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Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Dano por USP (média/rodada)
13.14.6
AWP kills no mapa
196.5798
GLOCK kills on a map
41.4398
Danos por GLOCK (média/rodada)
12.13.8
Flash cego no mapa (opp)
8730
Duração do flash no mapa (sec)
01:39s00:39s
Flash cego no mapa (opp)
7830
Tiros (total/rodada)
9016
Múltiplos kills x-
4
Múltiplos kills x-
4
Histórico % de êxito dos mapas Últimos 6 meses
Ancient
100%
Overpass
34%
Nuke
33%
Mirage
31%
Dust II
15%
Inferno
10%
Vertigo
0%
Últimos 5 mapas
Ancient
0%
1
15
Overpass
67%
18
0
Nuke
27%
11
2
Mirage
56%
16
0
Dust II
71%
7
5
Inferno
50%
6
8
Vertigo
0%
2
9
Últimos 5 mapas
Ancient
100%
1
2
Overpass
33%
6
0
Nuke
60%
5
1
Mirage
25%
4
2
Dust II
56%
9
0
Inferno
60%
10
1
Vertigo
0%
0
2
Info
Match analysis of OneTap vs allStars by the Bo3.gg Team
In the CS2 match between OneTap and allStars, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Dust II, Ancient, Overpass, and victory was secured by OneTap. The MVP of this match was MoDo.
OneTap analytics
The team OneTap secured 39 out of 67 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Overpass. They also successfully set 4 bombs during the match.
The standout players for OneTap were MoDo contributed 73 kills and GEOHYPE contributed 50 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 26432 overall damage.
On the defensive side, OneTap held their ground firmly, successfully defending 17 bomb plants. Their defensive coordination and site control proved to be crucial.
allStars analytics
The team allStars managed to secure 28 out of 67 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for allStars were RENNE contributed 58 kills and l0rd-dll contributed 54 kills. 25152 of total damage by allStars could not prevent OneTap from securing the victory
On the defensive side, allStars struggled to hold their ground, successfully defending 13 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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