drop

André Abreu

drop settings

Download drop config 2026
RED Canids drop settings and setup, including CFG, crosshair, viewmodel, sensitivity and more
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Mouse settings
eDPI9202%
Zoom Sensitivity177%
DPI40037%
Hz200012%
Sensitivity2.31%
Windows Sensitivity689%
zoom_sensitivity 1; sensitivity 2.3
AIM Statslast 15 matches

Stats

Value

Avg

Overall avg

Headshots

0.36

0.31

Headshots %

60.1%

46%

Shots

13.33

12.28

Accuracy

14.8%

17%

Sensitivity compare

Avg 1.52

Crosshair
preview
Center DotNo
Length1.5
Gap-3
Thickness1
OutlineNo
Outline Thickness0
Red255
Green0
Blue0
Alpha EnabledYes
Alpha255
T StyleNo
Deployed Weapon GapNo
Sniper Width0
Created At2025-10-04T05:25:35.269+00:00
Updated At2025-10-04T05:25:35.269+00:00
StyleClassic Static
ColorGreen
Follow RecoilNo
Split Distance7
Fixed Gap3
Inner Split Alpha1
Outer Split Alpha0.5
Split Size Ratio0.5
CurrentYes
Accuracy statsLast 15 matches

Body part

Hits%

Head

66722%

Chest

1.3K45%

Stomach

41114%

Arms

34512%

Legs

2007%

Video Settings
preview
Advanced Video
Ambient OcclusionHigh6%
High Dynamic RangeQuality40%
Boost Player ContrastEnabled49%
NVIDIA Reflex Low LatencyEnabled21%
Maximum FPS In Game030%
V-SyncDisabled46%
NVIDIA G SyncDisabled41%
Dynamic ShadowsAll41%
Multisampling Anti Aliasing Mode4x MSAA30%
Model Texture DetailHigh7%
Global Shadow QualityHigh37%
Shader DetailHigh12%
Texture Filtering ModeBilinear37%
Particle DetailVery High1%
Fidelity FX Super ResolutionDisabled (Highest Quality)48%
Video
Scaling ModeStretched75%
Resolution1280x96043%
Aspect Ratio4:357%
Display ModeFullscreen94%
Monitor settings
Game Settings
DyAcPremium73%
Black Equalizer1022%
Color Vibrance162%
Low Blue Light092%
viewmodel
preview
Offset Z-1.572%
FOV6882%
Offset Y069%
Preset Pos262%
Offset X2.578%
BobFalse46%
Primary deviceslast 15 matches

Stats

Value

Avg

Overall avg

AK47 kills

0.223

0.24

AK47 damage

23.18

24.98

AWP kills

0.007

0.081

AWP damage

0.62

7.39

M4A1 kills

0.16

0.114

M4A1 damage

16.58

11.76

Launch options
+fps_max 0 -freq 240 -console -tickrate 128 -novid -rate 786432 +cl_interp_ratio 1
+fps_max 0
Limits the maximum FPS. +fps_max 0 removes the FPS limit.
-freq 240
Sets the screen refresh rate. Example: -refresh 144
-console 
Enables the developer console for quick command access
-tickrate 128
Sets local server tickrate to specified value (matching competitive servers)
-novid 
Skips the intro videos when launching CS2, getting you to the menu faster
HUD ColorBright White6%
HUD Scale0.9520%
Radar
preview
Radar HUD Size1.0508520%
Radar Centers The PlayerYes59%
Radar Is RotatingYes69%
Toggle Shape With ScoreboardYes61%
Radar Map Zoom0.37%
FAQ
drop utilizes a Logitech G Pro X Superlight 2 Black mouse set at 400 DPI, paired with an in-game sensitivity of 2.3 and a polling rate of 2000 Hz. This configuration results in an effective eDPI of 920, enabling a balance between swift crosshair movement and fine control, which is particularly advantageous for tracking opponents and executing precise flick shots.
drop prefers a classic static crosshair with a minimalistic shape: a gap of -3, length of 1.5, and thickness of 1, with no center dot and no outline. The crosshair is colored green (RGB 0,255,0) with full opacity, ensuring clear visibility against most map backgrounds. This setup is designed to provide a clear point of focus without obstructing vision, supporting accurate shot placement in high-pressure situations.
drop plays on a resolution of 1280x960 with a 4:3 aspect ratio set to stretched mode and fullscreen display. Most graphics settings, such as shader detail, model texture detail, and shadow quality, are set to high, while anti-aliasing is at 4x MSAA. V-Sync and G-Sync are disabled, and NVIDIA Reflex Low Latency is enabled. These choices prioritize high frame rates and responsive input while maintaining enough visual clarity to spot opponents easily.
drop relies on the ZOWIE XL2546K monitor, a favorite among professional players for its high refresh rate and DyAc Premium technology, which reduces motion blur. The monitor's color vibrance is set to 16, black equalizer to 10, and low blue light to 0, settings that enhance enemy visibility and map contrast without causing eye strain during extended sessions.
drop uses the Logitech G PRO X 2 Headset Magenta, which offers high-fidelity sound and precise directional audio. While specific in-game audio settings aren't detailed, the choice of a premium headset ensures accurate sound cues for footsteps and utility usage, which are crucial for situational awareness and quick reactions in competitive matches.
drop's current setup features the Logitech G Pro X TKL RAPID Black keyboard and the ZOWIE H-SR III mousepad. This combination offers a responsive keystroke experience and a smooth, consistent mouse glide, which together provide the tactile feedback and precision necessary for fast-paced gameplay and complex movement.
Historically, drop's sensitivity has shifted from an earlier in-game value of 1.72 (with a corresponding eDPI of 688) to his current setting of 2.3 (eDPI 920). This change suggests a transition toward a slightly faster sensitivity, likely to facilitate quicker aim adjustments and faster target acquisition, reflecting adaptation to evolving gameplay demands or personal comfort.
drop uses the following launch options: '+fps_max 0 -freq 240 -console -tickrate 128 -novid -rate 786432 +cl_interp_ratio 1'. These parameters remove frame rate caps, set the monitor to 240 Hz, enable the developer console, ensure high server tickrate, skip intro videos, maximize data rate, and optimize interpolation, all aimed at reducing latency and providing a smoother, more responsive gameplay experience.
drop sets his HUD color to Bright White and scales it to 0.95, making the interface less intrusive while remaining legible. His radar is configured with a HUD size of 1.05, map zoom of 0.3, and is set to rotate and center on the player, with the shape toggling alongside the scoreboard. This setup ensures that essential information is always visible and easily accessible during play.
drop's viewmodel is customized with a FOV of 68, offset values of x=2.5, y=0, z=-1.5, and preset position 2. Bobbing is disabled for a steadier weapon display. These settings position the weapon model closer to the screen's edge, maximizing peripheral vision and reducing distractions, which is beneficial for quickly spotting opponents and reacting to threats.
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