Changes to stun mechanics in Valorant: Proposal from JonahP
Changes to stun mechanics in Valorant: Proposal from JonahP

At the VALORANT Champions 2024 tournament in Korea, G2 Esports was defeated by Leviatán and Fnatic, leading to their elimination from the playoffs. In response, JonahP from G2 Esports suggested an innovation related to stun mechanics in the game.

Stun status in Valorant reduces the player's shooting and movement speed, makes the crosshair less manageable, and blocks aiming through scopes. Many agents, such as Breach, Astra, Sky, Harbor, Gekko, and Neon, have abilities that inflict stun.

In regular game modes like ranked and competitive, defeating an opponent under stun is quite challenging. However, in professional matches, players often demonstrate successful kills even while stunned. During the current tournament, examples of this were shown by DRX BuZz and FUT Esports' yetujey.

JonahP proposed adding a feature where the crosshair completely disappears when a player is stunned. He noted that the number of kills while stunned in recent years appears to be anomalous.

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