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Przewaga drużyn
Wynik
6
6.5
Inferno-0.6
Wygrane rundy
13
11
Inferno2
Zabójstwa
78
92
Inferno-14
Obrażenia
8.58K
9.97K
Inferno-1395
Ekonomia
446.45K
521.95K
Inferno-75500
RekordyMecz
Rekord/Czas/Mapa
W/Ś
Ustaw według
Rywal
Szybka Runda (sec)
00:31s01:55s
Szybka Runda (sec)
00:20s01:55s
Wynik gracza (runda)
41861010
Wynik gracza (runda)
37261010
Multikill x-
4
Multikill x-
4
Multikill x-
4
Clutch (przeciwnicy)
2
Clutch (przeciwnicy)
2
Składy
Skład
Skład
Historyczny Współczynnik wygranych map Ostatnie 6 miesięcy
Inferno
100%
Vertigo
s
100%
Nuke
s
67%
Dust II
0%
Mirage
0%
Ancient
0%
Anubis
0%
Ostatnie 5 map
Inferno
100%
1
0
Vertigo
0%
0
0
Nuke
0%
0
0
Dust II
0%
0
0
Mirage
0%
0
0
Ancient
0%
0
0
Anubis
0%
0
0
Ostatnie 5 map
Inferno
0%
2
0
Vertigo
100%
2
0
Nuke
67%
3
0
Dust II
0%
1
0
Mirage
0%
0
1
Ancient
0%
2
1
Anubis
0%
2
0
Ostatnie wyniki
Łeb w łeb
Poprzednie mecze
- ll
- wwwww
Informacja
Match analysis of Take Flyte Kings vs straykids by the Bo3.gg Team
In the CS2 match between Take Flyte Kings and straykids, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Inferno, and victory was secured by Take Flyte Kings. The MVP of this match was Reason.
Take Flyte Kings analytics
The team Take Flyte Kings secured 13 out of 24 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 4 bombs during the match.
The standout players for Take Flyte Kings were Frosty contributed 19 kills and Panic contributed 17 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8465 overall damage.
On the defensive side, Take Flyte Kings held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control proved to be crucial.
straykids analytics
The team straykids managed to secure 11 out of 24 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for straykids were Reason contributed 21 kills and BeastmaNN contributed 17 kills. 9796 of total damage by straykids could not prevent Take Flyte Kings from securing the victory
On the defensive side, straykids struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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