BLEED Scoreboard Ancient (M2)

+/-

ROUNDS SCORES

17

15

5

+2

90

3:3

5

0

6.7

+8%

18

15

8

+3

81

3:1

5

0

6.3

+16%

17

17

3

0

78

3:4

5

0

5.9

-3%

12

16

6

-4

64

2:2

2

0

5.4

-16%

13

15

0

-2

46

0:2

2

0

5.1

-23%

Total

77

78

22

-1

358

11:12

19

0

5.9

-4%

3DMAX Scoreboard Ancient (M2)

+/-

ROUNDS SCORES

18

15

7

+3

85

4:3

5

0

6.9

+10%

19

17

5

+2

74

4:1

6

0

6.8

+9%

15

14

4

+1

64

0:2

4

1

5.7

-10%

14

17

9

-3

75

1:2

4

0

5.5

-5%

12

16

10

-4

67

3:3

2

1

5.5

-13%

Total

78

79

35

-1

365

12:11

21

2

6.1

-2%

Teams advantage Ancient (M2)
Info
Map Analysis of BLEED vs 3DMAX by the Bo3.gg Team

3DMAX on Ancient Analysis

3DMAX demonstrated their prowers on Ancient, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 3DMAX on Ancient were Lucky, who contributed 18 kills, and Graviti, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8393 overall damage.


On the defensive side of Ancient, 3DMAX held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


BLEED on Ancient Analysis

Ancient proved to be a challenging battleground for BLEED, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for BLEED on Ancient included hampus, who contributed 17 kills, and nexa, who added 18 kills. Despite their individual efforts, inflicting 8232 total damage, BLEED couldn't prevent 3DMAX from securing victory on Ancient


On the defensive side of Ancient, BLEED struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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