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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:28s01:25s
Fast bomb plant (sec)
00:24s01:25s
AK47 kills on a map
146.5019
GLOCK kills on a map
31.4482
GLOCK damage (avg/round)
11.74.1
Smoke thrown on a map
2214.5022
Multikill x-
4
Molotov damage (total/round)
10923.7
HE damage (total/round)
10126.2
Fast bomb plant (sec)
00:30s01:25s
Historical Maps winrate Last 6 months
Dust II
56%
Mirage
56%
Vertigo
14%
Ancient
10%
Nuke
6%
Anubis
3%
Inferno
0%
Last 5 maps
Dust II
0%
0
26
Mirage
56%
32
7
Vertigo
77%
13
22
Ancient
48%
40
9
Nuke
60%
10
42
Anubis
70%
46
4
Inferno
59%
32
1
Last 5 maps
Dust II
56%
18
6
Mirage
0%
2
63
Vertigo
63%
16
18
Ancient
58%
33
25
Nuke
66%
38
3
Anubis
67%
39
3
Inferno
59%
22
10
Last results
Head to head
Info
Match analysis of BLEED vs 3DMAX by the Bo3.gg Team
In the CS2 match between BLEED and 3DMAX, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Ancient, Anubis, and victory was secured by 3DMAX. The MVP of this match was Graviti.
3DMAX analytics
The team 3DMAX secured 26 out of 44 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Anubis. They also successfully set 5 bombs during the match.
The standout players for 3DMAX were Graviti contributed 35 kills and Lucky contributed 34 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 16505 overall damage.
On the defensive side, 3DMAX held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control proved to be crucial.
BLEED analytics
The team BLEED managed to secure 18 out of 44 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 4 plants during the match did not lead the team to victory.
The standout players for BLEED were nexa contributed 30 kills and hampus contributed 24 kills. 14906 of total damage by BLEED could not prevent 3DMAX from securing the victory
On the defensive side, BLEED struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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