0 Kommentare
Teams Vorteil
Punktzahl
6.7
4.9
Ancient1.8
Gewinn Runden
16
4
Ancient12
Tötungen
81
47
Ancient34
Schaden
8.57K
5.8K
Ancient2767
Ökonomie
458.4K
361.75K
Ancient96650
LeistungenMatch
Rekord/Zeit/Karte
Wert/D
Setzen durch
Rivael
Runden-Siegesserie
143
Schnelle Bombenanlage (sec)
00:26s01:30s
Schnelle Bombenanlage (sec)
00:33s01:30s
Molotov Schaden (avg/round)
8.12
AWP Kills auf der Karte
156.5798
AWP Schaden (avg/round)
60.521.6
Galil Kills auf der Karte
41.8064
Galil Schaden (avg/round)
22.75.6
Molotov Schaden (avg/round)
8.92
GLOCK Kills auf der Karte
31.4398
Historisch Karten Gewinnrate Letzte 6 Monate
Overpass
89%
Anubis
67%
Inferno
50%
Ancient
50%
Nuke
40%
Dust II
33%
Mirage
25%
Vertigo
0%
Letzte 5 Karten
Overpass
89%
9
0
Anubis
67%
3
1
Inferno
50%
4
5
Ancient
50%
14
0
Nuke
40%
5
5
Dust II
33%
3
0
Mirage
25%
8
1
Vertigo
0%
0
7
Letzte 5 Karten
Overpass
0%
0
1
Anubis
0%
0
0
Inferno
0%
0
1
Ancient
0%
1
0
Nuke
0%
0
1
Dust II
0%
0
0
Mirage
0%
0
0
Vertigo
0%
0
0
Letzte Ergebnisse
Kopf an Kopf
Vergangene Spiele
- wllwl
Info
Match analysis of HOTU vs Nightmare by the Bo3.gg Team
In the CS2 match between HOTU and Nightmare, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Ancient, and victory was secured by HOTU. The MVP of this match was gokushima.
HOTU analytics
The team HOTU secured 16 out of 20 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 2 bombs during the match.
The standout players for HOTU were gokushima contributed 21 kills and kuunso contributed 14 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8568 overall damage.
On the defensive side, HOTU held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control proved to be crucial.
Nightmare analytics
The team Nightmare managed to secure 4 out of 20 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for Nightmare were Diray contributed 11 kills and kl1m contributed 9 kills. 5801 of total damage by Nightmare could not prevent HOTU from securing the victory
On the defensive side, Nightmare struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
0 Kommentare