0 Comentários
Vantagem das equipes
Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Planta de bombas rápidas (seg )
00:19s01:25s
Dano de molotov (média/rodada)
6.72.1
Duração do flash no mapa (sec)
01:16s00:36s
Danos por Galil (média/rodada)
16.75.9
M4A1 kills no mapa
94.4189
GLOCK kills on a map
31.4482
Danos por GLOCK (média/rodada)
15.14.1
Fumaça lançada no mapa
1914.5022
Danos por GLOCK (média/rodada)
11.14.1
Fumaça lançada no mapa
2014.5022
Histórico % de êxito dos mapas Últimos 6 meses
Inferno
59%
Mirage
53%
Anubis
36%
Vertigo
19%
Dust II
16%
Nuke
5%
Ancient
4%
Últimos 5 mapas
Inferno
0%
0
35
Mirage
53%
15
2
Anubis
30%
10
18
Vertigo
46%
13
12
Dust II
40%
5
4
Nuke
58%
19
4
Ancient
60%
20
3
Últimos 5 mapas
Inferno
59%
22
11
Mirage
0%
2
66
Anubis
66%
44
3
Vertigo
65%
17
18
Dust II
56%
18
8
Nuke
63%
40
3
Ancient
56%
36
25
Info
Match analysis of HEROIC vs 3DMAX by the Bo3.gg Team
In the CS2 match between HEROIC and 3DMAX, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Nuke, Ancient, Anubis, and victory was secured by HEROIC. The MVP of this match was sjuush.
HEROIC analytics
The team HEROIC secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Ancient. They also successfully set 0 bombs during the match.
The standout players for HEROIC were sjuush contributed 46 kills and TeSeS contributed 41 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 20732 overall damage.
On the defensive side, HEROIC held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
3DMAX analytics
The team 3DMAX managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 3DMAX were Djoko contributed 50 kills and Maka contributed 37 kills. 21207 of total damage by 3DMAX could not prevent HEROIC from securing the victory
On the defensive side, 3DMAX struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
0 Comentários