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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
113
USP damage (avg/round)
16.64.6
Galil damage (avg/round)
16.75.6
M4A1 kills on a map
164.6963
M4A1 damage (avg/round)
89.816.7
GLOCK damage (avg/round)
11.43.8
HE damage (avg/round)
23.13.4
M4A1 kills on a map
94.6963
M4A1 damage (avg/round)
44.516.7
Tec-9 kills on a map
21.3055
Historical Maps winrate Last 6 months
Inferno
69%
Vertigo
69%
Ancient
62%
Overpass
56%
Mirage
55%
Nuke
41%
Dust II
17%
Last 5 maps
Inferno
69%
13
21
Vertigo
69%
16
8
Ancient
62%
13
6
Overpass
56%
9
20
Mirage
55%
11
15
Nuke
41%
22
7
Dust II
17%
6
18
Last 5 maps
Inferno
0%
0
0
Vertigo
0%
1
0
Ancient
0%
0
1
Overpass
0%
0
1
Mirage
0%
0
0
Nuke
0%
0
1
Dust II
0%
0
0
Info
Match analysis of GODSENT vs DotMax by the Bo3.gg Team
In the CS2 match between GODSENT and DotMax, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Vertigo, and victory was secured by GODSENT. The MVP of this match was latto.
GODSENT analytics
The team GODSENT secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo. They also successfully set 0 bombs during the match.
The standout players for GODSENT were latto contributed 20 kills and felps contributed 21 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8671 overall damage.
On the defensive side, GODSENT held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
DotMax analytics
The team DotMax managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for DotMax were KenZ contributed 11 kills and Ch1py contributed 9 kills. 4779 of total damage by DotMax could not prevent GODSENT from securing the victory
On the defensive side, DotMax struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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