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Enregistrements Match
Record/Temps/Carte
Val/M
Établi par
Adversaire
Série de victoires de l'équipe
123
Éliminations avec USP en moyenne par carte
41.6074
Dégâts avec USP en moyenne (par tour)
22.54.7
Dégâts avec AUG en moyenne (par tour)
378.1
Éliminations avec AK47 en moyenne par carte
126.5888
Dégâts avec AK47 en moyenne (par tour)
65.425.3
Durée des éblouissements par flash en moyenne sur une carte (sec)
01:03s00:37s
Dégâts (total/round)
38273
Score du joueur (round)
37341011
Score du joueur (round)
35511011
Historique Taux de victoire par carte 6 derniers mois
Vertigo
75%
Nuke
50%
Inferno
43%
Ancient
26%
Anubis
17%
Mirage
6%
Dust II
0%
Dernières 5 cartes
Vertigo
0%
2
26
Nuke
50%
8
8
Inferno
43%
7
10
Ancient
20%
10
17
Anubis
50%
8
8
Mirage
27%
11
6
Dust II
0%
1
1
Dernières 5 cartes
Vertigo
75%
8
0
Nuke
0%
1
11
Inferno
0%
0
16
Ancient
46%
13
1
Anubis
33%
3
9
Mirage
33%
6
1
Dust II
0%
0
3
Derniers résultats
Face à face
Matchs précédents
- gpggp
- gpggp
Informations
Match analysis of Take Flyte vs Elevate by the Bo3.gg Team
In the CS2 match between Take Flyte and Elevate, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Mirage, and victory was secured by Elevate. The MVP of this match was Peeping.
Elevate analytics
The team Elevate secured 13 out of 17 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 5 bombs during the match.
The standout players for Elevate were Peeping contributed 16 kills and shane contributed 13 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 6974 overall damage.
On the defensive side, Elevate held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control proved to be crucial.
Take Flyte analytics
The team Take Flyte managed to secure 4 out of 17 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for Take Flyte were CoJoMo contributed 12 kills and BeaKie contributed 10 kills. 5010 of total damage by Take Flyte could not prevent Elevate from securing the victory
On the defensive side, Take Flyte struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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