Chr1zN
Christoffer Storgaard
Chr1zN settings
Download Chr1zN config 2026
HEROIC Chr1zN settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
Sensitivity0.410%
DPI160014%
Hz100066%
eDPI6560%
Zoom Sensitivity1.13%
Windows Sensitivity689%
sensitivity 0.41; zoom_sensitivity 1.1
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.38
0.31
Headshots %
57.2%
46%
Shots
14.63
12.28
Accuracy
15.7%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotNo
Length2
Gap-3
Thickness1
OutlineNo
Outline Thickness0
Red0
Green255
Blue0
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-08-11T05:25:44.852+00:00
Updated At2026-08-11T05:25:44.852+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance3
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha1
Split Size Ratio1
CurrentYes
CSGO-ZzhXJ-v8HU3-8XJ2x-cJL38-72kXM
Accuracy statsLast 15 matches
Body part
Hits%
Head
1.1K23%
Chest
2.1K46%
Stomach
62314%
Arms
55012%
Legs
2295%
Video Settings
previewAdvanced Video
Texture Filtering ModeTrilinear9%
V-SyncDisabled46%
NVIDIA Reflex Low LatencyUnknown51%
Ambient OcclusionUnknown51%
High Dynamic RangeUnknown51%
Maximum FPS In GameUnknown58%
Boost Player ContrastEnabled50%
Multisampling Anti Aliasing Mode8x MSAA19%
Global Shadow QualityHigh37%
NVIDIA G SyncUnknown58%
Dynamic ShadowsUnknown58%
Model Texture DetailLow51%
Shader DetailUnknown36%
Particle DetailUnknown51%
Fidelity FX Super ResolutionUnknown51%
Video
Aspect Ratio16:930%
Display ModeFullscreen94%
Resolution1920x108029%
Scaling ModeNative10%
viewmodel
previewOffset Z-1.572%
Preset Pos263%
FOV6884%
Offset X2.579%
Offset Y069%
BobFalse55%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.142
0.24
AK47 damage
14.47
24.98
AWP kills
0.007
0.081
AWP damage
0.57
7.39
M4A1 kills
0.145
0.114
M4A1 damage
14.85
11.76
Launch options
-d3d9ex -refresh 240 -tickrate 128 -novid -console
-refresh 240
Sets the refresh rate of your game client e.g. -refresh 144
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-novid
Skips the intro videos when launching CS2, getting you to the menu faster
-console
Enables the developer console for quick command access
HUD
previewHUD Scale0.8511%
HUD ColorBright White6%
Radar
previewRadar Centers The PlayerYes60%
Toggle Shape With ScoreboardYes61%
Radar Is RotatingYes69%
Radar HUD Size140%
Radar Map Zoom0.710%
FAQ
Chr1zN uses a Logitech G Pro X2 SUPERSTRIKE Lunar Eclipse mouse set at 1600 DPI with an in-game sensitivity of 0.41, resulting in an effective eDPI of 656. This combination offers a low sensitivity setup, favored by many professional players for its precision and fine control during high-stakes matches. The polling rate is set to 1000Hz, ensuring fast and accurate input registration.
Chr1zN utilizes a classic static crosshair with a minimalistic design: a small gap of -3, short length of 2, and thin thickness of 1, all colored bright green for maximum visibility. This crosshair does not use a center dot or outlines, which keeps the view unobstructed and allows for precise aiming, especially in intense firefights. The static nature ensures no distractions from movement or firing, helping maintain consistent accuracy.
Chr1zN plays on a ZOWIE XL2566K monitor, a high-end display renowned for its fast refresh rates and low input lag. This monitor is favored by many top-tier esports professionals as it delivers smooth gameplay at high frame rates, allowing Chr1zN to react quickly and accurately to in-game events, giving him a competitive edge in fast-paced situations.
Chr1zN’s launch options include '-d3d9ex -refresh 240 -tickrate 128 -novid -console', which prioritize performance and responsiveness. The '-refresh 240' command ensures the game runs at 240Hz refresh rate to match his monitor, '-tickrate 128' sets up local servers for competitive play, and '-novid' skips the intro video for faster startup, all of which help streamline his gameplay experience.
Chr1zN plays at a native 1920x1080 resolution with a 16:9 aspect ratio in fullscreen mode, which provides a clear and wide field of view. He enables 'Boost Player Contrast' and sets 'Global Shadow Quality' to high for better enemy visibility, while keeping 'Model Texture Detail' low and using 'Trilinear' texture filtering to maximize frame rates and clarity. Multisampling anti-aliasing is set to 8x MSAA, balancing sharp visuals with performance.
Chr1zN sets his HUD color to Bright White and scales it to 0.85, creating a clean and easily readable interface. His radar is maximized for awareness with a HUD size of 1, map zoom at 0.7, and features like radar rotation and player centering enabled. These settings ensure he maintains crucial map information without clutter, improving his ability to anticipate enemy positions and coordinate with teammates.
Chr1zN uses the Wooting 80HE Black keyboard, renowned for its analog input and rapid response times, which are critical for precise movement and fast reaction in competitive play. While specific keybinds are not detailed, the choice of keyboard highlights his preference for equipment that supports advanced movement mechanics and customizable actuation points, allowing for highly responsive and tailored control.
Chr1zN relies on the Logitech G PRO X 2 Headset Magenta, a professional-grade headset designed for clear directional audio and comfort during long gaming sessions. This headset, combined with unreleased AceZone earphones, ensures he can accurately pinpoint enemy movements and in-game cues, which is essential for effective communication and clutch plays in high-level matches.
Historically, Chr1zN has experimented with different mouse DPIs and sensitivities, previously using 800 DPI with a higher in-game sensitivity of 0.83, resulting in a slightly higher eDPI of 664. His current move to 1600 DPI and lower sensitivity reflects a shift towards finer, more controlled aiming, a trend often seen as players refine their mechanics to achieve greater consistency and precision.
Chr1zN configures his viewmodel with a field of view of 68, offset values of 2.5 (X), 0 (Y), and -1.5 (Z), and disables weapon bobbing. These settings position the weapon model in a way that maximizes screen visibility and minimizes visual distractions, helping him maintain focus on crosshair placement and enemy positions, which is crucial for high-level competitive play.
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