Bubzkji

Lucas Andersen

Bubzkji settings

Download Bubzkji config 2026
Bubzkji settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPI80046%
Sensitivity0.81%
eDPI6403%
Hz100066%
Zoom Sensitivity177%
Windows Sensitivity689%
sensitivity 0.8; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.31

0.31

Headshots %

50.1%

46%

Shots

17.04

12.28

Accuracy

12.9%

17%

Sensitivity compare

Avg 1.52

Crosshair
preview
Center DotNo
Length2.5
Gap-3
Thickness0
OutlineNo
Outline Thickness0
Red50
Green250
Blue50
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CSGO-7NpBm-Aa4PA-Rs6Lv-7m8Na-G847M
Accuracy statsLast 15 matches
There are currently no data
Video Settings
preview
Advanced Video
Boost Player ContrastEnabled49%
V-SyncDisabled46%
Multisampling Anti Aliasing Mode8x MSAA19%
NVIDIA Reflex Low LatencyUnknown51%
Fidelity FX Super ResolutionUnknown52%
NVIDIA G SyncUnknown59%
Maximum FPS In GameUnknown59%
Global Shadow QualityHigh37%
Dynamic ShadowsUnknown59%
Model Texture DetailLow51%
Particle DetailUnknown51%
Texture Filtering ModeBilinear37%
Shader DetailLow52%
Ambient OcclusionUnknown52%
High Dynamic RangeUnknown52%
Video
Display ModeFullscreen94%
Resolution1280x96043%
Aspect Ratio4:357%
Scaling ModeBlack Bars9%
Monitor settings
Game Settings
DyAc
Low Blue Light
Black Equalizer
Color Vibrance
viewmodel
preview
Offset Z-1.70%
FOV6882%
Offset X2.578%
Offset Y069%
Preset Pos262%
BobFalse46%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.7; viewmodel_presetpos 2;
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.232

0.24

AK47 damage

25.19

24.98

AWP kills

0.004

0.081

AWP damage

0.48

7.39

M4A1 kills

0.103

0.114

M4A1 damage

10.75

11.76

Launch options
-allow_third_party_software -exec jumpbind.cfg +exec jumpbind.cfg -novid -tickrate 128 +cl_interp_ratio 1 +fps_max 400 -untrusted
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
+fps_max 400
Limits the maximum FPS. +fps_max 0 removes the FPS limit.
HUD Scale0.9520%
HUD ColorYellow5%
Radar
preview
Radar Map Zoom0.418%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar HUD Size140%
Radar Centers The PlayerYes59%
FAQ
Bubzkji currently plays with a sensitivity of 0.8 and a DPI setting of 800, resulting in an effective eDPI of 640. This relatively low sensitivity is favored by many professional players as it allows for finer aiming adjustments and greater control during precise movements, which is crucial for consistently accurate shots in high-level play.
Bubzkji utilizes the ZOWIE EC2-CW mouse paired with the VAXEE PA OUTSET mousepad. This combination is popular among competitive players because it offers a balance of ergonomic comfort and reliable sensor performance, while the mousepad provides a smooth yet controlled glide, supporting Bubzkji’s precise aiming style.
Bubzkji’s crosshair is a classic static type with a minimalistic design, featuring a small gap, short length, no center dot, and a vibrant green color. This setup is intended to maximize visibility and ensure the crosshair remains unobtrusive, allowing Bubzkji to focus on targets without distraction, which is especially beneficial during fast-paced engagements.
Bubzkji plays at a 1280x960 resolution with a 4:3 aspect ratio in fullscreen mode and uses black bars scaling. His video settings favor performance, with low shader and model texture details, bilinear texture filtering, and anti-aliasing set to 8x MSAA. This configuration aims to maximize frame rates and reduce visual clutter, allowing for clear spotting of opponents.
Bubzkji uses the ZOWIE XL2546 monitor, a staple among professional CS players due to its high refresh rate and fast response time. His settings include a black equalizer of 14 and color vibrance of 12, which enhance enemy visibility in dark areas and make colors stand out, providing a competitive visual advantage during matches.
Bubzkji’s HUD is set to a yellow color with a slightly reduced scale of 0.95, which keeps essential information readily available without obstructing the field of view. His radar is maximized for information, featuring a HUD size of 1, a map zoom of 0.4, and settings that keep the player centered and the radar rotating, ensuring he can quickly gather positional intel during play.
Bubzkji relies on the HyperX Cloud II headset, renowned for its comfort and precise audio reproduction. While specific in-game audio settings are not detailed, the choice of this headset suggests a preference for clear directional sound, which is vital for pinpointing enemy footsteps and in-game cues in high-stakes situations.
Bubzkji uses the Logitech G Pro Keyboard, a tenkeyless mechanical keyboard favored for its compact form factor and responsive switches. This setup allows for fast key actuation and more desk space for mouse movement, both of which contribute to efficient execution of complex in-game maneuvers and rapid reaction times.
Bubzkji utilizes a set of launch options that include commands for third-party software allowance, custom config execution, disabling intro videos, setting tickrate to 128, adjusting interpolation, capping FPS at 400, and running the game in untrusted mode. These tweaks help streamline game startup, ensure consistent server performance, and optimize frame rates for smooth gameplay.
Bubzkji’s viewmodel is configured with a field of view of 68, a forward offset of 2.5, a vertical offset of 0, and a horizontal offset of -1.7, with bobbing disabled. This compact and centered setup ensures that weapon models take up minimal screen space, providing a clear view of the environment and potential opponents, which is essential for quick target acquisition and effective peeking.
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