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Vantagem das equipes
Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Duração do flash no mapa (sec)
01:35s00:39s
Flash cego no mapa (opp)
9530
Tiros (total/rodada)
12016
Tiros (total/rodada)
8616
Múltiplos kills x-
4
Clutch (adversários)
2
Clutch (adversários)
2
Morto por colega de equipe
1
Duração do flash numa rodada (sec)
00:16s00:05s
Duração do flash numa rodada (sec)
00:17s00:05s
Histórico % de êxito dos mapas Últimos 6 meses
Mirage
100%
Ancient
100%
Overpass
75%
Nuke
67%
Inferno
38%
Dust II
35%
Vertigo
33%
Últimos 5 mapas
Mirage
0%
1
1
Ancient
100%
1
4
Overpass
75%
4
1
Nuke
33%
6
2
Inferno
71%
7
0
Dust II
75%
4
1
Vertigo
0%
0
9
Últimos 5 mapas
Mirage
100%
1
4
Ancient
0%
1
0
Overpass
0%
0
7
Nuke
100%
7
0
Inferno
33%
6
1
Dust II
40%
5
1
Vertigo
33%
3
0
Últimos resultados
Frente a frente
Info
Match analysis of Checkmate vs D13 by the Bo3.gg Team
In the CS2 match between Checkmate and D13, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Inferno, Nuke, Dust II, and victory was secured by Checkmate. The MVP of this match was shinobi.
Checkmate analytics
The team Checkmate secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Dust II. They also successfully set 0 bombs during the match.
The standout players for Checkmate were Techno4k contributed 63 kills and bLitz contributed 55 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 28960 overall damage.
On the defensive side, Checkmate held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
D13 analytics
The team D13 managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for D13 were shinobi contributed 63 kills and hasteka contributed 60 kills. 30017 of total damage by D13 could not prevent Checkmate from securing the victory
On the defensive side, D13 struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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