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Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Duração do flash no mapa (sec)
01:25s00:39s
Duração do flash no mapa (sec)
01:18s00:39s
Flash cego no mapa (opp)
8430
Flash cego no mapa (opp)
8630
Duração do flash no mapa (sec)
01:12s00:39s
Flash cego no mapa (opp)
7830
Flash cego no mapa (opp)
6130
Assistências em um mapa
114.3517
Duração do flash numa rodada (sec)
00:17s00:05s
Duração do flash numa rodada (sec)
00:15s00:05s
Escalação
escalação
escalação
Histórico % de êxito dos mapas Últimos 6 meses
Ancient
40%
Dust II
33%
Vertigo
33%
Mirage
17%
Inferno
12%
Overpass
4%
Nuke
0%
Últimos 5 mapas
Ancient
40%
5
17
Dust II
73%
11
5
Vertigo
33%
3
25
Mirage
33%
6
21
Inferno
38%
16
3
Overpass
54%
13
14
Nuke
0%
2
26
Últimos 5 mapas
Ancient
0%
0
9
Dust II
40%
5
1
Vertigo
0%
0
12
Mirage
50%
4
4
Inferno
50%
2
6
Overpass
50%
12
0
Nuke
0%
1
6
Últimos resultados
Frente a frente
Partidas anteriores
- lllVV
- llVVl
Info
Match analysis of OG Academy vs Flames Ascent by the Bo3.gg Team
In the CS2 match between OG Academy and Flames Ascent, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Dust II, and victory was secured by OG Academy. The MVP of this match was Dementor.
OG Academy analytics
The team OG Academy secured 16 out of 20 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II. They also successfully set 3 bombs during the match.
The standout players for OG Academy were Dementor contributed 19 kills and AwaykeN contributed 20 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8435 overall damage.
On the defensive side, OG Academy held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control proved to be crucial.
Flames Ascent analytics
The team Flames Ascent managed to secure 4 out of 20 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Flames Ascent were BuNNy contributed 17 kills and INSPIRE contributed 13 kills. 6568 of total damage by Flames Ascent could not prevent OG Academy from securing the victory
On the defensive side, Flames Ascent struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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