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Bosses in Dig Roblox are the primary source of some critically important resources, particularly experience and money, which are essential for character development. However, one of the most valuable rewards for defeating them is the unique shovels. These not only simplify the gameplay but also allow for more frequent acquisition of rare items—thus, earning more.
In this Dig bosses guide, you will learn:
Currently, in Dig, you can encounter six main bosses and one additional: King Crab, Candlelight Phantom, Fuzzball, Giant Spider, Basilisk, Monstrous Monstrosity, Dire Wolf. Each of them possesses a massive amount of health, and defeating them will earn you rewards: resources (with varying drop rates), money, and experience points necessary for further character development. This makes boss hunting one of the important components of the gameplay.
Worth knowing: when fighting bosses with other players, try to inflict as much damage as possible—this increases the chances of dropping rarer resources. Otherwise, you will only receive guaranteed resources or those with a high drop rate.
One of the first bosses you will have to fight in Dig. It has one of the lowest health stats, so it shouldn't pose a problem, especially if you have decent gear and team up with other players. It throws coconuts, which you should dodge by focusing on the red markers on the sand around the boss arena.
Boss | Location | Health | Rewards for Killing and Drop Rates |
King Crab | Cinder Shores | 35,000 | x1 Abyssal Shovel |
x1-2 King Claws (100%) | |||
x1 King Crab (20%) | |||
x1 Crab Crown (7%) | |||
x1 Sticker (King Crab) (25%) | |||
1k-2k cash (100%) | |||
300-700XP (100%) |
Another of the relatively early or even mid-game bosses, through which you will get the best shovel for your stage—the Candlelight Shovel. It is a vengeful blue-green ghost. It has nearly double the health of King Crab, making it a more challenging opponent. However, with the right gear and tactics, it won't be a problem. Its attacks are phantom spikes in the shape of a star and cross, dealing 25 damage in several directions and can hit up to three times.
Boss | Location | Health | Rewards for Killing and Drop Rates |
Candlelight Phantom | Rooftop Woodlands | 65,000 | 1 Candlelight Shovel (40%) |
1-2 Candlelight Lanterns (100%) | |||
1 Candlelight Phantom (20%) | |||
1 Candlelight Tendrils (7%) | |||
1 Sticker (Candlelight Phantom) (25%) | |||
4k-5.5k (100%) | |||
700-900 XP (100%) |
The Fuzzball boss resembles a giant toothy purple rabbit. It has the least health among all available bosses, but its attacks deal damage across the entire arena area, requiring players to act extremely quickly to survive. Its attack is essentially a shockwave that deals 50 damage. Careful timing is needed to hit the boss before it attacks again.
Boss | Location | Health | Rewards for Killing and Drop Rates |
Fuzzball | Verdant Vale | 25,000 | 1 Fuzzball (30%) |
1-2 Fuzz Baby (90%) | |||
1 Fuzzballs Foot (15%) | |||
1 Bunny Teeth (30%) | |||
1 Sticker (Fuzzball) (25%) | |||
$3.3k – $5.5k (100%) | |||
1k – 1.5k XP (100%) |
Giant Spider is located on the first level of the Spider’s Keep in Cinder Cavern. To get there, you need to pay $1000 at the elevator. The boss has two types of attacks: Slam (a shockwave dealing 50 damage) and Web Beam (shoots webs in random directions, dealing 10 damage to the player and halving the damage you deal to it).
Boss | Location | Health | Rewards for Killing and Drop Rates |
Giant Spider | Cinder Cavern (Spider’s Keep) | 90,000 | 1 Arachnid Shovel (40%) |
1 – 3 Spider Eggs (100%) | |||
1 Giant Spider (20%) | |||
1 Spider Crown (7%) | |||
1 Sticker (Giant Spider) (25%) | |||
$7k – $9k (100%) | |||
1.2k -1.4k XP (100%) |
The Basilisk can be found in Copper Mesa, and to get there, you must first play a lot in the Cinder Island location—reach level 20, fill 50% of the journal, and take a ferry to the new location. It has more health than previous bosses, making it harder to defeat. The Basilisk attacks from underground, leaving spikes in its place that deal 35 damage.
Boss | Location | Health | Rewards for Killing and Drop Rates |
Basilisk | Copper Mesa | 95,000 | 1 Venomous Shovel (40%) |
1-2 Basilisk Fangs (100%) | |||
1 Basilisk (20%) | |||
1 Basilisk Scales (7%) | |||
1 Sticker (Basilisk) (25%) | |||
$7k – $8k (100%) | |||
1.2k – 1.5k XP (100%) |
The fiercest and strongest boss in the game. It has a whopping 350,000 HP. You can reach this boss only towards the end of the game when you already have Magma Boots and can access the Mount Charcoal location. Monstrous Monstrosity uses fiery breath that deals 50 damage and covers a significant area of the arena, as well as causing falling rocks that deal 10 damage.
Boss | Location | Health | Rewards for Killing and Drop Rates |
Monstrous Monstrosity | Mount Charcoal | 350,000 | 1 Monstrous Shovel (35%) |
1 – 2 Molten Alloy (100%) | |||
1 Molten Monstrosity (20%) | |||
1 Radioactive Horns (10%) | |||
1 Monstrous Ornament (7%) | |||
1 Sticker (Molten Monstrosity) (25%) | |||
$15k – $20k (100%) | |||
3k – 3.5k XP (100%) |
In Dig Roblox, there is a seventh, additional boss—Dire Wolf, which appears during the Blood Moon event occurring every 4 hours. The boss appears opposite the elevator in Cinder Cavern and has 100,000 HP. Its fiery breath attacks deal periodic damage ranging from 40 to 80, and the wolf also summons spikes that deal 25 damage.
Boss | Location | Health | Rewards for Killing and Drop Rates |
Dire Wolf | Cinder Cavern (Rien's Land) | 100,000 | 1 Fanged Shovel (20%) |
1 – 3 Dire Scepters (100%) | |||
1 Dire Wolf (15%) | |||
1 Sticker (Blood Moon) (5%) | |||
1 Sticker (Dire Wolf) (10%) | |||
4 – 7 Blood Moon Chest (100%) | |||
$2k – $3.5k (100%) | |||
1.2k – 1.4k XP (100%) |
Most bosses in Dig appear naturally after a certain interval or can be summoned using special horns purchased at the Combat Guild. After the first victory over a boss, the option to purchase the corresponding horn for manual summoning of this boss becomes available.
When a boss appears, a global message with its name and location is displayed on the screen. Dig Bosses respawn time have a cooldown of 2 to 4 hours — depending on the specific boss.
Boss fights occur inside a circular arena. To deal damage, you need to stay within the circle while avoiding the red zones that indicate enemy attacks. Standing still or moving too late will result in significant damage. Dying in battle costs 10% of your current money, so it's better to be cautious than overly aggressive.
Most bosses have noticeable animations or characteristic sounds before attacking. Pay attention to these signals to dodge in time. Healing Charms help maintain health, and Parry Charms save you from fatal mistakes. Some consumables, like blueberry muffins, enhance damage dealt, while the Monarch Totem increases overall damage.
If you plan to fight alone, use powerful shovels: Slayer’s Shovel or Beast Slayer Shovel. However, the best results are usually achieved by teams working together.
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