Mokuj1n

Roman Petrushenko

Mokuj1n settings

Download Mokuj1n config 2026
CYBERSHOKE Mokuj1n settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
eDPI10402%
Hz100066%
Zoom Sensitivity177%
Sensitivity1.31%
DPI80046%
Windows Sensitivity689%
zoom_sensitivity 1; sensitivity 1.3
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.42

0.31

Headshots %

59.4%

46%

Shots

14.9

12.28

Accuracy

14.9%

17%

Sensitivity compare

Avg 1.52

Crosshair
preview
Center DotNo
Length1
Gap-4
Thickness1.5
OutlineNo
Outline Thickness0
Red0
Green255
Blue150
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2026-03-14T05:26:00.137+00:00
Updated At2026-03-14T05:26:00.137+00:00
StyleClassic Static
ColorCyan
Follow RecoilNo
Split Distance7
Fixed Gap-4.5
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

1.3K23%

Chest

2.6K46%

Stomach

84315%

Arms

64111%

Legs

3055%

Video Settings
preview
Advanced Video
NVIDIA Reflex Low LatencyEnabled22%
Boost Player ContrastEnabled50%
V-SyncDisabled46%
NVIDIA G SyncDisabled41%
Maximum FPS In Game5002%
Multisampling Anti Aliasing Mode8x MSAA19%
Global Shadow QualityLow15%
Texture Filtering ModeTrilinear9%
Dynamic ShadowsAll41%
Shader DetailLow52%
Particle DetailLow42%
Model Texture DetailLow51%
Ambient OcclusionDisabled28%
Fidelity FX Super ResolutionDisabled (Highest Quality)48%
High Dynamic RangeQuality40%
Video
Scaling ModeStretched75%
Resolution1280x96043%
Aspect Ratio4:357%
Display ModeFullscreen94%
viewmodel
preview
Offset Z-1.572%
BobUnknown54%
FOV6882%
Offset X2.578%
Offset Y069%
Preset Pos262%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.293

0.24

AK47 damage

28.45

24.98

AWP kills

0.004

0.081

AWP damage

0.31

7.39

M4A1 kills

0.084

0.114

M4A1 damage

7.82

11.76

HUD Scale0.8972620%
HUD ColorGreen5%
Radar
preview
Radar Centers The PlayerYes60%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar HUD Size140%
Radar Map Zoom0.355%
FAQ
Mokuj1n sets his mouse sensitivity at 1.3 with a DPI of 800, which results in an effective eDPI of 1040. This combination offers a balanced level of control, providing the precision needed for accurate aiming while still allowing for swift movement, which is essential in high-paced competitive play.
Mokuj1n uses the ZOWIE XL2540 monitor, a popular choice among professional players due to its high refresh rate and low input lag. This monitor is designed specifically for esports and offers ultra-smooth visuals, which can significantly enhance reaction times and overall gameplay performance in fast-paced shooters like Counter-Strike 2.
Mokuj1n’s crosshair is a classic static style with a minimal gap of -4, short length, and a thickness of 1.5, with no center dot. The color is set to a vibrant cyan (RGB 0,255,150), providing high visibility against most in-game backgrounds. This setup minimizes distractions while maintaining clear visibility of enemies, supporting precise and confident aiming.
Mokuj1n plays at a resolution of 1280x960 with a 4:3 aspect ratio on stretched scaling, running the game in fullscreen mode. He disables V-Sync and NVIDIA G-Sync to minimize input lag, and uses low shader and texture details to maximize frame rates, with a cap of 500 FPS. These settings prioritize smooth and responsive gameplay over visual fidelity, which is crucial for competitive play.
Mokuj1n sets his radar to always center on the player and rotate with his movement, using a radar HUD size of 1 and a map zoom of 0.35. This configuration ensures that the radar remains intuitive and provides immediate spatial information, aiding in quick decision-making and better map awareness during matches.
Currently, Mokuj1n uses the Logitech G Pro X TKL RAPID White keyboard paired with the SteelSeries QcK Performance Balance mousepad. The TKL design allows for more mouse movement space, while the QcK provides a consistent and smooth surface, ensuring both precise tracking and comfort during extended sessions.
For audio, Mokuj1n uses the HyperX Cloud III headset, known for its clear positional sound and comfort. This headset allows him to accurately pinpoint enemy movements and in-game cues, which is vital for maintaining a competitive edge in high-stakes matches.
Mokuj1n uses a viewmodel field of view of 68 with offsets of 2.5 (x), 0 (y), and -1.5 (z), along with preset position 2. These settings position the weapon model closer to the screen’s edge, reducing visual clutter and maximizing the player’s field of vision, which can improve awareness and reaction times.
Mokuj1n’s settings history shows a shift from higher shadow and ambient occlusion settings to consistently lower values, with global shadow quality and particle detail set to low and ambient occlusion now disabled. Such changes are typically made to boost frame rates and reduce distractions, ensuring smoother and more consistent performance during competitive matches.
Mokuj1n enables NVIDIA Reflex Low Latency, a feature designed to minimize system latency and provide more responsive controls. By reducing the delay between mouse input and on-screen action, this setting helps Mokuj1n react faster and play more precisely, which is especially beneficial during critical moments in high-level play.
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