Bubzkji

Lucas Andersen

Bubzkji settings

Download Bubzkji config 2026
Bubzkji settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Zoom Sensitivity177%
Sensitivity0.81%
eDPI6403%
DPI80045%
Hz100067%
Windows Sensitivity689%
zoom_sensitivity 1; sensitivity 0.8
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.31

0.31

Headshots %

50.1%

46%

Shots

17.04

12.28

Accuracy

12.9%

17%

Sensitivity compare

Avg 1.53

Crosshair
preview
Center DotNo
Length2.5
Gap-3
Thickness0
OutlineNo
Outline Thickness0
Red50
Green250
Blue50
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CSGO-7NpBm-Aa4PA-Rs6Lv-7m8Na-G847M
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Video
Display ModeFullscreen93%
Scaling ModeBlack Bars10%
Resolution1280x96044%
Aspect Ratio4:357%
Advanced Video
NVIDIA Reflex Low LatencyUnknown52%
Boost Player ContrastEnabled49%
V-SyncDisabled46%
NVIDIA G SyncUnknown60%
Maximum FPS In GameUnknown59%
Multisampling Anti Aliasing Mode8x MSAA19%
Global Shadow QualityHigh37%
Dynamic ShadowsUnknown59%
Ambient OcclusionUnknown52%
Model Texture DetailLow51%
Texture Filtering ModeBilinear37%
Shader DetailLow51%
Particle DetailUnknown52%
High Dynamic RangeUnknown52%
Fidelity FX Super ResolutionUnknown52%
Monitor settings
Game Settings
DyAc
Low Blue Light
Black Equalizer
Color Vibrance
viewmodel
preview
Offset Z-1.70%
FOV6882%
Offset X2.578%
Offset Y069%
Preset Pos262%
BobFalse47%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.7; viewmodel_presetpos 2;
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.232

0.24

AK47 damage

25.19

24.98

AWP kills

0.004

0.081

AWP damage

0.48

7.39

M4A1 kills

0.103

0.114

M4A1 damage

10.75

11.76

Launch options
-allow_third_party_software -exec jumpbind.cfg +exec jumpbind.cfg -novid -tickrate 128 +cl_interp_ratio 1 +fps_max 400 -untrusted
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
+fps_max 400
Limits the maximum FPS. +fps_max 0 removes the FPS limit.
HUD Scale0.9520%
HUD ColorYellow5%
Radar
preview
Toggle Shape With ScoreboardYes60%
Radar HUD Size139%
Radar Centers The PlayerYes59%
Radar Is RotatingYes68%
Radar Map Zoom0.418%
FAQ
Bubzkji uses a sensitivity of 0.8 with an 800 DPI setting, resulting in an effective eDPI of 640. This configuration strikes a balance between precise crosshair placement and swift movement, allowing for accurate aiming while retaining the ability to quickly adjust to threats during high-intensity matches.
Bubzkji employs a classic static crosshair with a minimalistic design—featuring a gap of -3, a length of 2.5, and no center dot. The crosshair is colored bright green (RGB 50, 250, 50) for maximum contrast against most map backgrounds, and the outline is disabled, reducing visual clutter and ensuring clear target visibility during engagements.
Bubzkji plays on a ZOWIE XL2546 monitor, renowned for its 240Hz refresh rate and fast response time. This high-performance display enables ultra-smooth motion and rapid visual feedback, key factors in competitive play where tracking opponents and reacting instantly can make the difference between winning and losing a duel.
Bubzkji’s current setup features the Logitech G Pro Keyboard paired with the ZOWIE EC2-CW mouse. The G Pro Keyboard is celebrated for its compact, responsive design, while the EC2-CW mouse is known for its ergonomic shape and consistent sensor performance, providing Bubzkji with both comfort and reliability during extended sessions.
Bubzkji plays at a 1280x960 resolution with a 4:3 aspect ratio in fullscreen mode, using black bars for scaling. He sets shader and model/texture detail to low, boosts player contrast, and enables 8x MSAA for anti-aliasing. This combination prioritizes high frame rates and clear enemy outlines, reducing distractions and enhancing focus on opponents.
Bubzkji customizes his viewmodel with a field of view (FOV) of 68 and specific offsets (X: 2.5, Y: 0, Z: -1.7), using preset position 2. This setup moves the weapon model slightly out of the way, maximizing screen real estate and keeping his line of sight clear, which is especially beneficial for spotting opponents and reacting quickly.
Bubzkji’s launch options include commands such as '-allow_third_party_software', '-novid', '-tickrate 128', and '+fps_max 400', among others. These settings help streamline startup, enforce a high tickrate for smoother server performance, cap the frame rate for consistency, and allow for external software integration, all contributing to a seamless and competitive environment.
Bubzkji sets his HUD color to yellow and scales it to 0.95, ensuring important information stands out without being intrusive. His radar is configured to stay centered on the player, rotate with movement, and zoomed out to 0.4, which provides a broad overview of the map, aiding in quick strategic decisions and awareness of teammate positions.
Bubzkji utilizes the HyperX Cloud II headset, known for its excellent soundstage and clarity, which is crucial for pinpointing enemy footsteps and other in-game audio cues. While specific in-game audio settings aren't detailed, the choice of headset demonstrates his focus on clear directional audio for competitive advantage.
Bubzkji’s historical monitor settings indicate he previously used the 'Premium' DyAc mode, a color vibrance of 12, low blue light at 0, and black equalizer at 14. These adjustments enhance visual clarity by increasing contrast and reducing eye strain, suggesting a consistent approach to optimizing visibility and comfort during long matches.
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