access to essential actions, reducing cognitive load and enabling rapid decision-making during high-pressure scenarios.
Moco sets her minimap to a size of 1.7 and a zoom of 0.7, with the orientation 'Based On Side' and player centering turned off. She enables vision cones and always shows region names. This setup maximizes map information without overwhelming her field of view, allowing her to quickly assess teammate positions and enemy locations, which is crucial for making informed strategic decisions in real time.
Moco relies on the Razer BlackShark V3 Pro Black headset, which is designed for competitive gaming with features like clear positional audio and noise isolation. Such a headset allows her to accurately pinpoint the direction of footsteps and other critical in-game sounds, giving her an edge in detecting enemy movements and reacting swiftly to auditory cues during matches.
Moco uses the Razer Huntsman V3 Pro Mini Black keyboard and the Razer Gigantus V2 mousepad. The compact keyboard offers more space for mouse movement, which is vital for low-sensitivity players, while the large, high-quality mousepad provides a consistent glide and ample surface area, supporting precise tracking and swift flicks, both of which are essential for competitive FPS gameplay.
Moco chooses 'Yellow (Deuteranopia)' as her enemy highlight color, a setting designed to enhance visibility and contrast against most backgrounds. This adjustment is especially helpful in distinguishing opponents quickly, reducing the chance of missing critical visual information during chaotic moments. Using such accessibility options demonstrates a focus on maximizing clarity and reaction time during competitive play.
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