hallzerk

Håkon Fjærli

hallzerk settings

Download hallzerk config 2026
Passion UA hallzerk settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
Zoom Sensitivity177%
Hz400013%
DPI40042%
eDPI10004%
Sensitivity2.51%
Windows Sensitivity691%
zoom_sensitivity 1; sensitivity 2.5
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.2

0.31

Headshots %

31.7%

46%

Shots

7.52

12.28

Accuracy

17.7%

17%

Sensitivity compare

Avg 1.56

Crosshair
preview
Center DotNo
Length2
Gap-3
Thickness0
OutlineNo
Outline Thickness0
Red255
Green0
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-01-16T05:28:24.991+00:00
Updated At2026-01-16T05:28:24.991+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
CSGO-tDBTu-ioyeC-TBvV2-x3C8P-AzZkF
Accuracy statsLast 15 matches

Body part

Hits%

Head

55322%

Chest

1.3K50%

Stomach

35114%

Arms

26110%

Legs

1185%

Video Settings
preview
Advanced Video
Particle DetailHigh3%
V-SyncDisabled47%
NVIDIA Reflex Low LatencyEnabled + Boost8%
Model Texture DetailMedium9%
Multisampling Anti Aliasing Mode4x MSAA27%
Dynamic ShadowsAll35%
Global Shadow QualityHigh36%
Boost Player ContrastDisabled17%
NVIDIA G SyncDisabled35%
Maximum FPS In Game026%
Ambient OcclusionMedium13%
Fidelity FX Super ResolutionDisabled (Highest Quality)43%
Texture Filtering ModeBilinear35%
Shader DetailHigh12%
High Dynamic RangeQuality35%
Video
Resolution1152x8642%
Aspect Ratio4:359%
Scaling ModeStretched73%
Display ModeFullscreen93%
Monitor settings
Game Settings
Low Blue Light103%
Black Equalizer08%
Color Vibrance162%
DyAcPremium70%
viewmodel
preview
Offset Z-1.572%
BobFalse50%
FOV6881%
Preset Pos262%
Offset X2.577%
Offset Y068%
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2;
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.083

0.24

AK47 damage

8.29

24.98

AWP kills

0.31

0.081

AWP damage

28.03

7.39

M4A1 kills

0.043

0.114

M4A1 damage

4.34

11.76

Launch options
-console -freq 360 -high -novid -nojoy -no-browser -tickrate 128 +exec autoexec.cfg -d3d9ex
-console 
Enables the developer console for quick command access
-freq 360
Sets the screen refresh rate. Example: -refresh 144
-high 
Sets CS2 process to high priority, allocating more CPU resources
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
-nojoy 
Disables joystick support, freeing up memory resources
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
HUD Scale0.8332%
HUD ColorBright White6%
Radar
preview
Toggle Shape With ScoreboardYes58%
Radar HUD Size1.1000040%
Radar Centers The PlayerYes56%
Radar Is RotatingYes66%
Radar Map Zoom0.61%
FAQ
hallzerk plays with a mouse sensitivity of 2.5 paired with a DPI of 400, resulting in an effective eDPI of 1000. This combination offers a balanced approach, providing precise control for aiming while still allowing for swift movements, which is essential for high-level play in fast-paced situations.
hallzerk employs a classic static crosshair with a minimal gap of -3, a short length of 2, and no center dot, all colored in a vivid green with full opacity. This setup is designed to minimize distractions and maximize visibility on different backgrounds, allowing for clear target acquisition and precise shot placement during intense firefights.
hallzerk uses the ZOWIE XL2566K monitor, a model favored by many professionals for its high refresh rate and advanced motion clarity features. He takes advantage of the monitor's DyAc setting on Premium, color vibrance at 16, and low blue light at 10, all of which enhance visual clarity and reduce eye strain during long practice sessions or matches.
hallzerk plays at a 1152x864 resolution with a 4:3 aspect ratio, stretched across the screen in fullscreen mode. He disables V-Sync and G-Sync for reduced input lag, enables NVIDIA Reflex Low Latency with Boost for the most responsive gameplay, and sets most details to high or medium to balance visual quality with maximum frame rates, ensuring smooth and consistent performance.
While specific in-game audio settings aren't detailed, hallzerk uses the Razer BlackShark V2 Pro White headset, renowned for its clear positional audio and comfort. This headset choice ensures he can accurately pinpoint enemy movements and communicate effectively with teammates, which is critical for high-level Counter-Strike play.
hallzerk's current mouse is the VAXEE E1 Wireless White, paired with the Artisan Ninja FX Zero Soft Orange mousepad. This combination provides a smooth glide and precise sensor tracking, which is ideal for his moderate sensitivity settings, helping him maintain accuracy and consistency in his aim during rapid movements.
hallzerk's most recent keyboard is the Wooting 80HE Ghost, a top-tier analog keyboard known for its rapid actuation and customizable key response. This modern choice reflects his preference for hardware that offers both speed and fine-tuned control, crucial for executing complex movement and utility actions in-game.
hallzerk utilizes several launch options such as '-freq 360' to force a 360Hz refresh rate, '-high' to prioritize game performance, and '-nojoy' and '-no-browser' to minimize unnecessary background processes. These settings are aimed at reducing input lag and maximizing system resources for the smoothest possible gameplay experience.
hallzerk sets his viewmodel FOV to 68 with custom offsets (X: 2.5, Y: 0, Z: -1.5) and disables viewmodel bobbing. This configuration keeps the weapon model low and out of the way, providing a less obstructed view of the play area, which is vital for spotting opponents and reacting quickly to threats.
Historically, hallzerk has experimented with different sensitivities, previously using a sensitivity of 2 and an eDPI of 800 before settling on his current settings. This evolution indicates a progression toward a slightly higher sensitivity, likely to accommodate faster aiming and reaction times as his playstyle developed and the competitive meta evolved.
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