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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
143
Fast bomb plant (sec)
00:26s01:30s
Fast bomb plant (sec)
00:33s01:30s
Molotov damage (avg/round)
8.12
AWP kills on a map
156.5798
AWP damage (avg/round)
60.521.6
Galil kills on a map
41.8064
Galil damage (avg/round)
22.75.6
Molotov damage (avg/round)
8.92
GLOCK kills on a map
31.4398
Lineups
Lineup
Starter
Starter
Starter
Starter
Starter
Historical Maps winrate Last 6 months
Overpass
89%
Anubis
67%
Inferno
50%
Ancient
50%
Nuke
40%
Dust II
33%
Mirage
25%
Vertigo
0%
Last 5 maps
Overpass
89%
9
0
Anubis
67%
3
1
Inferno
50%
4
5
Ancient
50%
14
0
Nuke
40%
5
5
Dust II
33%
3
0
Mirage
25%
8
1
Vertigo
0%
0
7
Last 5 maps
Overpass
0%
0
1
Anubis
0%
0
0
Inferno
0%
0
1
Ancient
0%
1
0
Nuke
0%
0
1
Dust II
0%
0
0
Mirage
0%
0
0
Vertigo
0%
0
0
Last results
Head to head
Past matches
- wllwl
Info
Match analysis of HOTU vs Nightmare by the Bo3.gg Team
In the CS2 match between HOTU and Nightmare, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Ancient, and victory was secured by HOTU. The MVP of this match was gokushima.
HOTU analytics
The team HOTU secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for HOTU were gokushima contributed 21 kills and kuunso contributed 14 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8568 overall damage.
On the defensive side, HOTU held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Nightmare analytics
The team Nightmare managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Nightmare were Diray contributed 11 kills and kl1m contributed 9 kills. 5801 of total damage by Nightmare could not prevent HOTU from securing the victory
On the defensive side, Nightmare struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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