lux

Lucas Christofoletti Meneghini

lux settings

Download lux config 2026
Legacy lux settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Windows Sensitivity688%
Sensitivity1.920%
DPI40038%
Zoom Sensitivity1.030%
Hz400015%
eDPI7680%
sensitivity 1.92; zoom_sensitivity 1.03
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.27

0.31

Headshots %

44%

46%

Shots

17.13

12.28

Accuracy

12.2%

17%

Sensitivity compare

Avg 1.53

Crosshair
preview
Center DotNo
Length2
Gap-3
Thickness1
OutlineNo
Outline Thickness0
Red94
Green100
Blue100
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width1
Created At2025-12-17T05:28:59.525+00:00
Updated At2025-12-17T05:28:59.525+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance3
Fixed Gap3
Inner Split Alpha0
Outer Split Alpha1
Split Size Ratio1
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

12116%

Chest

35746%

Stomach

13217%

Arms

9613%

Legs

628%

Video Settings
preview
Advanced Video
Maximum FPS In Game5003%
Fidelity FX Super ResolutionDisabled (Highest Quality)46%
Global Shadow QualityLow14%
Boost Player ContrastDisabled17%
V-SyncDisabled45%
NVIDIA Reflex Low LatencyEnabled + Boost7%
NVIDIA G SyncDisabled38%
Multisampling Anti Aliasing Mode4x MSAA28%
Model Texture DetailMedium8%
Dynamic ShadowsAll38%
Texture Filtering ModeTrilinear9%
Shader DetailLow51%
Particle DetailLow40%
High Dynamic RangePerformance9%
Ambient OcclusionMedium14%
Video
Resolution1280x96043%
Aspect Ratio4:356%
Display ModeFullscreen93%
Scaling ModeStretched74%
Monitor settings
Game Settings
DyAcOff22%
Color Vibrance1312%
Low Blue Light092%
Black Equalizer1216%
viewmodel
preview
FOV6882%
Offset X18%
Offset Y-10%
Offset Z-19%
Preset Pos34%
BobUnknown53%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.226

0.24

AK47 damage

22.42

24.98

AWP kills

0.003

0.081

AWP damage

0.23

7.39

M4A1 kills

0.157

0.114

M4A1 damage

16.84

11.76

Launch options
-freq 240 -novid -tickrate 128 -nojoy +cl_interp_ratio 1 +rate 999999 +clientport 20075 -allow_third_party_software
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-nojoy 
Disables joystick support, freeing up memory resources
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD Scale121%
HUD ColorUnknown29%
Radar
preview
Radar Map Zoom0.420%
Radar Is RotatingUnknown31%
Radar Centers The PlayerUnknown31%
Radar HUD Size138%
Toggle Shape With ScoreboardUnknown31%
FAQ
lux currently plays with a DPI of 400 and an in-game sensitivity of 1.92, resulting in an eDPI of 768. This combination is favored by many professional players as it allows for precise crosshair control, balancing the ability to make fine adjustments for aiming with the flexibility to quickly turn or react to threats.
lux uses a Classic Static crosshair style with a compact gap of -3, length of 2, and thickness of 1, without a center dot. The crosshair color is a custom green (RGB: 94, 100, 100), which stands out against most in-game backgrounds, facilitating quick target acquisition while minimizing distractions during intense firefights.
lux plays on a ZOWIE XL2566K monitor, utilizing a 4:3 aspect ratio with a 1280x960 resolution in fullscreen mode and stretched scaling. This setup is popular among professionals because it enlarges player models horizontally, making enemies more visible and easier to hit, while the high refresh rate of the XL2566K ensures ultra-smooth motion clarity.
lux's current mouse is the ZOWIE EC1-DW Black, paired with the Razer Huntsman V3 Pro TKL 8KHz Green keyboard. The ergonomic design and reliable sensor of the EC1-DW provide consistent tracking, while the high polling rate of the Huntsman V3 Pro TKL ensures minimal input lag, allowing lux to execute precise and rapid movements essential for top-level play.
lux prioritizes performance and clarity by disabling V-Sync, using low shader and particle detail, medium ambient occlusion, and medium model texture detail. He also enables 'Performance' mode for HDR and disables player contrast boost, ensuring high frame rates (capped at 500 FPS) and minimal visual clutter, which is crucial for spotting enemies and maintaining smooth gameplay.
lux uses the Logitech G PRO X 2 Headset Black, which is known for its clear directional audio and comfort during long sessions. While specific in-game audio settings aren't provided, using a high-quality headset like this ensures that subtle sounds, such as footsteps and utility usage, are easily discernible, giving lux an edge in sound-based situational awareness.
lux's launch options include commands like '-freq 240' to set the refresh rate, '-novid' to skip the intro video, '-tickrate 128' for offline server consistency, and '-nojoy' to disable joystick support. He also uses '+rate 999999' for maximum network throughput and '+cl_interp_ratio 1' for precise hit registration, all aimed at reducing latency and ensuring a smooth gaming experience.
Historically, lux's sensitivity settings have shifted from 1.1 and 0.99 to his current 1.92, with corresponding eDPI changes from 880 and 792 to 768. This progression suggests he has experimented with both lower and higher sensitivities, likely adapting his setup to balance between precise aiming and quicker movement as his preferences and hardware evolved.
lux currently sets his viewmodel FOV to 68 with offsets of x: 1, y: -1, and z: -1, and uses preset position 3. These settings position the weapon model lower and further to the side, maximizing screen space and reducing visual obstruction, which helps him maintain better awareness of his surroundings during play.
On his ZOWIE XL2566K monitor, lux sets Color Vibrance to 13 and Black Equalizer to 12, while keeping DyAc and Low Blue Light off. These adjustments enhance color separation and improve visibility in darker areas without causing eye strain, making it easier to spot opponents hiding in shadows or poorly lit parts of the map.
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