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RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Czas trwania oślepienia flashem na mapie (sec)
00:55s00:37s
Oślepienie flashem na mapie (opp)
5029
Procent strzałów w głowę
39%15%
Zabójstwa za pomocą USP na mapie
31.6074
Obrażenia od USP (avg/round)
18.84.7
Obrażenia od GLOCK (avg/round)
11.94
Czas trwania oślepienia flashem na mapie (sec)
01:09s00:37s
Oślepienie flashem na mapie (opp)
6129
Zabójstwa za pomocą AK47 na mapie
166.5888
Obrażenia od AK-47(śr./runda)
84.725.3
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Inferno
55%
Mirage
53%
Dust II
17%
Nuke
15%
Vertigo
11%
Anubis
10%
Ancient
9%
Ostatnie 5 map
Inferno
0%
0
44
Mirage
53%
34
1
Dust II
50%
6
1
Nuke
43%
21
10
Vertigo
47%
19
5
Anubis
53%
15
3
Ancient
39%
18
11
Ostatnie 5 map
Inferno
55%
20
6
Mirage
0%
1
49
Dust II
33%
9
2
Nuke
58%
26
2
Vertigo
58%
12
17
Anubis
63%
30
1
Ancient
48%
25
15
Ostatnie wyniki
Łeb w łeb
Informacja
Match analysis of Monte vs 3DMAX by the Bo3.gg Team
In the CS2 match between Monte and 3DMAX, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Dust II, and victory was secured by Monte. The MVP of this match was hAdji.
Monte analytics
The team Monte secured 13 out of 16 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II. They also successfully set 2 bombs during the match.
The standout players for Monte were hAdji contributed 19 kills and DemQQ contributed 18 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7355 overall damage.
On the defensive side, Monte held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control proved to be crucial.
3DMAX analytics
The team 3DMAX managed to secure 3 out of 16 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 3DMAX were Djoko contributed 8 kills and Ex3rcice contributed 11 kills. 4588 of total damage by 3DMAX could not prevent Monte from securing the victory
On the defensive side, 3DMAX struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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