S3NSEY
Efekan Topaloglu
S3NSEY settings
Download S3NSEY config 2026
LAGUNA S3NSEY settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
eDPI80011%
Zoom Sensitivity177%
DPI40037%
Sensitivity26%
Hz100066%
Windows Sensitivity689%
zoom_sensitivity 1; sensitivity 2
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.27
0.31
Headshots %
41.4%
46%
Shots
8.7
12.28
Accuracy
19%
17%
Sensitivity compare
Avg 1.52
Crosshair
previewCenter DotNo
Length2
Gap-3
Thickness0
OutlineNo
Outline Thickness0
Red255
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-01-16T05:28:20.921+00:00
Updated At2026-01-16T05:28:20.921+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
Accuracy statsLast 15 matches
Body part
Hits%
Head
6321%
Chest
16656%
Stomach
3411%
Arms
3010%
Legs
52%
Video Settings
previewVideo
Display ModeFullscreen94%
Scaling ModeStretched75%
Resolution1280x96043%
Aspect Ratio4:357%
Advanced Video
Shader DetailLow52%
Model Texture DetailLow51%
Boost Player ContrastEnabled50%
V-SyncDisabled46%
NVIDIA Reflex Low LatencyUnknown51%
NVIDIA G SyncUnknown59%
Maximum FPS In GameUnknown58%
Multisampling Anti Aliasing ModeNone10%
Global Shadow QualityUnknown39%
Dynamic ShadowsUnknown59%
Texture Filtering ModeBilinear37%
Particle DetailUnknown51%
High Dynamic RangeUnknown51%
Ambient OcclusionUnknown51%
Fidelity FX Super ResolutionUnknown51%
viewmodel
previewFOV6882%
Offset Z-1.572%
Offset X2.578%
Offset Y069%
Preset Pos262%
BobFalse46%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.142
0.24
AK47 damage
14.35
24.98
AWP kills
0.255
0.081
AWP damage
23.11
7.39
M4A1 kills
0.037
0.114
M4A1 damage
4.03
11.76
Launch options
+exec autoexec -novid -language english -tickrate 128 -high +fps_max 0 +cl_interp 0.31000 +cl_interp_ratio 2 +rate 786432 +cl_updaterate 128 +cl_cmdrate 128 +mat_queue_mode 2 +r_dynamic 0 -d3d9ex -nojoy -freq 240 -allow_third_party_software
-novid
Skips the intro videos when launching CS2, getting you to the menu faster
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-high
Sets CS2 process to high priority, allocating more CPU resources
+fps_max 0
Limits the maximum FPS. +fps_max 0 removes the FPS limit.
+r_dynamic 0
Disable dynamic lighting for FPS stability during action
-nojoy
Disables joystick support, freeing up memory resources
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-allow_third_party_software
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD
previewHUD ColorTeam Color30%
HUD Scale0.6706680%
Radar
previewRadar Centers The PlayerYes60%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar HUD Size140%
Radar Map Zoom0.37%
FAQ
S3NSEY uses a Pulsar Xlite V3 Es Black mouse set to 400 DPI and a sensitivity of 2, resulting in an effective eDPI of 800. This configuration provides a balanced blend of control and agility, allowing for precise crosshair placement while enabling quick flicks, which is particularly beneficial in high-stakes competitive scenarios.
S3NSEY opts for a classic static crosshair with a minimal gap of -3, a short length of 2, and zero thickness, rendered in a vibrant green color with full opacity. The lack of a center dot and outlines ensures an uncluttered sight picture, promoting clear target visibility and enabling precise shot alignment during intense firefights.
S3NSEY plays on a 1280x960 resolution with a 4:3 aspect ratio, utilizing stretched scaling mode in fullscreen. This combination enlarges character models and minimizes distractions, a common setup among professional players seeking to enhance target acquisition and maintain consistently high frame rates during gameplay.
S3NSEY uses the ZOWIE XL2546K monitor, renowned for its 240Hz refresh rate and fast response time. This high-performance display allows him to experience ultra-smooth motion and reduced input lag, giving him a competitive edge by making enemy movements easier to track and react to in fast-paced situations.
S3NSEY utilizes the Razer BlackShark V2 Pro White headset, a popular choice for esports professionals due to its clear directional audio and comfortable fit. While his specific in-game audio settings are not detailed, such a headset ensures he can accurately pinpoint enemy positions through subtle in-game sounds, which is crucial for high-level play.
S3NSEY’s setup includes the Razer Huntsman V3 Pro TKL Black keyboard and the Artisan Ninja FX Zero Soft Orange mousepad. The tenkeyless design of his keyboard offers more space for mouse movement, while the high-quality, low-resistance mousepad provides smooth and consistent tracking, both of which are vital for rapid, precise input during matches.
S3NSEY’s radar is set to a HUD size of 1 and a map zoom of 0.3, with the radar rotating and centering on the player. This setup ensures the radar remains highly informative without becoming intrusive, allowing him to maintain constant awareness of teammate positions and enemy threats without losing focus on the action.
S3NSEY uses a comprehensive set of launch options, including commands like '+exec autoexec', '-novid', '-tickrate 128', and '+fps_max 0', among others. These options streamline game startup, maximize frame rates, ensure consistent server tickrate, and fine-tune network and display settings, all of which contribute to a smoother, more responsive gaming experience.
S3NSEY’s viewmodel settings feature a field of view of 68 and custom offsets (x: 2.5, y: 0, z: -1.5), with bobbing disabled. This configuration minimizes weapon model movement and keeps the weapon positioned unobtrusively, allowing for better visibility of the playing field and improved focus on opponents.
S3NSEY prioritizes performance and clarity by setting shader and model texture detail to low, disabling v-sync and multisampling anti-aliasing, and enabling boost player contrast. These settings reduce visual clutter and maximize frame rates, ensuring that important visual cues, such as enemy silhouettes, remain sharp and easy to distinguish during gameplay.
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