pepe
Pedro Almeida
pepe settings
Download pepe config 2026
Bounty Hunters pepe settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
eDPI9680%
DPI80046%
Zoom Sensitivity177%
Sensitivity1.210%
Hz400016%
Windows Sensitivity688%
zoom_sensitivity 1; sensitivity 1.21
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.38
0.31
Headshots %
65%
46%
Shots
9.64
12.28
Accuracy
17.9%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotNo
Length2
Gap-2.5
Thickness1
OutlineNo
Outline Thickness0
Red0
Green0
Blue0
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2026-09-08T05:26:03.617+00:00
Updated At2026-09-08T05:26:03.617+00:00
StyleClassic Static
ColorCustom
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches
Body part
Hits%
Head
1.8K25%
Chest
3.4K46%
Stomach
1.1K14%
Arms
76810%
Legs
3525%
Video Settings
previewAdvanced Video
Boost Player ContrastDisabled17%
Multisampling Anti Aliasing Mode4x MSAA30%
NVIDIA G SyncDisabled42%
Maximum FPS In Game030%
Texture Filtering ModeBilinear38%
V-SyncDisabled45%
NVIDIA Reflex Low LatencyEnabled + Boost7%
Global Shadow QualityLow15%
Dynamic ShadowsAll42%
Model Texture DetailLow51%
Shader DetailLow52%
Particle DetailLow43%
Ambient OcclusionDisabled29%
High Dynamic RangeQuality41%
Fidelity FX Super ResolutionDisabled (Highest Quality)49%
Video
Resolution1280x96043%
Aspect Ratio4:356%
Display ModeFullscreen94%
Scaling ModeStretched75%
Monitor settings
Game Settings
Low Blue Light092%
DyAcPremium76%
Black Equalizer159%
Color Vibrance1513%
viewmodel
previewBob
FOV6884%
Offset Y069%
Offset X2.580%
Offset Z-1.573%
Preset Pos263%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.296
0.24
AK47 damage
28.91
24.98
AWP kills
0.002
0.081
AWP damage
0.23
7.39
M4A1 kills
0.082
0.114
M4A1 damage
8.74
11.76
HUD
previewHUD Scale126%
HUD ColorBlue4%
Radar
previewRadar Centers The PlayerYes60%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar Map Zoom0.710%
Radar HUD Size140%
FAQ
pepe's current mouse setup is configured with a sensitivity of 1.21 and a DPI of 800, resulting in an effective eDPI of 968. This combination offers a balanced approach between precision and swift movement, allowing for accurate crosshair placement while still enabling quick turns and flick shots, which is particularly advantageous in high-stakes competitive play.
pepe utilizes a Classic Static crosshair with a minimal gap of -4, length and thickness both set to 1, and no center dot. The crosshair is colored cyan, which stands out against most in-game environments, enhancing visibility. Its static nature ensures that it remains unchanged during movement or shooting, providing a consistent aiming reference that promotes accuracy during intense firefights.
pepe currently plays on a ZOWIE XL2566K monitor, known for its high refresh rate and advanced esports features. The monitor settings are tuned with DyAc set to 'Premium' for motion clarity, color vibrance at 15 for vivid visuals, black equalizer at 15 to brighten dark areas, and low blue light set to 0, ensuring maximum color accuracy without eye strain. These settings collectively offer a competitive edge by improving target visibility and reducing motion blur.
pepe's latest mouse of choice is the Razer DeathAdder V4 Pro Green, paired with the ZOWIE H-SR-SE ROUGE II mousepad. This combination provides a reliable, high-precision tracking experience due to the mouse's advanced sensor and ergonomic design, while the mousepad delivers a consistent glide and ample space for low-sensitivity movements, supporting both control and speed during gameplay.
pepe plays at a 1280x960 resolution with a 4:3 aspect ratio, using a stretched scaling mode in fullscreen. Key graphics options such as shader detail, particle detail, and model texture detail are set to low, with dynamic shadows enabled and global shadow quality also on low. These choices prioritize high frame rates and minimal visual clutter, ensuring smooth performance and clear visibility of enemies.
pepe uses the HyperX Cloud II Wireless headset, a popular choice for its clear positional audio and comfort during long sessions. While specific in-game audio settings aren't detailed, this headset is known for its immersive soundstage and noise isolation, helping pepe accurately locate opponents by sound cues, which is crucial in a game where audio awareness can make the difference between winning and losing a round.
pepe has updated his gear over time, currently using the Razer DeathAdder V4 Pro Green mouse and the Wooting 80HE Black keyboard. The Wooting 80HE is renowned for its analog input capabilities, allowing for fine-tuned movement control, while the DeathAdder V4 Pro provides a blend of speed, accuracy, and comfort. This modern setup reflects pepe’s focus on performance and adaptability in competitive environments.
While detailed keybinds are not specified, pepe's use of the Wooting 80HE keyboard suggests he may take advantage of analog movement and customizable actuation points. This enables more nuanced control over movement speed and actions, which can facilitate quicker reaction times and more precise in-game maneuvers, contributing to efficient and responsive gameplay.
pepe’s radar is set with a HUD size of 1, map zoom at 0.7, and both rotating radar and centered player enabled. These settings ensure that the radar provides a comprehensive view of the map while keeping pepe’s position central and orientation consistent. This configuration maximizes situational awareness, allowing for rapid assessment of enemy locations and team positions during fast-paced rounds.
pepe uses a viewmodel field of view of 68, with offsets set to x: 2.5, y: 0, and z: -1.5, and a preset position of 2. These settings shift the weapon model slightly to the right and lower in the frame, minimizing visual obstruction and providing a clearer view of the crosshair and surrounding environment. This setup is favored by many competitive players for its unobtrusive perspective and improved target acquisition.
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