hallzerk
Håkon Fjærli
hallzerk settings
Download hallzerk config 2026
NRG hallzerk settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
Mouse settings
Sensitivity1.81%
eDPI7204%
DPI40037%
Zoom Sensitivity177%
Hz400016%
Windows Sensitivity689%
sensitivity 1.8; zoom_sensitivity 1
AIM Statslast 15 matches
Stats
Value
Avg
Overall avg
Headshots
0.37
0.31
Headshots %
46.4%
46%
Shots
10.76
12.28
Accuracy
16.6%
17%
Sensitivity compare
Avg 1.51
Crosshair
previewCenter DotNo
Length2
Gap-3
Thickness0
OutlineNo
Outline Thickness0
Red255
Green0
Blue255
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2026-03-29T05:25:39.614+00:00
Updated At2026-03-29T05:25:39.614+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
Accuracy statsLast 15 matches
Body part
Hits%
Head
20327%
Chest
34946%
Stomach
9112%
Arms
9212%
Legs
274%
Video Settings
previewVideo
Display ModeFullscreen94%
Resolution1152x8642%
Scaling ModeStretched75%
Aspect Ratio4:357%
Advanced Video
NVIDIA G SyncDisabled41%
Fidelity FX Super ResolutionDisabled (Highest Quality)48%
Shader DetailHigh12%
Particle DetailHigh3%
Boost Player ContrastDisabled17%
V-SyncDisabled46%
NVIDIA Reflex Low LatencyEnabled + Boost7%
Maximum FPS In Game030%
Multisampling Anti Aliasing Mode4x MSAA30%
Global Shadow QualityHigh37%
Model Texture DetailMedium8%
Dynamic ShadowsAll41%
Texture Filtering ModeBilinear38%
Ambient OcclusionMedium15%
High Dynamic RangeQuality40%
Monitor settings
Game Settings
Color Vibrance162%
DyAcPremium74%
Black Equalizer09%
Low Blue Light102%
viewmodel
previewOffset Z-1.572%
FOV6882%
Offset X2.579%
Offset Y069%
Preset Pos262%
BobFalse46%
Primary deviceslast 15 matches
Stats
Value
Avg
Overall avg
AK47 kills
0.162
0.24
AK47 damage
15.93
24.98
AWP kills
0.313
0.081
AWP damage
27.95
7.39
M4A1 kills
0.082
0.114
M4A1 damage
8.19
11.76
Launch options
-console -freq 360 -high -novid -nojoy -no-browser -tickrate 128 +exec autoexec.cfg -d3d9ex
-console
Enables the developer console for quick command access
-freq 360
Sets the screen refresh rate. Example: -refresh 144
-high
Sets CS2 process to high priority, allocating more CPU resources
-novid
Skips the intro videos when launching CS2, getting you to the menu faster
-nojoy
Disables joystick support, freeing up memory resources
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
HUD
previewHUD Scale0.8332%
HUD ColorBright White6%
Radar
previewRadar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar Centers The PlayerYes60%
Radar Map Zoom0.61%
Radar HUD Size1.1000040%
FAQ
hallzerk plays with a mouse DPI of 400 and an in-game sensitivity of 1.8, resulting in an effective eDPI of 720. This relatively low sensitivity is favored by many professional players as it allows for more precise crosshair control and consistent aiming, especially during long-range engagements where fine adjustments are crucial.
hallzerk currently uses the VAXEE E1 Wireless White mouse paired with the Artisan Ninja FX Zero Soft Orange mousepad. This combination offers a blend of wireless freedom with a mouse known for its consistent sensor performance, and a mousepad that provides a soft, controlled glide, allowing for both swift movements and precise micro-adjustments during gameplay.
hallzerk utilizes a classic static crosshair with a gap of -3, length of 2, and zero thickness, opting for no center dot and no outline. The crosshair is set to a vibrant green color (RGB 255, 0, 255) with full opacity, ensuring maximum visibility against various map backgrounds. This minimalist and static configuration helps maintain focus on targets without distractions, which is ideal for high-level play.
hallzerk plays on the ZOWIE XL2566K monitor, which is renowned for its high refresh rate and minimal input lag. He has also enabled the DyAc Premium feature, which significantly reduces motion blur, providing an ultra-smooth visual experience that allows for better tracking of opponents during fast-paced scenarios.
hallzerk sets his resolution to 1152x864 with a 4:3 aspect ratio on stretched scaling mode, played in fullscreen. This setup enlarges player models and streamlines the field of view, allowing for quicker target acquisition. He disables v-sync and NVIDIA G-Sync to avoid input lag, and enables NVIDIA Reflex Low Latency with 'Enabled + Boost' for the lowest possible system latency.
hallzerk uses the Razer BlackShark V2 Pro White headset, which is known for its clear directional audio and comfort during long sessions. While the specific in-game audio settings are not detailed in the profile, combining a high-quality headset with proper game audio configurations is vital for pinpointing enemy footsteps and environmental cues in professional play.
hallzerk currently uses the Wooting 80HE Ghost keyboard, which features analog key switches for rapid actuation and customizable key response curves. While specific keybinds are not listed, using a keyboard like this allows him to fine-tune his movement and action keys for maximum responsiveness and comfort, especially during intense matches.
hallzerk configures his radar to rotate and always center the player, with a map zoom of 0.6 and a HUD scale of 0.833 in bright white color. These settings ensure that information is clear and unobtrusive, allowing him to quickly process map information and team status without clutter or distraction.
Historically, hallzerk has experimented with higher sensitivities and eDPI values, such as 2.5 sensitivity (1000 eDPI) and 2 sensitivity (800 eDPI), before settling on his current configuration of 1.8 sensitivity and 720 eDPI. This gradual shift to lower sensitivities reflects a preference for stability and accuracy, which are crucial for precise aiming in professional play.
hallzerk launches the game with several command-line options: '-console -freq 360 -high -novid -nojoy -no-browser -tickrate 128 +exec autoexec.cfg -d3d9ex'. These commands ensure a high monitor refresh rate, reduced system resource usage, faster game startup, and optimal server tickrate, all contributing to smoother gameplay and lower input latency.
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