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Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
A sequência de vitórias das rodadas
123
USP mortas no mapa
41.6074
Dano por USP (média/rodada)
22.54.7
Danos por AUG (média/rodada)
378.1
AK47 kills no mapa
126.5888
AK47 damage (média/rodada)
65.425.3
Duração do flash no mapa (sec)
01:03s00:37s
Danos (total/rodada)
38273
Pontuação do jogador (rodada)
37341011
Pontuação do jogador (rodada)
35511011
Histórico % de êxito dos mapas Últimos 6 meses
Vertigo
75%
Nuke
50%
Inferno
43%
Ancient
26%
Anubis
17%
Mirage
6%
Dust II
0%
Últimos 5 mapas
Vertigo
0%
2
26
Nuke
50%
8
8
Inferno
43%
7
10
Ancient
20%
10
17
Anubis
50%
8
8
Mirage
27%
11
6
Dust II
0%
1
1
Últimos 5 mapas
Vertigo
75%
8
0
Nuke
0%
1
11
Inferno
0%
0
16
Ancient
46%
13
1
Anubis
33%
3
9
Mirage
33%
6
1
Dust II
0%
0
3
Últimos resultados
Frente a frente
Partidas anteriores
- VlVVl
- VlVVl
Info
Match analysis of Take Flyte vs Elevate by the Bo3.gg Team
In the CS2 match between Take Flyte and Elevate, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Mirage, and victory was secured by Elevate. The MVP of this match was Peeping.
Elevate analytics
The team Elevate secured 13 out of 17 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 5 bombs during the match.
The standout players for Elevate were Peeping contributed 16 kills and shane contributed 13 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 6974 overall damage.
On the defensive side, Elevate held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control proved to be crucial.
Take Flyte analytics
The team Take Flyte managed to secure 4 out of 17 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for Take Flyte were CoJoMo contributed 12 kills and BeaKie contributed 10 kills. 5010 of total damage by Take Flyte could not prevent Elevate from securing the victory
On the defensive side, Take Flyte struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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