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Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Rodada rápida (sec)
00:31s01:55s
Rodada rápida (sec)
00:20s01:55s
Pontuação do jogador (rodada)
41861010
Pontuação do jogador (rodada)
37261010
Múltiplos kills x-
4
Múltiplos kills x-
4
Múltiplos kills x-
4
Clutch (adversários)
2
Clutch (adversários)
2
Histórico % de êxito dos mapas Últimos 6 meses
Vertigo
100%
Nuke
67%
Dust II
0%
Inferno
0%
Mirage
0%
Ancient
0%
Anubis
0%
Últimos 5 mapas
Vertigo
0%
0
0
Nuke
0%
0
0
Dust II
0%
0
0
Inferno
0%
0
0
Mirage
0%
0
0
Ancient
0%
0
0
Anubis
0%
0
0
Últimos 5 mapas
Vertigo
100%
2
0
Nuke
67%
3
0
Dust II
0%
1
0
Inferno
0%
1
0
Mirage
0%
0
1
Ancient
0%
2
1
Anubis
0%
2
0
Últimos resultados
Frente a frente
Partidas anteriores
- ll
- VVVVV
Info
Match analysis of Take Flyte Kings vs straykids by the Bo3.gg Team
In the CS2 match between Take Flyte Kings and straykids, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Inferno, and victory was secured by Take Flyte Kings. The MVP of this match was .
Take Flyte Kings analytics
The team Take Flyte Kings secured 0 out of 24 rounds, showcasing their ability to control and adapt to various situations. They won on the maps . They also successfully set 0 bombs during the match.
The standout players for Take Flyte Kings were contributed 0 kills and contributed 0 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 0 overall damage.
On the defensive side, Take Flyte Kings held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
straykids analytics
The team straykids managed to secure 0 out of 24 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for straykids were contributed 0 kills and contributed 0 kills. 0 of total damage by straykids could not prevent Take Flyte Kings from securing the victory
On the defensive side, straykids struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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