Team Hyper Scoreboard Train (M1)

+/-

ROUNDS SCORES

16

13

5

+3

88

1:5

6

1

6.8

0%

14

16

3

-2

79

2:1

3

0

6.2

0%

13

14

3

-1

62

0:2

4

0

5.8

0%

11

19

5

-8

71

1:4

2

0

5.0

0%

7

18

7

-11

49

1:3

2

0

4.4

0%

Total

61

80

23

-19

350

5:15

17

1

5.6

0%

Take Flyte Scoreboard Train (M1)

+/-

ROUNDS SCORES

24

14

6

+10

121

4:0

5

0

8.9

+49%

20

12

8

+8

103

4:2

5

1

8.3

+31%

9

11

14

-2

77

4:0

3

0

6.6

-9%

14

12

9

+2

79

1:2

3

0

6.3

0%

13

12

1

+1

51

2:1

3

0

5.9

0%

Total

80

61

38

+19

432

15:5

19

1

7.2

+24%

YouTubecs2
score predict & Analytics Insights
1 - 0
Result
0 - 1
Teams advantage Train (M1)
Picks & bans

There are currently no info related to this map draft
Historical Maps winrate Last 6 months

Train

100%

Anubis

45%

Mirage

25%

Ancient

25%

Nuke

21%

Inferno

11%

Dust II

10%

Last 5 maps

Train

0%

1

0

Anubis

0%

2

0

l
l

Mirage

0%

0

0

Ancient

0%

0

0

Nuke

50%

2

0

l

Inferno

0%

1

0

l

Dust II

50%

6

0

w
l
w

Last 5 maps

Train

100%

1

0

Anubis

45%

11

3

w
w
l

Mirage

25%

4

11

l
fb
fb
l
w

Ancient

25%

8

12

fb
fb

Nuke

71%

7

2

w
l
w
w
w

Inferno

11%

9

5

l
l
l
l

Dust II

40%

5

1

l
fb
w
l
l
Last results
Head to head
The teams have not met in the last 6 months
Past matches
Info
Map Analysis of Team Hyper vs Take Flyte by the Bo3.gg Team

Take Flyte on Train Analysis

Take Flyte demonstrated their prowers on Train, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Take Flyte on Train were REKMEISTER, who contributed 24 kills, and Sharpie, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Train, the team inflicted a total of 8632 overall damage.


On the defensive side of Train, Take Flyte held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Team Hyper on Train Analysis

Train proved to be a challenging battleground for Team Hyper, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Team Hyper on Train included waterfallez, who contributed 16 kills, and Daemos, who added 14 kills. Despite their individual efforts, inflicting 6990 total damage, Team Hyper couldn't prevent Take Flyte from securing victory on Train


On the defensive side of Train, Team Hyper struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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