kyuubii

Can Kamber

kyuubii settings

Mouse settings
DPI80038%
Sensitivity1.23%
eDPI9604%
Zoom Sensitivity176%
Hz400011%
Windows Sensitivity693%
sensitivity 1.2; zoom_sensitivity 1
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.32

0.31

Headshots %

47.7%

46%

Shots

10.79

12.28

Accuracy

21.6%

17%

Sensitivity compare

Avg 1.58

Crosshair
preview
Center DotNo
Length0.8
Gap-5
Thickness0.9
OutlineNo
Outline Thickness0
Red255
Green255
Blue50
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
StyleClassic Static
ColorCyan
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.3
CSGO-wCGQe-akBeS-oCaOf-9Kqui-sEpYF
Accuracy statslast 6 months

Body part

Hits%

Head

1.1K18%

Chest

2.9K47%

Stomach

1.1K17%

Arms

66811%

Legs

3936%

Video Settings
preview
Video
Resolution1280x96053%
Aspect Ratio4:371%
Display ModeFullscreen91%
Scaling ModeStretched70%
Advanced Video
Boost Player ContrastEnabled46%
V-SyncDisabled62%
NVIDIA Reflex Low LatencyUnknown61%
NVIDIA G SyncUnknown71%
Maximum FPS In GameUnknown71%
Multisampling Anti Aliasing Mode8x MSAA19%
Global Shadow QualityHigh36%
Dynamic ShadowsUnknown71%
Model Texture DetailLow46%
Texture Filtering ModeAnisotropic 16x5%
Shader DetailLow46%
Particle DetailUnknown61%
Ambient OcclusionUnknown61%
High Dynamic RangeUnknown61%
Fidelity FX Super ResolutionUnknown61%
viewmodel
preview
FOV654%
Offset X28%
Offset Y067%
Offset Z-212%
Preset Pos41%
BobFalse54%
viewmodel_fov 65; viewmodel_offset_x 2; viewmodel_offset_y 0; viewmodel_offset_z -2; viewmodel_presetpos 4;
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.285

0.24

AK47 damage

28.93

24.98

AWP kills

0.005

0.081

AWP damage

0.5

7.39

M4A1 kills

0.112

0.114

M4A1 damage

11.14

11.76

Launch options
-tickrate 128 -freq 240 -novid -nojoy -high -allow_third_party_software
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-nojoy 
Disables joystick support, freeing up memory resources
-high 
Sets CS2 process to high priority, allocating more CPU resources
-allow_third_party_software 
Allows the use of third-party software (e.g. OBS). May reduce Trust Factor.
HUD Scale0.8514%
HUD ColorGreen5%
Radar
preview
Radar Centers The PlayerYes54%
Radar Is RotatingYes63%
Toggle Shape With ScoreboardYes55%
Radar HUD Size133%
Radar Map Zoom0.37%
FAQ
kyuubii utilizes a Classic Static crosshair with a compact gap and minimal thickness, colored in a vibrant cyan. This setup, with no center dot and no outline, is designed to maximize visibility and precision, allowing for clear sightlines during high-pressure engagements. The choice of a static crosshair ensures that his aim remains consistent and unobstructed, which is favored by many professional players for its reliability in competitive play.
kyuubii is currently using the Razer Viper V3 Pro White, a lightweight and high-performance mouse popular among esports professionals. This mouse is known for its precise sensor and ergonomic design, which supports rapid and accurate movements essential for top-level Counter-Strike 2 gameplay. Its wireless capabilities and low latency further enhance his ability to react quickly in intense situations.
Throughout his career, kyuubii has moved across several organizations, starting from No Limit Gaming, transitioning to Sangal Esports, then joining Fnatic as a stand-in before becoming inactive, and most recently transferring to BIG. As of now, he competes for BIG, which marks a significant step in his professional journey, reflecting his growth and rising reputation in the competitive Counter-Strike 2 scene.
Currently, kyuubii plays with a sensitivity of 1.2 at 800 DPI, resulting in an eDPI of 960. This relatively low sensitivity is characteristic of players who prefer precise, controlled aiming over rapid, sweeping movements. It allows him to make micro-adjustments with greater accuracy, which is particularly advantageous in high-stakes duels and when holding tight angles.
kyuubii uses the ZOWIE XL2546K monitor, renowned for its fast 240Hz refresh rate, paired with a polling rate of 4000Hz on his mouse. This combination ensures ultra-smooth and responsive gameplay, allowing him to track opponents more accurately and react swiftly to in-game events, which is crucial for maintaining a competitive edge at the highest level.
kyuubii opts for a 1280x960 resolution with a 4:3 aspect ratio set to stretched, playing in fullscreen mode. He minimizes visual distractions by setting shader and model texture detail to low, while enabling boost player contrast and using high global shadow quality. This approach maximizes frame rates and enhances enemy visibility, making it easier to spot opponents quickly during matches.
kyuubii utilizes launch options such as '-tickrate 128 -freq 240 -novid -nojoy -high -allow_third_party_software'. These settings are designed to ensure the game runs at the optimal server tick rate, matches his monitor's refresh rate, skips the intro video for faster startup, disables joystick support to prevent input conflicts, prioritizes game process for better performance, and allows third-party software necessary for professional play.
He currently uses the Wooting 80HE Black, a keyboard highly regarded for its analog input technology and rapid response times. This keyboard allows for precise movement control and fast actuation, features that are particularly valued in competitive play for their contribution to both movement accuracy and quick reaction times during intense firefights.
kyuubii sets his radar to maximum size and lowest zoom, ensuring he has a broad overview of the map and can quickly gather information about enemy positions and teammate locations. With radar rotation and player centering enabled, he maintains consistent spatial awareness, which is vital for making informed decisions and coordinating effectively with his team.
kyuubii's viewmodel is adjusted for minimal visual obstruction, with a field of view set to 65 and the weapon model positioned to reduce distraction. By disabling viewmodel bob and using specific offsets, he ensures that his weapon does not interfere with his sightlines, allowing for clearer focus on opponents and improving his overall aiming consistency during competitive play.
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