DeathZz

Raúl Jordán Nieto

DeathZz settings

Download DeathZz config 2026
DeathZz settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Sensitivity2.250%
DPI40038%
eDPI9001%
Windows Sensitivity689%
Zoom Sensitivity1.101%
Hz100067%
sensitivity 2.25; zoom_sensitivity 1.10
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.25

0.31

Headshots %

42.5%

46%

Shots

11.65

12.28

Accuracy

18.7%

17%

Sensitivity compare

Avg 1.53

Crosshair
preview
Center DotYes
Length0
Gap-3
Thickness0.5
OutlineYes
Outline Thickness0
Red255
Green255
Blue255
Alpha EnabledYes
Alpha0
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2025-09-22T12:14:47.642+00:00
Updated At2025-09-22T12:14:47.642+00:00
Styleclassic_static
Colorgreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Advanced Video
V-Sync
Particle Detail
Ambient Occlusion
Model Texture DetailLow51%
NVIDIA Reflex Low LatencyEnabled21%
NVIDIA G SyncUnknown60%
Boost Player ContrastEnabled49%
Maximum FPS In GameUnknown59%
Multisampling Anti Aliasing Mode4x MSAA29%
Global Shadow QualityHigh37%
Dynamic ShadowsUnknown59%
Shader DetailHigh12%
Texture Filtering ModeBilinear37%
High Dynamic RangeQuality39%
Fidelity FX Super ResolutionDisabled (Highest Quality)47%
Video
Scaling ModeBlack Bars10%
Resolution1440x10804%
Aspect Ratio4:356%
Display ModeFullscreen94%
viewmodel
preview
BobFalse47%
FOV6882%
Offset X2.578%
Offset Y069%
Offset Z-1.572%
Preset Pos262%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.237

0.24

AK47 damage

23.96

24.98

AWP kills

0.008

0.081

AWP damage

0.82

7.39

M4A1 kills

0.152

0.114

M4A1 damage

15.58

11.76

Launch options
-novid -tickrate 128 -freq 240 -high
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-high 
Sets CS2 process to high priority, allocating more CPU resources
HUD ColorBright White6%
HUD Scale0.8332%
Radar
preview
Radar Centers The PlayerYes59%
Radar Is RotatingYes68%
Toggle Shape With ScoreboardYes60%
Radar HUD Size0.831%
Radar Map Zoom0.81%
FAQ
DeathZz uses a VAXEE OUTSET AX Wireless White mouse set to 400 DPI and a sensitivity of 2.25, resulting in an effective eDPI of 900. This moderate sensitivity is a balanced choice that allows for precise aiming while still enabling quick turns, a preference common among professional players seeking a combination of control and speed.
DeathZz employs a classic static crosshair style with a minimalistic design: a very small gap, thin lines (0.5 thickness), and a center dot enabled. The crosshair is colored green with full RGB values, and an outline is enabled for additional contrast. This setup reduces visual clutter and enhances target acquisition, making it easier to track opponents without distraction.
DeathZz uses a ZOWIE XL2546K monitor, a popular choice among esports professionals for its high refresh rate and fast response time. His in-game resolution is set to 1440x1080 with a 4:3 aspect ratio, displayed in fullscreen mode with black bars. This configuration maximizes frame rates and provides a stretched player model effect, which can make enemies appear wider and potentially easier to hit.
DeathZz relies on the Logitech G915 TKL Carbon keyboard, which offers a wireless, tenkeyless design for more desk space and rapid actuation ideal for competitive play. For audio, he uses the Logitech G Pro X Headset, known for its clear directional sound and comfortable fit, both of which are crucial for maintaining awareness in high-stakes matches.
DeathZz uses a blend of high-performance and quality settings: high shader and global shadow quality, low model and texture detail, bilinear texture filtering, and 4x MSAA for anti-aliasing. Boost Player Contrast and NVIDIA Reflex Low Latency are enabled to improve visibility and reduce input lag, while features like FidelityFX Super Resolution are disabled for the highest image quality. This mix prioritizes smooth gameplay and clear visuals essential for competitive play.
DeathZz sets his viewmodel field of view to 68, with offsets of 2.5 on the X-axis, 0 on the Y-axis, and -1.5 on the Z-axis, and disables viewmodel bobbing. This configuration positions the weapon model in a way that minimizes screen obstruction and keeps the gun stable, ensuring a clear line of sight to targets while maintaining familiar weapon placement.
DeathZz’s launch options include '-novid -tickrate 128 -freq 240 -high'. These commands disable the intro video for faster startup, set the server tickrate to 128 for smoother gameplay, force a 240 Hz refresh rate to match his monitor, and prioritize the game’s process for better performance, all of which are standard optimizations for competitive players.
Using the Logitech G Pro X Headset, DeathZz benefits from accurate positional audio and noise isolation, which are vital for detecting footsteps and other subtle in-game cues. While exact in-game audio settings are not specified, combining this headset with high-quality sound settings ensures that he can react quickly to enemy movements and maintain situational awareness.
DeathZz uses the VAXEE PA Eggie mousepad, known for its consistent glide and moderate surface texture. This mousepad provides the right balance of speed and control, allowing for precise tracking and flick shots, which is especially important given his moderate sensitivity and reliance on accuracy in high-pressure scenarios.
DeathZz configures his HUD with a bright white color and a scale of 0.833, making critical information easily visible without being overwhelming. His radar is set to a size of 0.83, zoom level of 0.8, and is centered and rotates with the player, with the shape toggling alongside the scoreboard. This setup ensures that map and player information are presented clearly and are quickly accessible during gameplay, aiding in tactical decision-making.
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