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Registros Partida
Registro/Tempo/Mapa
Val/M
Feito por
Rival
Danos por Galil (média/rodada)
18.85.7
USP mortas no mapa
41.6107
Dano por USP (média/rodada)
20.94.7
AK47 kills no mapa
126.6606
AK47 damage (média/rodada)
66.425.3
Duração do flash no mapa (sec)
01:10s00:38s
Flash cego no mapa (opp)
5829
Negócios em um mapa
83.4876
Danos (total/rodada)
43973
Pontuação do jogador (rodada)
35651011
Histórico % de êxito dos mapas Últimos 6 meses
Inferno
86%
Mirage
59%
Vertigo
46%
Anubis
29%
Ancient
25%
Overpass
15%
Nuke
9%
Últimos 5 mapas
Inferno
86%
7
2
Mirage
0%
0
13
Vertigo
0%
2
3
Anubis
67%
6
0
Ancient
40%
5
3
Overpass
33%
3
7
Nuke
50%
2
2
Últimos 5 mapas
Inferno
0%
0
29
Mirage
59%
22
3
Vertigo
46%
13
15
Anubis
38%
8
10
Ancient
65%
20
10
Overpass
48%
21
7
Nuke
41%
22
4
Info
Match analysis of 3DMAX vs Permitta by the Bo3.gg Team
In the CS2 match between 3DMAX and Permitta, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Overpass, and victory was secured by Permitta. The MVP of this match was bnox.
Permitta analytics
The team Permitta secured 13 out of 20 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Overpass. They also successfully set 4 bombs during the match.
The standout players for Permitta were bnox contributed 19 kills and maaryy contributed 20 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8026 overall damage.
On the defensive side, Permitta held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control proved to be crucial.
3DMAX analytics
The team 3DMAX managed to secure 7 out of 20 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for 3DMAX were Lucky contributed 15 kills and Djoko contributed 11 kills. 6400 of total damage by 3DMAX could not prevent Permitta from securing the victory
On the defensive side, 3DMAX struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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