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Avantages des équipes
Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Durée des éblouissements par flash en moyenne sur une carte (sec)
00:55s00:37s
Éblouissements par flash en moyenne sur une carte (opp)
5029
Pourcentage de tirs à la tête
39%15%
Éliminations avec USP en moyenne par carte
31.6074
Dégâts avec USP en moyenne (par tour)
18.84.7
Dégâts avec Glock en moyenne (par tour)
11.94
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:09s00:37s
Éblouissements par flash en moyenne sur une carte (opp)
6129
Éliminations avec AK47 en moyenne par carte
166.5888
Dégâts avec AK47 en moyenne (par tour)
84.725.3
Historique Taux de victoire par carte 6 derniers mois
Inferno
55%
Mirage
53%
Dust II
17%
Nuke
15%
Vertigo
11%
Anubis
10%
Ancient
9%
Dernières 5 cartes
Inferno
0%
0
44
Mirage
53%
34
1
Dust II
50%
6
1
Nuke
43%
21
10
Vertigo
47%
19
5
Anubis
53%
15
3
Ancient
39%
18
11
Dernières 5 cartes
Inferno
55%
20
6
Mirage
0%
1
49
Dust II
33%
9
2
Nuke
58%
26
2
Vertigo
58%
12
17
Anubis
63%
30
1
Ancient
48%
25
15
Derniers résultats
Face à face
Informations
Match analysis of Monte vs 3DMAX by the Bo3.gg Team
In the CS2 match between Monte and 3DMAX, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Dust II, and victory was secured by Monte. The MVP of this match was hAdji.
Monte analytics
The team Monte secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II. They also successfully set 0 bombs during the match.
The standout players for Monte were hAdji contributed 19 kills and DemQQ contributed 18 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7355 overall damage.
On the defensive side, Monte held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
3DMAX analytics
The team 3DMAX managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 3DMAX were Djoko contributed 8 kills and Ex3rcice contributed 11 kills. 4588 of total damage by 3DMAX could not prevent Monte from securing the victory
On the defensive side, 3DMAX struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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