yuurih

Yuri Boian

yuurih settings

Download yuurih config 2025
FURIA yuurih settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
DPI80041%
Hz100069%
Sensitivity1.253%
eDPI10004%
Windows Sensitivity692%
Zoom Sensitivity177%
sensitivity 1.25; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.3

0.31

Headshots %

47.3%

46%

Shots

15.05

12.28

Accuracy

14.7%

17%

Sensitivity compare

Avg 1.57

Crosshair
preview
Center DotYes
Length1
Gap-2
Thickness0
OutlineNo
Outline Thickness0
Red255
Green255
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2025-09-22T12:07:14.862+00:00
Updated At2025-09-22T12:07:14.862+00:00
StyleLegacy
ColorCyan
Follow RecoilNo
Split Distance3
Fixed Gap-3
Inner Split Alpha0
Outer Split Alpha1
Split Size Ratio1
CurrentYes
Accuracy statslast 6 months

Body part

Hits%

Head

96918%

Chest

2.6K47%

Stomach

1K18%

Arms

59311%

Legs

3066%

Video Settings
preview
Advanced Video
Boost Player ContrastEnabled47%
Model Texture DetailLow47%
Particle DetailUnknown58%
V-SyncDisabled52%
NVIDIA G SyncUnknown67%
Texture Filtering ModeAnisotropic 4x11%
Maximum FPS In GameUnknown67%
Ambient OcclusionUnknown59%
Global Shadow QualityHigh36%
NVIDIA Reflex Low LatencyUnknown58%
Dynamic ShadowsUnknown67%
Shader DetailLow48%
Multisampling Anti Aliasing Mode4x MSAA26%
High Dynamic RangeUnknown59%
Fidelity FX Super ResolutionUnknown58%
Video
Scaling ModeStretched72%
Display ModeFullscreen92%
Aspect Ratio4:363%
Resolution1280x96047%
Monitor settings
Game Settings
DyAcPremium71%
Low Blue Light091%
Color Vibrance182%
Black Equalizer1510%
viewmodel
preview
Preset Pos111%
Offset X2.576%
FOV6880%
Offset Y068%
Offset Z-1.571%
BobFalse51%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.252

0.24

AK47 damage

25.76

24.98

AWP kills

0.002

0.081

AWP damage

0.22

7.39

M4A1 kills

0.124

0.114

M4A1 damage

12.76

11.76

Launch options
-console -freq 360 -novid -high -tickrate 128 +rate 786432 +fps_max 0
-console 
Enables the developer console for quick command access
-freq 360
Sets the screen refresh rate. Example: -refresh 144
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-high 
Sets CS2 process to high priority, allocating more CPU resources
+fps_max 0
Limits the maximum FPS. +fps_max 0 removes the FPS limit.
HUD Scale0.8513%
HUD ColorBlue4%
Radar
preview
Toggle Shape With ScoreboardNo9%
Radar Centers The PlayerYes55%
Radar Is RotatingYes64%
Radar HUD Size1.0870830%
Radar Map Zoom0.416%
FAQ
yuurih plays with a sensitivity of 1.25 and a DPI of 800, which results in an effective eDPI of 1000. This combination is favored by many professional players as it offers a balanced trade-off between precision for aiming and the ability to make rapid crosshair adjustments, particularly useful for tracking and flick shots.
yuurih utilizes a legacy-style crosshair with a minimalistic setup: a very small gap of -2, length of 1, and no thickness, but with a center dot enabled. The crosshair is colored cyan with maximum RGB and alpha values, making it highly visible against most backgrounds. This configuration ensures excellent focus on targets and reduces distractions during intense firefights.
yuurih relies on the ZOWIE XL2566K monitor, known for its high refresh rate and esports-focused features. He pairs this with a 4:3 aspect ratio at 1280x960 resolution, set to fullscreen and stretched scaling mode. These settings are popular among pros for maximizing enemy model size and minimizing input lag, enhancing reaction times and overall gameplay clarity.
yuurih opts for performance-oriented video settings: v-sync is disabled, shader and model texture details are set to low, and texture filtering is at anisotropic 4x. He utilizes 4x MSAA for anti-aliasing and enables boost player contrast, while global shadow quality is kept high. These choices are designed to provide a clear, distraction-free experience with smooth frame rates, crucial for high-level competition.
yuurih sets his mouse polling rate to 1000Hz, which ensures ultra-responsive tracking and minimal input delay. His Windows sensitivity is set to the default value of 6, which avoids any unwanted acceleration or scaling that could interfere with precise aiming, maintaining consistency between desktop and in-game movements.
yuurih uses a set of launch options including '-console -freq 360 -novid -high -tickrate 128 +rate 786432 +fps_max 0'. These commands optimize the game's refresh rate, remove intro videos, prioritize process performance, set server tickrate, maximize network rate, and remove frame rate limits, all aimed at achieving the smoothest and most competitive environment possible.
yuurih's setup features the Razer Viper V3 Pro Faker Edition mouse, SteelSeries QcK+ mousepad, and the ZOWIE XL2566K monitor. For audio, he uses the Logitech G PRO X 2 Headset Magenta, and his keyboard of choice is the Wooting 80HE Ghost. This combination of top-tier peripherals is tailored for precision, speed, and reliability—key factors in maintaining peak performance during matches.
yuurih maximizes his monitor's potential by enabling DyAc Premium for motion clarity, setting color vibrance to 18 for vivid colors, low blue light to 0 for natural hues, and black equalizer to 15 for better visibility in dark areas. These settings help him spot enemies quickly and reduce eye strain, giving him a technical edge in intense matches.
yuurih's viewmodel is set with a field of view of 68, offset_x at 2.5, offset_y at 0, and offset_z at -1.5, using preset position 1. These settings result in a compact weapon model that stays out of the central viewing area, minimizing distractions and maximizing his field of vision for spotting opponents and utility.
yuurih uses a blue HUD at a scale of 0.85, providing a clean and unobtrusive interface. His radar is set to a HUD size of 1.087083 and map zoom of 0.4, with rotation and player centering enabled. These choices ensure he has sufficient situational awareness without cluttering the screen, allowing for quick information parsing during high-pressure rounds.
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