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Vantagens da equipe Inferno (M1)
Registros Inferno
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Planta de bombas rápidas (seg )
00:31s01:24s
Duração do flash no mapa (sec)
01:08s00:36s
Fumaça lançada no mapa
1714.3232
USP mortas no mapa
31.5986
Dano por USP (média/rodada)
14.74.8
GLOCK kills on a map
31.4516
Pontuação do jogador (rodada)
38871010
Múltiplos kills x-
4
Duração do flash numa rodada (sec)
00:22s00:05s
Duração do flash numa rodada (sec)
00:17s00:05s
Histórico % de êxito dos mapas Últimos 6 meses
Nuke
64%
Mirage
60%
Vertigo
36%
Ancient
21%
Dust II
17%
Inferno
3%
Anubis
0%
Últimos 5 mapas
Nuke
64%
25
6
Mirage
0%
0
52
Vertigo
14%
14
11
Ancient
56%
32
10
Dust II
36%
22
18
Inferno
58%
36
1
Anubis
50%
24
12
Últimos 5 mapas
Nuke
0%
0
57
Mirage
60%
63
1
Vertigo
50%
28
17
Ancient
35%
48
11
Dust II
53%
15
18
Inferno
55%
40
0
Anubis
50%
38
11
Últimos resultados
Frente a frente
Partidas anteriores
- lVlVV
- VVlVV
Info
Map Analysis of Gaimin Gladiators vs Endpoint by the Bo3.gg Team
Gaimin Gladiators on Inferno Analysis
Gaimin Gladiators demonstrated their prowers on Inferno, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Gaimin Gladiators on Inferno were roeJ, who contributed 16 kills, and Nodios, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7344 overall damage.
On the defensive side of Inferno, Gaimin Gladiators held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Endpoint on Inferno Analysis
Inferno proved to be a challenging battleground for Endpoint, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Endpoint on Inferno included MiGHTYMAX, who contributed 14 kills, and AZUWU, who added 11 kills. Despite their individual efforts, inflicting 5889 total damage, Endpoint couldn't prevent Gaimin Gladiators from securing victory on Inferno
On the defensive side of Inferno, Endpoint struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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